Capital Ships?

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trogdor826
Posts: 10
Joined: Fri Jul 29, 2011 11:58 pm

Capital Ships?

Post by trogdor826 »

what kind of facility do you need to be able to build capital ships and is there a way to remove the size cap for ships/bases for those that are like 500+ for e.g.
ITS TROGDOR!! Burninating the country side, Burninating all the peasants, Burninating all the people!! Cause its TROGDOOOOR!!!
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Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: Capital Ships?

Post by Data »

You need the same facility, the construction yard present in the space ports for example. You cannot increase the size cap per se (there are some exploits here though) but you can reasearch higher levels of construction yards which increase the cap to a suficiently high level.
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trogdor826
Posts: 10
Joined: Fri Jul 29, 2011 11:58 pm

RE: Capital Ships?

Post by trogdor826 »

ok gotcha
ITS TROGDOR!! Burninating the country side, Burninating all the peasants, Burninating all the people!! Cause its TROGDOOOOR!!!
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adecoy95
Posts: 420
Joined: Fri Mar 26, 2010 2:01 am

RE: Capital Ships?

Post by adecoy95 »

unless i am mistaken, resupply ships have no max limit on their size, as long as 30% of it is used for storage.

not efficient in the slightest in the long run, but if you want a supership, your not looking for efficient ;)
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Data
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Joined: Mon Jan 03, 2011 4:43 pm

RE: Capital Ships?

Post by Data »

you're right, adecoy; this is also one of the exploits I've mentioned.....make yourself the most deadly RS and beat the crap out of regular battleships [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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