AI plays Allies, Im Axis.
Line vs Line difficulty
15 min timer
FM on
End battle when all VLs taken
Special Rules are:
a) I can move freely and assign support on the strat map.
b) I have to accept the default team selection except for mortar units which I replace with the current most common team in that BG's force pool. My choice if several unit types are tied for current high quantity. Units borrowed from the support BG are also chosen by on the same 'most common' basis.
c) I have to accept the default deployment.
d) I can only issue Defend or Ambush orders during the deploy phase (Ambush being the default status for non-vehicle units). Often, issuing a Defend/Ambush order will alter a unit's deploy location slightly when it chooses better nearby cover.
e) I cant change a unit's default facing.
f) I cant issue Fire or Move orders.
g) I can use Support missions.
Basically, as close to an AI vs AI campaign as I can manage. It takes only moments to prepare each battle. If there are no support mission(s) for me to manage, I'll usually let the battle run unattended in a background window. The idea is to see how the LSA AI performs as the attacker against 'itself'. The campaign result screen after 6 full days speak for itself -



