1.05.23: Air Losses Report

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BletchleyGeek
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1.05.23: Air Losses Report

Post by BletchleyGeek »

EDIT: The explanation was really bungled out.

The air losses report I got this turn got a bit unreal:

[center]Image[/center]

Soviet air losses do not add up (not the ones by type of aircraft, but the ones by circumstances). The numbers for the Axis losses aircraft type also look ok. The number of Axis airframes reported as destroyed in air combat looks as being completely bogus.

I'm not seeing a pattern giving a clue about how the miscounting(?) happens.
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Helpless
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RE: 1.05.23: Air Losses Report

Post by Helpless »

Can you confirm that this game was played only with 1.05.xx? Is it possible to get save?


I'm aware of inconsistencies in air losses report, but it looks rather big in your case.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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BletchleyGeek
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RE: 1.05.23: Air Losses Report

Post by BletchleyGeek »

ORIGINAL: Helpless

Can you confirm that this game was played only with 1.05.xx? Is it possible to get save?


I'm aware of inconsistencies in air losses report, but it looks rather big in your case.

Sorry, Helpless, didn't check again this thread until today.

I'll be sending the turn file to support@2by3.com.
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BletchleyGeek
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RE: 1.05.23: Air Losses Report

Post by BletchleyGeek »

Some more info. These "imaginary" German air losses are counting towards awarding Guards status to an airbase. I got three airbases awarded this honorary title.
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Flaviusx
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RE: 1.05.23: Air Losses Report

Post by Flaviusx »

Pavel I can confirm this. It is also happening in my game with Pelton. I just got two guards airbases on turn 12. And there are a surprising number of guards air regiments with grossly inflated kills. I didn't notice this was happening until I saw the guards airbases.

For whatever reason this isn't happening in my game with James.
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BletchleyGeek
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RE: 1.05.23: Air Losses Report

Post by BletchleyGeek »

ORIGINAL: Flaviusx

Pavel I can confirm this. It is also happening in my game with Pelton. I just got two guards airbases on turn 12. And there are a surprising number of guards air regiments with grossly inflated kills. I didn't notice this was happening until I saw the guards airbases.

Q-Ball told me that he though the losses weren't "real", as in actually destroyed airframes.

I started to notice the mismatch in the Air Loss report numbers in Turn 6 or 7, but when it got to the thousands I pressed the panic button.

I've been playing around a lot with the Air Doctrines, though. Extreme stuff like setting dials to 300 for Ground Attack in my phase, set it to zero and 300 for Ground Support for my opponent phase. I don't see how it could be related, but since there's substantial work on that for 1.05, who knows.
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Helpless
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RE: 1.05.23: Air Losses Report

Post by Helpless »

So far I'm not able to track down the discrepancy bug.

In fact guards requirement for the air base is quite generic (easy). So it could happen just due to the increased German losses, because of the air combat roll bug.
Pavel Zagzin
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BletchleyGeek
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RE: 1.05.23: Air Losses Report

Post by BletchleyGeek »

ORIGINAL: Helpless

So far I'm not able to track down the discrepancy bug.

In fact guards requirement for the air base is quite generic (easy). So it could happen just due to the increased German losses, because of the air combat roll bug.

I sent you a savegame to 2by3@2by3.com (I think that was the address). I hope that helps.
FredSanford3
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RE: 1.05.23: Air Losses Report

Post by FredSanford3 »

Is this related (see below)? I'm playing a solo game to check out the opening in 1.05, and as the German, I ran LOTS of recon. I think it overran some data limits, because all of the combat results afterward were nonsense, such as this AIR SUPPLY mission as the Soviets. I don't think the SU really managed 10k+ aircraft on this particular mission.


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FredSanford3
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RE: 1.05.23: Air Losses Report

Post by FredSanford3 »

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Helpless
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RE: 1.05.23: Air Losses Report

Post by Helpless »

Yes, you can't have more then 1000 battles and you just reached that limit. Don't do that many recons.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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