ORIGINAL: Andy Mac
AI does not teleport TF's said it before saying it again.
If you see a TF teleport its is a bug but every single save I have seen purporting to be teleporting TF's has not been teleporting TFs
I give up on this one obviously the urban myth is stronger than any post I make on the subject
Andy
Andy, quick question: How does AI handle training of pilots and also, does it care about squadron withdrawals? In my recent Scen 1 IJN game I switched side to AI several times to sort things out a bit and retreat some of its sacrificial TFs. I noticed that many of its squadrons, be it LBA or NAVAIR, hang around with depleted pilot pools -- both at forward bases, but also in CONUSA or India. AI seems to be slow in filling up pilots -- does it matter at all?
I also wonder whether it at all overloads pilots for training -- does it perform training? Finally, does AI care about withdrawing the myriad of allied squadrons that leave in 1942 (getting more replacement airframes in the pools)?
In general I find the variance in AI scripts, and the exploitation nature of some very entertaining. AI took me off-guard a few times, but unfortunately, some of its adventures are so risky that in the end it cost AI more than it won.
I had once a TF in June 42 sail past the conquered fortress Java towards Tarakan and drop a small LCU well behind my lines -- I had to scramble some SNLFs resting at Soerjaba and send them to retake the base. Arrgh. Unfortunately, AI didn't use some low-value ships for this move -- but a single modern DD and Queen Mary! And I had some 600 planes and Mini-KB preparing in the region for the invasion of Darwin -- since all those were detected by the Allied side, a human player would not have risked this.
Same with a try of AI to reconquer Suva in August 42, which it attempted piecemeal with numerous small amphib TFs, sometimes covered by only 2-3 CVs (despite all 5 US CV still being intact!) -- in face of the detected KB with all 6 CV hovering nearby for many days, and a garrison of some 2500AV prepping for Nomuea. Those are the little instances where I would wish AI could adjust/delay, or cancel its scripts. The only help is to switch sides, and pull the AI TFs back...

