I've been reading thru both the Scen Maker and Estab editor manuals and hit something that (to me at least) appears to be contradictory. The following excerpt is from page 64 of the Scenmaker manual:
Ground Condition
To set the ground condition:
Ħ Choose the desired condition from the drop down list.
The ground condition can be Normal, Muddy, Quagmire, Snow or Ice. Their effect on movement varies with the Move Type of units as per the adjacent table.
Table 5 ¡V Ground Condition Movement Effects
Move Type
Normal
Mud
Quagmire
Snow
Ice
Bicycle
100
60
50
60
80
Foot
100
60
50
70
80
Half-tracked
100
60
50
60
80
Horse
100
65
55
65
82.5
Tracked
100
70
60
70
85
Wheeled
100
60
50
60
80
And the following is from page 26 of the Estab Editor Manual :
Move Class - either foot, bycycle, horse, halftrack, tracked, wheeled, air, sea or sub. Air Sea and Sub are not supported at the moment ( so do not use them ). In effect the remaining classes are converted to either motorised ( wheeled, tracked or half-tracked ) or non-motorised ( foot, byclcle, horse ). We aim to cater specifically for each class in the future.
Does this mean that the table #5 above is not actually used by the engine yet?? Or something else??
Rob.
