Silly AI

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terje439
Posts: 6603
Joined: Sun Mar 28, 2004 12:01 pm

Silly AI

Post by terje439 »

Just want to post this at it seems a minor flaw in the AI.
On several occasions where I have had units adjacant to all of the below;
a) a river
b) an enemy unit
c) an enemy city

The AI will often move from its position (in itself bad if it has high entrenchment levels) and onto a river and then attack AFTER moving onto the river instead of attacking first and then moving to prevent the negative modifier from the river.

Terje
"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
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