Patch 1.o5 request

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich

Post Reply
osiris_slith
Posts: 240
Joined: Fri Jan 05, 2007 9:24 pm

Patch 1.o5 request

Post by osiris_slith »

HI

I was wondering if 3 possible additions could be made to the 1.o5 patch since its going to be out later

Terrain
1: Corn fields
2: Tall grass
2: Bigger Gullies
3: Shell craters for scenario design
4: Pontoon bridges for the map editor

LOS range:
Wheat fields should have a different LOS range-maybe 2 to 4 hexes
Corn fields should be 1 hex

Windowed
3: Anychance of patch 1.o5 will make JTCS windowed? Would solve a lot of graphic compatibility issue--maybe even delay 1.05 to make the game windowed?

Rene
Miamieagle
Posts: 173
Joined: Fri Oct 26, 2007 3:20 am

RE: Patch 1.o5 request

Post by Miamieagle »

I would like to see all new Nationalities included in the new Generated battle format. A easier way to make new maps. Infrastrucure that can be damage like Buildings and Bridges.

A way to include C47 and other transport Airplanes and more Naval Ships so that we would or can mimic simple Naval Battle like the Battle of Guadacanal.

I believe this upgrades would make John Tiller campaign series a better representative of World war two.

It would be nice to have a DCG of the Sino-Japanese Incidence,Nomohan Incident,Invation of Japan,Manchuria,Salerno,Invation of Sothern France,Secound Finland War with Russia.

We also need a upgrade of the USA Army and Manine units i n the Pacific Theater. It would be nice to able to Generate Beach landing in the Battle Generated mode.


Thank you
User avatar
kool_kat
Posts: 558
Joined: Mon Jul 07, 2008 1:10 pm
Location: Clarksville, VA.

RE: Patch 1.o5 request

Post by kool_kat »

ORIGINAL: Miamieagle
A way to include C47 and other transport Airplanes and more Naval Ships so that we would or can mimic simple Naval Battle like the Battle of Guadacanal.

No! [:-] CS is tactical land WW2 platoon and company-level game - not sea combat? There are other tactical and strategic naval games? Why ruin CS for other players who wish to play a tactical land combat game?
ORIGINAL: Miamieagle
I believe this upgrades would make John Tiller campaign series a better representative of World war two.

No - it would not! [:-] Again, you are proposing to fundamentally change a tactical-oriented platoon and company-level land combat game into something it is not?


Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
User avatar
CaptainHuge
Posts: 28
Joined: Thu Dec 18, 2008 1:38 pm
Location: Ottawa, Canada

RE: Patch 1.o5 request

Post by CaptainHuge »

I think transport airplanes are already taken into account by the ability to deploy paratroops. Integrating more naval aspects into the game is an interesting idea, but I am not sure the current engine setup would support it well. I think a lot of us would agree that the pacific theater could certainly do with more detail and I for one would really like to see more nationalities included in the generated battle format as that is what I play most often.
Post Reply

Return to “John Tiller's Campaign Series”