Faster Constructors

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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qqqqqq666
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Faster Constructors

Post by qqqqqq666 »

Searched for this but couldnt find anything.

So, to make a constructor faster at repairing and building stuff do i add more construction yards or plants? I am guessing the second but not sure![:D]

thanks
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J HG T
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RE: Faster Constructors

Post by J HG T »

Good question. I think multiple construction yards/plants only matter on space ports (EDIT: And construction ships when building space stations) so they can build multiple ships at once. What I know, the repair speed is capped, so multiple construction yards/plants should not affect it. Overall repair time depends on the amount of damaged components and their tech level.
Not 100% sure, but this is my theory.
Nothing is impossible, not if you can imagine it!
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Data
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RE: Faster Constructors

Post by Data »

I'll make J's theory 100% sure, he's spot on. More construction yard will build more stuff not existing stuff faster. The plants will manufacture the components from basic resources faster but they are already faster than a construction yard so having more of them will help only when you've got more construction yards - to avoid any of them waiting for it's respective desired components.
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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tjhkkr
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RE: Faster Constructors

Post by tjhkkr »

Hey Data, I thought I did a drag and drop on Ship Yards one time and linked two together... at least the 4 construction arm 'disappeared'... I have not tried it since...[:D]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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Data
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RE: Faster Constructors

Post by Data »

That would explain where some of Igard's ale went [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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