Fatal Years for 1.03

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JJKettunen
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RE: Fatal Years for 1.03

Post by JJKettunen »

ORIGINAL: Chliperic

ORIGINAL: Nikel

Oops, still here, very late, though 1 hour less here [:)]

RUS was not awarded, both for WitE

http://www.alanemrich.com/CSR_pages/res ... eYear=2010


Now good night, really [:)]

For graphism, I prefer those of RUS, but WiTE are excellent too.

My opinion on WitE is restricted by a non-disclosure agreement, but let's just say that I prefer RUS too.
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Chilperic
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RE: Fatal Years for 1.03

Post by Chilperic »

HI Il willrelease tonight a new version of FY, compatible with ongoing games ( no need to restart). Fixes some bugs.
JJKettunen
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RE: Fatal Years for 1.03

Post by JJKettunen »

ORIGINAL: Chliperic

HI Il willrelease tonight a new version of FY, compatible with ongoing games ( no need to restart). Fixes some bugs.

Good. I have already started a new GC. [X(]
JJKettunen
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RE: Fatal Years for 1.03

Post by JJKettunen »

...and my 'White Wolves' were slaughtered by... guess who? [:@]
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Chilperic
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RE: Fatal Years for 1.03

Post by Chilperic »

Breaking news: I've found a way to let a faction absorb another. SO in the next version, Siberians will absorb Southern Whites if they meet the minimal conditions I've defined. There's one caveat, as 3 stars of the aborbed faction can't form army or corps, but I'm going to replace them with thses same leaders as Siberians/ so It will just need to replace them with a stack to form an army.

JJKettunen
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RE: Fatal Years for 1.03

Post by JJKettunen »

So no way for a WHI/UKR -coalition? [;)]
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Chilperic
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RE: Fatal Years for 1.03

Post by Chilperic »

ORIGINAL: Keke

So no way for a WHI/UKR -coalition? [;)]


I don't think so. I would need the reverse command, that doesn't seem to exist. And it would be prone to gamey tactics: I ally with Ukrainians, I let them without supplies and in a few turns, I've one less opponent.
JJKettunen
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RE: Fatal Years for 1.03

Post by JJKettunen »

What rotten luck! Don Estuary got frozen with a Red gunboat detachment on it. It has hindered land movement to Donbas for two turns already. [:@]
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Chilperic
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RE: Fatal Years for 1.03

Post by Chilperic »

ORIGINAL: Keke

What rotten luck! Don Estuary got frozen with a Red gunboat detachment on it. It has hindered land movement to Donbas for two turns already. [:@]


Not exactly realist, but that's a imitation of the game engine. Occurences are rare, by chance.
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Chilperic
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RE: Fatal Years for 1.03

Post by Chilperic »

The new version of Fatal Years is available on my my blog ( see my sig)

New rule:


Siberian faction will now lose at least 1 NM per turn. On the contrary, they will get not only the NM given by capture of strategic objectives, but supplementary NM when:

- controlling Arkhangelsk/Perm axis (10 NM),
- controlling Tzaritsyn for 5 turns (10 NM)
- controlling after January 19 some cities beyond Simbirsk/Syzran/ Saratov (5 NM each for Penza, Kunetsk, Cheboksary, Arzamas and Sysran)
- controlling Perm (2 NM), Kazan (4 NM)
- controlling Samara after January 19 (2 NM).

Last, when Siberian faction will have conquered all these objectives, Siberian will become the Official Russian Government for Western Allies. Among the advantages, better help, some Allied units, and the end of NM losses, and MAINLY, if Tzaritsyn is controlled:

The Southern White faction becomes controlled by you. You will be able to move the WHI units, get part of WHI options…..


Notes: Siberian Side has now a real interest to be played, and in PBEM with 3 players, this rule has for primary effect to create frictions beween the 2 White players, unless Southern is willing to leave the game of course

A VERY HUGE STEP forward. [:)]

Compatible with ongoing games
JJKettunen
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RE: Fatal Years for 1.03

Post by JJKettunen »

Cheers! [&o]
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RE: Fatal Years for 1.03

Post by JJKettunen »

Something wrong with the Bogaevsky event. Maybe updating was a mistake for me.

(You can see some healthy resource numbers due to latest requisitions, not yet spend).





Image
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Chilperic
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RE: Fatal Years for 1.03

Post by Chilperic »

ORIGINAL: Keke

Something wrong with the Bogaevsky event. Maybe updating was a mistake for me.

(You can see some healthy resource numbers due to latest requisitions, not yet spend).





Image


Send me your scriptreport file please.
JJKettunen
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RE: Fatal Years for 1.03

Post by JJKettunen »

ORIGINAL: Chliperic

Send me your scriptreport file please.

Later, I got to go now.
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RE: Fatal Years for 1.03

Post by JJKettunen »

Here it is.
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JJKettunen
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RE: Fatal Years for 1.03

Post by JJKettunen »

Wow, I thought all "recruited" generals were below average, but now I now got M.G. Babiev (5-3-2) who is both charismatic and brave!

...and handsome! [:D]
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Chilperic
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RE: Fatal Years for 1.03

Post by Chilperic »

ORIGINAL: Keke

Wow, I thought all "recruited" generals were below average, but now I now got M.G. Babiev (5-3-2) who is both charismatic and brave!

...and handsome! [:D]


Yes, that's one good idea of the official version: random generals are sometimes exceptional.

For the bug? I'm investigating but it seems to be isolated incident. New features ( and the Siberian new events has forced me to duplicate hundreds of events) seem to work well.
JJKettunen
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RE: Fatal Years for 1.03

Post by JJKettunen »

My guess is that it's only a compability glitch which shouldn't happen in any new games.
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Chilperic
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RE: Fatal Years for 1.03

Post by Chilperic »

As Fatal Years has never been so much downloaded, I should know soon if there's a fatal blow in this new version[:)]
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Chilperic
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RE: Fatal Years for 1.03

Post by Chilperic »

New version on my blog ( see my sig) fixing the bugs mentioned here and on my blog. sorry for the trouble.
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