Some unit questions

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

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mavraamides
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Joined: Fri Apr 01, 2005 8:25 pm

Some unit questions

Post by mavraamides »

This game looks awesome.

I'm curious about some of the units.
Are these army sized or corp sized units? It seems with the scale of the map they would almost have to be army sized.

Also, do the armored and armored car units represent huge massed formations or just regular armies with some armor support?

Do the artillery have greater than 1 hex range?

Does arty have defensive fire?

Also, what is an armored train? I'm not much of a student of WWI so I'm curios how armored trains figured into the combat. I see there is a separate rail gun unit so I assume this is something different.
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DuckofTindalos
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RE: Some unit questions

Post by DuckofTindalos »

We are all dreams of the Giant Space Butterfly.
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Lukas
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RE: Some unit questions

Post by Lukas »

Are these army sized or corp sized units? It seems with the scale of the map they would almost have to be army sized.

Probably closer to army size, but it's not an exact science.
Also, do the armored and armored car units represent huge massed formations or just regular armies with some armor support?

The "Armour" unit represents infantry with tank support. "Infantry" units are also considered to contain their own field artillery support etc.
Do the artillery have greater than 1 hex range?

Artillery units represent massed heavy artillery, mostly used at the start of an offensive. They require ammunition resources to attack, so this must be built up before the unit can be used. They have a range of 2 hexes, so the can be protected by 1 line of infantry units. Railroad guns have range of 2-3 because they represent huge long range calibre guns (ex: paris gun). Their damage is much lower than standard infantry though but bombarding enemy capitals lowers their national morale.
Does arty have defensive fire?

Artillery only fires during they player's turn. When attacked, the Artillery's own garrison will try to defend the guns, but they are very vulnerable to stronger units.
Also, what is an armored train? I'm not much of a student of WWI so I'm curios how armored trains figured into the combat. I see there is a separate rail gun unit so I assume this is something different.

Armoured trains are mobile artillery weapons, but could also be used closer to the actual. They relied on speed to avoid being overrun or caught by enemy artillery fire. In the game the are fast but restricted to railroad hexes.
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lamarwisneski
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RE: Some unit questions

Post by lamarwisneski »

Well even I am also curios how armored trains figured into the combat after seeing there,a separate rail gun unit,I thought it can be different one...Nice poster..
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