Problem: How to Plan a Battle

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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MPHopcroft1
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Joined: Sat Jul 01, 2006 10:07 am
Location: Portland, OR
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Problem: How to Plan a Battle

Post by MPHopcroft1 »

Now that I'm running 3.4 (and getting my clock cleaned at Anzio) I'm finding a problem with the interface. When I right-click on a potential battle, it seems like all I'm doing is selecting one particular unit to attack. I used to see a drop-down menu that gave me the option of planning the attack or, at the very least, assigning all units in a group to attack that hex.

Is this a unique problem to me, and if so is there something either in the settings or in the way the game runs for me that I need to change?
"Any asset that would cost you the war if lost is no longer an asset, but a liability." -- Me

"No plan survives the battlefield" -- old Army saw.

"Without Love, I'd have no Anger. I wouldn't believe in Righteousness" -- Bernie Taupin
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Curtis Lemay
Posts: 15329
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

RE: Problem: How to Plan a Battle

Post by Curtis Lemay »

I just got through answering that in this thread:

tm.asp?m=2912648
My TOAW web site:

Bob Cross's TOAW Site
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