Ground Units Icon Issues
Moderators: Joel Billings, elmo3, Sabre21
Ground Units Icon Issues
Ground unit numbers 274 (Hetzer(H)), 366 (Marder III(S)) and 729 (Soviet 107mm Mortar) don't have a graphics file icon (e.g. G0274.tga) associated with them.
The Hetzer(H) can be fixed either by using the editor to modify the "Use Symbol ID" to use #39 Hetzer (GE) or by copying G0039.tga and naming it G0274.tga in the art\units folder.
The Marder III(S) can be fixed either by using the editor to modify the "Use Symbol ID" to use #36 Marder III (GE) or by copying G0036.tga and naming it G0366.tga in the art\units folder.
The Soviet 107mm Mortar can be fixed either by using the editor to modify the "Use Symbol ID" to use #784 76mm Infantry Gun (SU) or by copying G0784.tga and naming it G0729.tga in the art\units folder. Note that copying and renaming the file in this case will make any unit with both the 107mm Mortar and any other infantry support weapon (76mm Infantry Gun, 122mm Howitzer, 82mm Mortar, etc.) to have two of the same icon (the infantry support weapon one) when you hover your mouse over the unit instead of adding them together into one count.
Of course, the best thing is for these errors to be fixed in a future patch, but since none of these units seem to be used in any of the standard scenarios there isn't a big rush.
The Hetzer(H) can be fixed either by using the editor to modify the "Use Symbol ID" to use #39 Hetzer (GE) or by copying G0039.tga and naming it G0274.tga in the art\units folder.
The Marder III(S) can be fixed either by using the editor to modify the "Use Symbol ID" to use #36 Marder III (GE) or by copying G0036.tga and naming it G0366.tga in the art\units folder.
The Soviet 107mm Mortar can be fixed either by using the editor to modify the "Use Symbol ID" to use #784 76mm Infantry Gun (SU) or by copying G0784.tga and naming it G0729.tga in the art\units folder. Note that copying and renaming the file in this case will make any unit with both the 107mm Mortar and any other infantry support weapon (76mm Infantry Gun, 122mm Howitzer, 82mm Mortar, etc.) to have two of the same icon (the infantry support weapon one) when you hover your mouse over the unit instead of adding them together into one count.
Of course, the best thing is for these errors to be fixed in a future patch, but since none of these units seem to be used in any of the standard scenarios there isn't a big rush.
RE: Ground Units Icon Issues
The following ground unit icons don't have any units associated with them. In other words, there are icon files with these numbers but no unit in the game references them.
G0069.tga, G0075.tga, G0208.tga, G0240.tga, G0340.tga, G0763.tga, G0777.tga, G0778.tga, G0789.tga, G0812.tga, G0848.tga, G1510.tga and G1512.tga.
G0069.tga, G0075.tga, G0208.tga, G0240.tga, G0340.tga, G0763.tga, G0777.tga, G0778.tga, G0789.tga, G0812.tga, G0848.tga, G1510.tga and G1512.tga.
RE: Ground Units Icon Issues
The following errors/omissions are in the units database:
#158 75mm Infantry Gun (FI) references #74 75mm Infantry Gun (GE) in “Use Symbol ID”. It should reference #147 81mm Mortar (FI).
#176 BA-10 Armored Car (FI) references #774 BA-10 Armored Car (SU) in “Use Symbol ID”. It really should have its own country specific file.
#203 Motorcycle Squad (IT) references #89 Motorcycle Squad (GE) in “Use Symbol ID”. It really should have its own country specific file.
#276 150mm Nebelwerfer (HU) uses the Heavy Artillery Icon Type for its Symbol when it should be the Rocket Icon Type (for example G0113.tga). Also, #310 240mm Howitzer (HU) references #276 150mm Nebelwerfer (HU) in “Use Symbol ID” when it should have its own icon. The combination on these two issues means Hungarian Nebelwerfers and Howitzers are grouped together and both shown using the same Heavy Artillery Icon Type in game.
#353 Toldi I (HU) references #303 Toldi IIa (HU) in “Use Symbol ID”. These are very different vehicles and should have their own icons.
#354 Motorcycle Squad (HU) references #89 Motorcycle Squad (GE) in “Use Symbol ID”. It really should have its own country specific file.
#828 Valentine IX (SU) references #761 Valentine III (SU) in “Use Symbol ID”. These are very different vehicles and should have their own icons.
#158 75mm Infantry Gun (FI) references #74 75mm Infantry Gun (GE) in “Use Symbol ID”. It should reference #147 81mm Mortar (FI).
#176 BA-10 Armored Car (FI) references #774 BA-10 Armored Car (SU) in “Use Symbol ID”. It really should have its own country specific file.
#203 Motorcycle Squad (IT) references #89 Motorcycle Squad (GE) in “Use Symbol ID”. It really should have its own country specific file.
#276 150mm Nebelwerfer (HU) uses the Heavy Artillery Icon Type for its Symbol when it should be the Rocket Icon Type (for example G0113.tga). Also, #310 240mm Howitzer (HU) references #276 150mm Nebelwerfer (HU) in “Use Symbol ID” when it should have its own icon. The combination on these two issues means Hungarian Nebelwerfers and Howitzers are grouped together and both shown using the same Heavy Artillery Icon Type in game.
#353 Toldi I (HU) references #303 Toldi IIa (HU) in “Use Symbol ID”. These are very different vehicles and should have their own icons.
#354 Motorcycle Squad (HU) references #89 Motorcycle Squad (GE) in “Use Symbol ID”. It really should have its own country specific file.
#828 Valentine IX (SU) references #761 Valentine III (SU) in “Use Symbol ID”. These are very different vehicles and should have their own icons.
RE: Ground Units Icon Issues
And lastly, these vehicles use the same icon because they are very similar, but it would be nice for modding purposes if they all used their own icons.
#219 Panzer IIIj L/42 (GE) references #8 Panzer IIIh (GE).
#175 StuIG33B (GE) references #27 Brummbar (GE).
#216 Panzerjager 38(t)H (GE) references #37 Panzerjager 38(t) (GE).
#209 SdKfz-7/1 SP Flak (GE) references #48 SdKfz-10/4 SP Flak (GE).
#218 sIG33 Grille (GE) references #53 sIG33 (SdKfz-138) (GE).
#210 SdKfz-7/2 SP Flak (GE) references #127 SdKfz-6/2 SP Flak (GE).
#763 IS-1 M1943 (SU) references #757 KV-85 (SU).
Both #810 BM-13-16 Rocket Launcher (SU) and #816 BM-30-4 Rocket Launcher (SU) reference #825 BM-31-12 Rocket Launcher.
#219 Panzer IIIj L/42 (GE) references #8 Panzer IIIh (GE).
#175 StuIG33B (GE) references #27 Brummbar (GE).
#216 Panzerjager 38(t)H (GE) references #37 Panzerjager 38(t) (GE).
#209 SdKfz-7/1 SP Flak (GE) references #48 SdKfz-10/4 SP Flak (GE).
#218 sIG33 Grille (GE) references #53 sIG33 (SdKfz-138) (GE).
#210 SdKfz-7/2 SP Flak (GE) references #127 SdKfz-6/2 SP Flak (GE).
#763 IS-1 M1943 (SU) references #757 KV-85 (SU).
Both #810 BM-13-16 Rocket Launcher (SU) and #816 BM-30-4 Rocket Launcher (SU) reference #825 BM-31-12 Rocket Launcher.
RE: Ground Units Icon Issues
Of course, all these issues could be fixed by modding the units database, but the errors should at least be fixed in the standard units database.
And now I will leave everybody alone now that I have listed all the issues I have found.
And now I will leave everybody alone now that I have listed all the issues I have found.
RE: Ground Units Icon Issues
ORIGINAL: RocketMan
Ground unit numbers 274 (Hetzer(H)), 366 (Marder III(S)) and 729 (Soviet 107mm Mortar) don't have a graphics file icon (e.g. G0274.tga) associated with them.
The Hetzer(H) can be fixed either by using the editor to modify the "Use Symbol ID" to use #39 Hetzer (GE) or by copying G0039.tga and naming it G0274.tga in the art\units folder.
The Marder III(S) can be fixed either by using the editor to modify the "Use Symbol ID" to use #36 Marder III (GE) or by copying G0036.tga and naming it G0366.tga in the art\units folder.
The Soviet 107mm Mortar can be fixed either by using the editor to modify the "Use Symbol ID" to use #784 76mm Infantry Gun (SU) or by copying G0784.tga and naming it G0729.tga in the art\units folder. Note that copying and renaming the file in this case will make any unit with both the 107mm Mortar and any other infantry support weapon (76mm Infantry Gun, 122mm Howitzer, 82mm Mortar, etc.) to have two of the same icon (the infantry support weapon one) when you hover your mouse over the unit instead of adding them together into one count.
Of course, the best thing is for these errors to be fixed in a future patch, but since none of these units seem to be used in any of the standard scenarios there isn't a big rush.
These issues are now corrected; I used your first suggestion on the 107mm mortar.
RE: Ground Units Icon Issues
ORIGINAL: RocketMan
The following ground unit icons don't have any units associated with them. In other words, there are icon files with these numbers but no unit in the game references them.
G0069.tga, G0075.tga, G0208.tga, G0240.tga, G0340.tga, G0763.tga, G0777.tga, G0778.tga, G0789.tga, G0812.tga, G0848.tga, G1510.tga and G1512.tga.
These all appear to be redundant icons. I don't know why they were created and not used since I was not responsible for that area.
RE: Ground Units Icon Issues
ORIGINAL: RocketMan
The following errors/omissions are in the units database:
#158 75mm Infantry Gun (FI) references #74 75mm Infantry Gun (GE) in “Use Symbol ID”. It should reference #147 81mm Mortar (FI).
#176 BA-10 Armored Car (FI) references #774 BA-10 Armored Car (SU) in “Use Symbol ID”. It really should have its own country specific file.
#203 Motorcycle Squad (IT) references #89 Motorcycle Squad (GE) in “Use Symbol ID”. It really should have its own country specific file.
#276 150mm Nebelwerfer (HU) uses the Heavy Artillery Icon Type for its Symbol when it should be the Rocket Icon Type (for example G0113.tga). Also, #310 240mm Howitzer (HU) references #276 150mm Nebelwerfer (HU) in “Use Symbol ID” when it should have its own icon. The combination on these two issues means Hungarian Nebelwerfers and Howitzers are grouped together and both shown using the same Heavy Artillery Icon Type in game.
#353 Toldi I (HU) references #303 Toldi IIa (HU) in “Use Symbol ID”. These are very different vehicles and should have their own icons.
#354 Motorcycle Squad (HU) references #89 Motorcycle Squad (GE) in “Use Symbol ID”. It really should have its own country specific file.
#828 Valentine IX (SU) references #761 Valentine III (SU) in “Use Symbol ID”. These are very different vehicles and should have their own icons.
In all of the above cases, the Ground Elements were added after the artwork had already been set and we picked the closest equivalent available. It was a choice between having the ground element with the incorrect symbol or not having it at all and we choose the former over the later.
RE: Ground Units Icon Issues
ORIGINAL: RocketMan
And lastly, these vehicles use the same icon because they are very similar, but it would be nice for modding purposes if they all used their own icons.
#219 Panzer IIIj L/42 (GE) references #8 Panzer IIIh (GE).
#175 StuIG33B (GE) references #27 Brummbar (GE).
#216 Panzerjager 38(t)H (GE) references #37 Panzerjager 38(t) (GE).
#209 SdKfz-7/1 SP Flak (GE) references #48 SdKfz-10/4 SP Flak (GE).
#218 sIG33 Grille (GE) references #53 sIG33 (SdKfz-138) (GE).
#210 SdKfz-7/2 SP Flak (GE) references #127 SdKfz-6/2 SP Flak (GE).
#763 IS-1 M1943 (SU) references #757 KV-85 (SU).
Both #810 BM-13-16 Rocket Launcher (SU) and #816 BM-30-4 Rocket Launcher (SU) reference #825 BM-31-12 Rocket Launcher.
Same story as above, late additions after artwork set.
RE: Ground Units Icon Issues
ORIGINAL: RocketMan
Of course, all these issues could be fixed by modding the units database, but the errors should at least be fixed in the standard units database.
And now I will leave everybody alone now that I have listed all the issues I have found.
I think correcting these issues will have to wait until a bona fide 2.0 version of the game is produced. I hope you will stick around until then and provide your input on verifying the accuracy of pictures/icons at that time.
RE: Ground Units Icon Issues
ORIGINAL: jaw
I think correcting these issues will have to wait until a bona fide 2.0 version of the game is produced. I hope you will stick around until then and provide your input on verifying the accuracy of pictures/icons at that time.
Thanks for the responses jaw.
I am working on a graphics mod and noticed these issues. I didn't think they would be fixed immediately, but wanted to list things as I found them so they wouldn't be forgotten.
