ORIGINAL: CarnageINC
SITREP 8-14-41
Middle of my 'offensive' drive here, not all has been going well but I'm still having fun. Not every German player is a superstar player I guess [:D]. I am still relearning something after every turn so at least I'll be better prepared for my next game after 1.05 comes out.
I saw this the other day and meant to comment on it.
First, a lot has happen with the game since your first AAR's. There has been a lot of posts, information come out, etc and the game has been patched quite a bit since you played last. In short, things are quite a bit different now than they were when you were playing before. As you mention, you are learning a lot from this run. Much like a lot of us learned from your first AAR's (among the first early AAR's after the game went public), there is a lot to be learned as well from recent AAR's, but it takes time to go through them.
As you also mention, 1.05 is coming and that is going to be a lot of changes that all of us are going to have to get used to because a lot of things people did are going to get changed.
Big thing is hang in there and try to get the learning curve out of the way for next time.
In regard to having 3 panzer groups in the south. I agree with you that it is likely over kill. I don't really look at panzer groups but rather along the lines of panzer corps, since the groups are not even close to even in strength. (Panzer corps are closer to each other, but even those can be fairly spread in terms of combat power). At any rate, there are 10 panzer corps to start the game. 3 are in the south, 5 in the middle and 2 north. I think the minimum you want north or south of the marshes is 4 corps. I think there is something to be said about sending extra corps south, because 3 isn't enough down there, especially to start the game when PG1 only has 4 panzer divisions that can move on turn 1. How many you send is another discussion.
As usual, your AAR's are entertaining and your maps are great, so keep up the good work.
