FOW

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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kvolk
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RE: FOW

Post by kvolk »

I think distance from the front should be more of a governor for unit recognition. I know it is lvl 4 for max ID right now but I think it should be even less with distance flown. maybe just a generic colored square is all.
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FredSanford3
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RE: FOW

Post by FredSanford3 »

ORIGINAL: 76mm
ORIGINAL: Tarhunnas

One thing that is really unrealistic and tips the German off on a Soviet offensive is the ease with which air recon can identify Guards units. I think guards units should only be identified as such very rarely if they are not in the frontline.

Edit: Possibly the same with SS units. They are not as much of a telltale, as they are rarer, but still.


another good point, although I guess SS units might be easier to pick out than guards units via air recon because of their distinctive uniforms and the fact that they typically had better equipment?
I doubt that in most cases they had the ability to discern that level of detail. Heck, I think it'd be hard in many cases to determine nationality, let alone service. Just look at all the friendly fire incidents on all sides. The Germans tied flags on the top of their vehicles just for that reason, and that was by no means foolproof.
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larryfulkerson
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RE: FOW

Post by larryfulkerson »

I doubt that in most cases they had the ability to discern that level of detail. Heck, I think it'd be hard in many cases to determine nationality, let alone service. Just look at all the friendly fire incidents on all sides....
Are you talking about WWII Friendly Fire incidents or Modern Day ( Iraq, etc. )? In WWII artillery spotters is the closest thing they had to a modern day FAC pilot and they didn't use their arty spotters as if they were FAC-ing so they tended to fly higher than a dedicated FAC pilot would today. I'm told that FAC pilots in their OV-1's in Vietnam could indeed pickout NVA from VC from friendly units. Pickout meaning could tell which was which. And instead of tying flags on the top of the vehicle our guys used smoke grenades and the radio a LOT in 'Nam. But I do have to admit that the FAC pilots that were due to rotate back to the real world soon tended to fly a LOT higher than they did at the beginning of their year tour.
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Jakerson
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RE: FOW

Post by Jakerson »

Soviet side cannot attack same pace than German side this is reason why there is no possible to suprice German side. Soviet side can only advance 1 or max 2 hexes per turn while on the offensive even when they penetrate defences this makes Soviet offensives always last multiple turns and there is plenty of time German to react.

It is very hard to encircle large amounth of German units while playing Soviet side but if they are lucky they isolate one German units here and there and Germans cannot break encirclement.

Soviet offensive is not same as German offensive.


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Tarhunnas
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RE: FOW

Post by Tarhunnas »

ORIGINAL: Jakerson

Soviet side cannot attack same pace than German side this is reason why there is no possible to suprice German side. Soviet side can only advance 1 or max 2 hexes per turn while on the offensive even when they penetrate defences this makes Soviet offensives always last multiple turns and there is plenty of time German to react.

It is very hard to encircle large amounth of German units while playing Soviet side but if they are lucky they isolate one German units here and there and Germans cannot break encirclement.

Soviet offensive is not same as German offensive.

The Soviets are perfectly capable of surrounding large numbers of Germans from 42 onwards, though it is more difficult for them than the Germans, Soviet mobile formations tend to have somewhat lower MPs and lower morale, and Soviet mobile formations are more brittle, and thus more susceptible to counterattacks.
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FredSanford3
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RE: FOW

Post by FredSanford3 »

ORIGINAL: larryfulkerson
I doubt that in most cases they had the ability to discern that level of detail. Heck, I think it'd be hard in many cases to determine nationality, let alone service. Just look at all the friendly fire incidents on all sides....
Are you talking about WWII Friendly Fire incidents or Modern Day ( Iraq, etc. )? In WWII artillery spotters is the closest thing they had to a modern day FAC pilot and they didn't use their arty spotters as if they were FAC-ing so they tended to fly higher than a dedicated FAC pilot would today. I'm told that FAC pilots in their OV-1's in Vietnam could indeed pickout NVA from VC from friendly units. Pickout meaning could tell which was which. And instead of tying flags on the top of the vehicle our guys used smoke grenades and the radio a LOT in 'Nam. But I do have to admit that the FAC pilots that were due to rotate back to the real world soon tended to fly a LOT higher than they did at the beginning of their year tour.
I'm talking about WW2 friendly fire.
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