Opinions needed: Is using Allies Patrol Planes for Naval Attack Gamey?

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hades1001
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Opinions needed: Is using Allies Patrol Planes for Naval Attack Gamey?

Post by hades1001 »

Hi everyone, I was playing Allies into July,42.
And I put 3 squadrons of well trained(NavT skills around 65-70) Patrol planes(PBY-5A) on naval attack with torpedoes.

My purpose was to hurt a few uncapped Jap transports. But the results are amazingly good! In a few days my patrols scored a few hits on one Jap BB and 2 CA(1 top for BB and 2 top for each of the CA)in a uncapped bombardment fleet.

My opponent complains about the unrealistic use of the patrols. Because they are so slow that they should not hit war ships in a whole fleet that easy. Indeed the Jap AA damaged every single plane of the attack squadron but only one of them is lost.

My question is: would use Patrol planes to perform a naval attack be considered as gamey? Or it's normal that Allies patrol planes could actually do what they did in my game?

Thank you.
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Mynok
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RE: Your opinions needed: Is using Allies Patrol Planes to perform Naval Attack task Gamey?

Post by Mynok »

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herwin
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RE: Torpedo attack from Allies Patrol Planes

Post by herwin »

Not gamey. See this site. Also this link.
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findmeifyoucan
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RE: Torpedo attack from Allies Patrol Planes

Post by findmeifyoucan »

I actually complained about it quite a bit a few months ago as the Japanese player I almost lost a CVL that had 40 zeroes on Cap protecting it and those pesky Cats still got through and heavily damage my Carrier. Made it back to port but out of action for 2 months, lol.

Apparently the were quite capable and lots of torpedo tubes available but not a lot of them available so if they get shot down not easy to replace. Hard to shoot down I might add too as they are big suckers. Kind of like the B17's , lol but not quite as bad as those thank goodness for small mercies. lol

What it does do is force the Japanese to escort their ships for amphib invasions and naval bombardments. Making the Americans think twice about sacrificing their Cats for knocking off transports, lol. Kind of like a cat and mouse game isn't it? Those kinds of things did go on during the war on all fronts including the eastern and western fronts.
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crsutton
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RE: Torpedo attack from Allies Patrol Planes

Post by crsutton »

ORIGINAL: findmeifyoucan

I actually complained about it quite a bit a few months ago as the Japanese player I almost lost a CVL that had 40 zeroes on Cap protecting it and those pesky Cats still got through and heavily damage my Carrier. Made it back to port but out of action for 2 months, lol.

Apparently the were quite capable and lots of torpedo tubes available but not a lot of them available so if they get shot down not easy to replace. Hard to shoot down I might add too as they are big suckers. Kind of like the B17's , lol but not quite as bad as those thank goodness for small mercies. lol

What it does do is force the Japanese to escort their ships for amphib invasions and naval bombardments. Making the Americans think twice about sacrificing their Cats for knocking off transports, lol. Kind of like a cat and mouse game isn't it? Those kinds of things did go on during the war on all fronts including the eastern and western fronts.

It is a little out of whack but the emily flying boat is just as good and carries better torpedoes. So it is a wash for either side.
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hades1001
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RE: Torpedo attack from Allies Patrol Planes

Post by hades1001 »

So, for your exp who have encountered PBY Torpedo attack in the game(either attack or attacked), any of you think the PBY is much more powerful than it should be?

For example, 10 PBYs heavy damaged 2 Jap CA in one attack(2 torpedo each), what do you think?
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Crackaces
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RE: Torpedo attack from Allies Patrol Planes

Post by Crackaces »

The GAME is far from a simulation in many respects. Then there the things soooo out of wack from reality that house rules are agreed upon so things do not get lopsided.

I am a newbie but I have spent some time with the latest release of this software and I am one month into a PBEM with a worthy opponet ...I look at WitP AE like Chess or Go but with much more complex rules and much more complex probability risk/reward decisions but... I will never delude myself that I am similating WWII combat. That said, I think its important if you sail around these patrol boats to have fighters flying within the same band altitude [at least I think this is what I am seeing in the algorithum .. if CAP not at some band altitute there is some P(failure to intercept) to oppose a weapons platform with attributes that include torpedoes ... I just do not imagine PBY's but I think air platform flying at 3K feet defensive value of X wiht an offensive value of torps .. thien I do not get down the path of the gap between reality and the GAME. .. Just a thought

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