Scenario creation question

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elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

Scenario creation question

Post by elmo3 »

I accidentally clicked on one side of my multiplayer side to be the attacker. It's a meeting engagement so I either want both sides to be attackers or neither. How do I undo this mistake without losing all my other settings?
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
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KerenskyLI
Posts: 113
Joined: Sat Jul 30, 2011 6:53 pm

RE: Scenario creation question

Post by KerenskyLI »

Meeting engagement, similar to current multiplayer maps?  TFN, UW, HV, et cetera?

For multiplayer, the attacker setting has no effect except to govern which sides goes first.
The Germans in Huntress are arguably on the defensive, but they still go first.

The other attribute affected only affects single player, and determines the AI of all units who have not been otherwise configured.
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: Scenario creation question

Post by elmo3 »

OK thanks.

Another question:  How do I set triggers so one side or the other gets Prestige when capturing objectives?  Can't find that anywhere in the Editor manual.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
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KerenskyLI
Posts: 113
Joined: Sat Jul 30, 2011 6:53 pm

RE: Scenario creation question

Post by KerenskyLI »

Section 5.5 of the editor.  It doesn't really go into details, but it is mentioned.  :)
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: Scenario creation question

Post by elmo3 »

Thanks.  The devil is in the details.  [;)]
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
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