custom components?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: Icemania, elliotg

Post Reply
malisle
Posts: 16
Joined: Sun Jul 25, 2010 5:35 pm

custom components?

Post by malisle »

Would it be possible to create our own component designs, just as we can create our own ships designs now?

I'm thinking something like this: you open component design window and select type of component you would like to create, torpedo weapon for example. Then series of sliders that allow you to manipulate range, damage loss over distance, component size, energy required to shoot, etc. show up. Their default position would be determined by your current tech level. Underneath the sliders would be a list of resources needed to construct the component , maintenance cost for component and similar.

If you wanted to increase damage your torpedo weapon deals you could do that by moving slider to the right with small price increase at the beginning, and then exponential growth of price the further you go. If you moved few sliders a small bit prices would grow fast. Again, current tech level would determine default prices, damages and other properties. Name of the weapon, component icon, torpedo graphic and other stuff should also be selectable.

That feature would satisfy modders and add a new dimension to DW gaming.

What do you think?
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: custom components?

Post by ehsumrell1 »

Welcome to Distant Worlds gaming Malisle. Good idea! You should place this
idea in the Master Wishlist Thread. [:)]
Shields are useless in "The Briar Patch"...
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: custom components?

Post by Data »

It's been requested before but having one more vote can only help increase it's desirability so join us in requesting it as ehsumrell1 pointed out.
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
Post Reply

Return to “Distant Worlds 1 Series”