WitPTracker AE News

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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dorjun driver
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RE: WitPTracker AE Release 1.8 Available!

Post by dorjun driver »

That works for me.[8D] Keep up the goodly works! The both of yuz...
x - ARPAnaut
x - ACM
x - AES
Current - Bum

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The paths of glory may lead you to the grave, but the paths of duty may not get you anywhere.
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floydg
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RE: WitPTracker AE Release 1.8 Available!

Post by floydg »

ORIGINAL: SuluSea

Hi Damian, I'm using Tracker V1.8, I tried to use tracker for the third turn and recieved the message in the image, the first two turns loaded fine. I'm using the beta released around October 10th for all three turns any thoughts on why this message is coming up? Thanks!!

Image

Something about the save didn't read properly. It doesn't make sense why, if all three turns came from the same version of the game, two work and one won't. Can you try starting a new database and load this third turn and see what happens?

Floyd
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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SuluSea
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RE: WitPTracker AE Release 1.8 Available!

Post by SuluSea »

Floyd and Damian, thanks very much for the help and your contributions to the community, [:)][:)] ... I'm starting to think it may be a problem on my end with windows , java or something else. I've been running and reinstalling tracker for quite some time and haven't had a problem. I just started using the beta instead of the last official patch. 1.06 1108q7 is the beta I'm using , I figured I'd delete the tracker folder and start fresh......

I downloaded Tracker 1.8 went through the installation instructions and as it stands now tracker won't run, as I Double-click the witptracker.bat file to begin the execution. I get this message in the box

C:\Users\Administrator\Desktop\New Folder\AE.files\WitPTracker AE Release 1.8>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
Initializing WitP Tracker AE database.
Exception in thread "main" java.lang.NullPointerException
at witptracker.Engines.GetEngines(Engines.java:75)
at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:154)
at witptracker.Main.main(Main.java:157)
C:\Users\Administrator\Desktop\New Folder\AE.files\WitPTracker AE Release 1.8>pause

Press any key to continue . . .



I don't believe I've made any changes to my system other than updating windows the other day. Any help is appreaciated . [:)]
"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer
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SuluSea
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RE: WitPTracker AE Release 1.8 Available!

Post by SuluSea »

Hey guys, got it rolling- I downloaded a new Java -still the same issue, I went back and was checking the thread admittedly something I should have done the first time [:@] and noticed someone with the same issue as I was having after trying to reinstall. I took Damian's advice from that post---->
ORIGINAL: n01487477

Firstly, copy the dll from the beta2 dir into the tracker dir.

and success. [:)] Thanks again guys!! [:)] Image
"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer
Freedom205
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RE: WitPTracker AE Release 1.8 Available!

Post by Freedom205 »

After quite a bit of work, I now have tracker working and thank you all for your efforts. I think it is a great tool and I will use it often. I am wondering if there is a way in tracker to see if your Hi/Li output is enough to sustain your current production? That is an area I have never known whether to expand or not.

Thanks

Mike
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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

ORIGINAL: Mike Hall

After quite a bit of work, I now have tracker working and thank you all for your efforts. I think it is a great tool and I will use it often. I am wondering if there is a way in tracker to see if your Hi/Li output is enough to sustain your current production? That is an area I have never known whether to expand or not.

Thanks

Mike
Have a look in Production -> Chart
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Olorin
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RE: WitPTracker AE Release 1.8 Available!

Post by Olorin »

Help!
Since I installed the newest beta patch I can't get the tracker to load. I am sure this has been answered in the 100 or so pages of this thread, but I would appreciate any help. I get this message:

Image
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SuluSea
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RE: WitPTracker AE Release 1.8 Available!

Post by SuluSea »

ORIGINAL: Olorin

Help!
Since I installed the newest beta patch I can't get the tracker to load. I am sure this has been answered in the 100 or so pages of this thread, but I would appreciate any help. I get this message:

Image

Hi Olorin, I had the same issue and used this advice from Damian as he responded to a post on the page prior with the very same issue-
ORIGINAL: n01487477

Firstly, copy the dll from the beta2 dir into the tracker dir.
..and it cleared the situation up. Best of luck. [:)]
"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer
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Olorin
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RE: WitPTracker AE Release 1.8 Available!

Post by Olorin »

It worked, thanks a lot SuluSea!
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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

I'm getting to the end of everything I want to do for this version. I still have one thing left to finalise which is ship/tf armament.

Dev pics #1 - Airframes

Showing my final version as far as I can do this time ... giving Rec build & upgrade Totals

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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

#2 Ship Classes - including 3 calculated fields for ships currently available fuel&cargo eff.

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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

#3 - ships fuel and cargo eff

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Oops the square is off to the left
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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

#4 Ship Production - fuel and cargo eff + conversions (this is also on the shipclass screen too)

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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

I've also made some changes to the production screens for easier viewing with better number formatting etc...

Anyway, gotta plow on with the ship re-arm code; which if I can't finalise in the next day or two might chuck it into 2.0.

Floyds gonna have a fit with all the changes.[;)]
bk19@mweb.co.za
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RE: WitPTracker AE Release 1.8 Available!

Post by bk19@mweb.co.za »

Damien,

If you have the time please add an extra text line to the Recommended Build Dialogue that details how the ToBuild value is determined.
bk19@mweb.co.za
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RE: WitPTracker AE Release 1.8 Available!

Post by bk19@mweb.co.za »

ORIGINAL: n01487477

I've also made some changes to the production screens for easier viewing with better number formatting etc...

Anyway, gotta plow on with the ship re-arm code; which if I can't finalise in the next day or two might chuck it into 2.0.

Floyds gonna have a fit with all the changes.[;)]

Nah, all of your changes have great value!! He is more likely to be greatful you did the work and not him :)
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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

ORIGINAL: bk19@mweb.co.za
Damien,

If you have the time please add an extra text line to the Recommended Build Dialogue that details how the ToBuild value is determined.
I have a mouse over effect and the frame stats pop-up gives the full equation "ToBuild=" & "+" actually means these things are added together. I'll make some more notes on it before release. This is just PDU OFF, I feel PDU ON might get too complicated at present. And PDU ON gives a good guide at present.

This actually did my head in yesterday, was working on it for a few hours as I was trying to make it more intelligent regarding the date of next upgrades etc. I almost added some more with looking at planes losses over time as a function in this... but I didn't!

And I actually need to test this more too ...

Cheers,
bk19@mweb.co.za
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RE: WitPTracker AE Release 1.8 Available!

Post by bk19@mweb.co.za »

HI Damien,

Actually, I should withdraw my request. If I had read the screen a little more carefully I would have noted the explanation or the ToBuild calculation followed on line three.

I guess its the programmer in me.... I initially saw a variable being used before it got defined and did not look further. Maybe I should practice my functional programming a little more... and would then be a bit more tolerant.

My apologies...

Bruce
CapnGreasy
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RE: WitPTracker AE Release 1.0.1 Available

Post by CapnGreasy »

Hello all, from what I gather reading here Tracker is not liking my scenarion. Da Big Babes ext map Dec 8 start, scene 29. Are my assumptions correct according to the included error messages.

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n01487477
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RE: WitPTracker AE Release 1.0.1 Available

Post by n01487477 »

ORIGINAL: CapnGreasy

Hello all, from what I gather reading here Tracker is not liking my scenarion. Da Big Babes ext map Dec 8 start, scene 29. Are my assumptions correct according to the included error messages.

Image
I doubt it's the scenario. I think you'll find its because you're using the beta.

ORIGINAL: n01487477

Firstly, delete the trackerdb*. files then
copy the dll from the beta2 dir into the tracker dir.
Try again...
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