Uncommon Valor v2.20 Now Available

Post bug reports here.

Moderator: Tankerace

Post Reply
User avatar
David Heath
Posts: 2529
Joined: Wed Mar 29, 2000 5:00 pm

Uncommon Valor v2.20 Now Available

Post by David Heath »

Hi Guys

Uncommon Valor v2.20 is now available.

PATCH ITEMS FOR VERSION 2.20

1) The routine that allows planes to be transferred from a carrier to a base, using the list of bases, should now work. It was broken and the user had to click on the base on the map to make the transfer.
2) Air groups that transfer to a new base or ship that is zero hexes away, should now have only a small chance to be destroyed in the process, as it is assumed they are being hoisted.
3) Minesweeping missions should now work, when sweeping enemy mines from friendly bases.
4) Doubled training schedule for all pilots. This means more experienced pilots will make it to the theater.
5) Allied heavy bombers should no longer shoot down large numbers of light fighters, such the Zero. Instead, these fighters will be driven away by defensive fire. They may take a little damage in the process.
6) Flights of aircraft should now abort the mission more often, if large numbers of planes from those flights are being shot down. This may affect other flights in the squadron, who may also abort. Morale is an important factor in the consideration.
7) When a flight aborts a mission, the number of aircraft of that type shown on the combat resolution screen now reflects the fewer number. So, if you have 30 B-25 bombers and 6 abort, the screen display will now show 24 bombers.
8) Bombers that abort the mission will no longer bomb target and will not usually be pursued by enemy fighters.
9) An instance of ‘Truk’ being miss-spelled ‘Truck’ was fixed.
10) Updated weapons choice, long range capability and artificial intelligence code to reflect change of Beaufighter to fighter-bomber.
11) Beaufort and Hudson no longer upgrade to Beaufigter.


HOW TO GET YOUR PATCHES

If you are in the middle of playing a PBEM or into a long campaign you may want to wait before you update to the next version. I good idea is to watch the forums, backup your save files and remember the install will backup your current EXE when it installs the patch. You can find it in the main Uncommon Valor directory with a .bak at the end.

We know some of you have had some issues downloading the patches in the past. Please try using True Update first, if that does not work try our FTP server

Host: ftp.matrixgames.com
Port: 21
Login: anonymous
Password: Your Email Address

or try our download page at http://www.matrixgames.com/insidemg/mod ... =Downloads

or this great patch site at http://www.dlh.net/cgi-bin/dp.cgi?lang= ... =ps&sys=pc
User avatar
Chijohnaok2
Posts: 555
Joined: Mon Jul 29, 2002 2:32 am
Location: Florida, USA (formerly Chicago)

Post by Chijohnaok2 »

Thanks for the update guys.

You promised AND delivered on an update yet again.

This is the most outstanding support I have witnessed for any piece of computer software I have ever purchased (which goes back to my first computer--an Atari 800 I owned in the early 1980's).

Well done and thank you!
Image

Feel free to drop by and chat about whatever is on your mind.
worr
Posts: 913
Joined: Wed Feb 07, 2001 10:00 am

Re: Uncommon Valor v2.20 Now Available

Post by worr »

Originally posted by David Heath
Please try using True Update first, if that does not work try our FTP server

Host: ftp.matrixgames.com
Port: 21
Login: anonymous
Password: Your Email Address

or try our download page at http://www.matrixgames.com/insidemg/mod ... =Downloads

or this great patch site at http://www.dlh.net/cgi-bin/dp.cgi?lang= ... =ps&sys=pc


I've tried all four of these.

The last two have nothing to offer you. The second one keeps kicking you out...and offers no port 21 option. And true update, once again, doesn't work.

Can't you just hide it in plain sight?

Worr, out
SoulBlazer
Posts: 766
Joined: Sun Oct 27, 2002 5:28 am
Location: Providence RI

Post by SoulBlazer »

Funny, I got the patch right away with True Update.
The US Navy could probaly win a war without coffee, but would prefer not to try -- Samuel Morison
User avatar
Ross Moorhouse
Posts: 780
Joined: Fri Jan 05, 2001 5:00 pm
Location: Sydney, Australia

Post by Ross Moorhouse »

True Update worked for me too. :D
Ross Moorhouse
Image
Project Manager
www.csosimtek.com
Email: rossm@csogroup.org
worr
Posts: 913
Joined: Wed Feb 07, 2001 10:00 am

Post by worr »

Originally posted by Ross Moorhouse
True Update worked for me too. :D


Excellent. Its on the download page this time.

BTW....the link for 2.11 was broken the day after it went up there.

Worr, out
Matt Erickson
Posts: 233
Joined: Sat Aug 03, 2002 4:22 am
Location: santa barbra, calif

Post by Matt Erickson »

great christmas present guys Thankyou!...oh and MERRY CHRISTMAS TO MATRIX GAMES:cool:
BigJoe417
Posts: 102
Joined: Thu Dec 19, 2002 3:34 am
Location: Somewhere over downtown Tokyo
Contact:

Post by BigJoe417 »

I tryed TruUpdate yesterday and it gave me the 2.11 patch?

I really feel you guys at Matrix should have written a sub routine to rename all the saved games to the new extensions and found a way of saving us from losing all our saved game descriptions.

I do appreciate the updates however.

Thanks and Happy New Years.
Fly High and Drop a big load,
BigJoe
420th Bomber Sqdn
Post Reply

Return to “Tech Support”