can the game engine support WW2 era

This sequel to the award-winning Crown of Glory takes Napoleonic Grand Strategy to a whole new level. This represents a complete overhaul of the original release, including countless improvements and innovations ranging from detailed Naval combat and brigade-level Land combat to an improved AI, unit upgrades, a more detailed Strategic Map and a new simplified Economy option. More historical AND more fun than the original!

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general_solomon
Posts: 253
Joined: Fri May 18, 2007 12:05 am

can the game engine support WW2 era

Post by general_solomon »

Hello Devs,

I really enjoy the grand strategy aspect of the game and also the ability to zoom into a battle on a map to take command.

there are game out there that offers grand strategy but can not support player controlled battles. while other games, really do well on the hex based battles.

you guys have best of both worlds.

if you decide to focus on another era of play, please consider World War II. it would be an instant classic.

thanks,

Gen solomon
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Gil R.
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Joined: Fri Apr 01, 2005 4:22 am

RE: can the game engine support WW2 era

Post by Gil R. »

Thanks for your feedback.

The answer is that the engine *could* be used for WWII, but we're trying to move away from the engine, instead of making numerous incarnations.

Also, I'm not sure how many WWII players would be into the economic and diplomatic angles -- it seems to me that those who are into WWII are purely into the military aspects. Though I could be wrong. (Of course, if you're talking only about the combined strategy and tactics approach, yes, that would indeed be worth doing.)
Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.
general_solomon
Posts: 253
Joined: Fri May 18, 2007 12:05 am

RE: can the game engine support WW2 era

Post by general_solomon »

Hello Gil, its been a long time bro.

people have been asking for Hearts of iron series to offer a dual option. they only have the strategic map as it stands.

just look at how many people play empire total war series. it give folks the option to take battles. people have attempted this but failed because they don't incorporate a grand strategy with the genius idea (your) take the battle too.

I say try it out by just offering two or three factions just to see what type of response you get.
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terje439
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RE: can the game engine support WW2 era

Post by terje439 »

oooo Nappy with Tigers [&o]

Terje
"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
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