Scen26b - 1EyedJacks(J) VS Castor Troy(A) ** Restricted

Post descriptions of your brilliant victories and unfortunate defeats here.

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Mike Solli
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RE: Channeling Cuttlefish

Post by Mike Solli »

This looks like a fun AAR. Gotta follow this one.

To me, the air production looks pretty good. The only thing I'd change is to bump up the Oscars by ~20 or so. You want to replace the Nates in the 3 and 5 Air Divisions as fast as possible. Should you decide to increase production more, I'd recommend the Maebashi factory because you'll have that one repaired in 8 days.

I've been toying with the idea of increasing Naval Shipyards a bit, maybe ~50 or so. I've never done this before but I think it might be prudent. I always shut off Shinano, keep the 2 Yamatos at normal and accelerate some CVs and DDs. I'll shut off RO subs as needed but usually turn them back on when I can. We have to learn to use all of our tools because they all have strengths.

I also don't accelerate any merchant hulls, including CVEs.

One other thing. The para units are invaluable. Use them on the turn you attack a base the halve the AV. I tend to try to preserve them to a fault. They don't do any good if you don't use them. I intend to rectify my error next game. [:D]
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RE: Channeling Cuttlefish

Post by ny59giants »

I like to shut down Musashi until Yamato is finished. This will give an extra 230ish points extra per day and allow you to accelerate some CVs.
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RE: Channeling Cuttlefish

Post by 1EyedJacks »

ORIGINAL: Mike Solli

This looks like a fun AAR. Gotta follow this one.

To me, the air production looks pretty good. The only thing I'd change is to bump up the Oscars by ~20 or so. You want to replace the Nates in the 3 and 5 Air Divisions as fast as possible. Should you decide to increase production more, I'd recommend the Maebashi factory because you'll have that one repaired in 8 days.

I've been toying with the idea of increasing Naval Shipyards a bit, maybe ~50 or so. I've never done this before but I think it might be prudent. I always shut off Shinano, keep the 2 Yamatos at normal and accelerate some CVs and DDs. I'll shut off RO subs as needed but usually turn them back on when I can. We have to learn to use all of our tools because they all have strengths.

I also don't accelerate any merchant hulls, including CVEs.

One other thing. The para units are invaluable. Use them on the turn you attack a base the halve the AV. I tend to try to preserve them to a fault. They don't do any good if you don't use them. I intend to rectify my error next game. [:D]

I'm curious why you don't accelerate the CVEs...

Where did you read about the para units? What happens to AV if I drop them when attacking a base? This is startingto excite me in a good way! [:D][:D]

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RE: Channeling Cuttlefish

Post by 1EyedJacks »

ORIGINAL: ny59giants

I like to shut down Musashi until Yamato is finished. This will give an extra 230ish points extra per day and allow you to accelerate some CVs.

I tend to do this too, Michael. And I normally stop the RO subs and invest in the S-boats. Thanks for the thoughts!


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RE: Turn 1 sent 10.18.11

Post by 1EyedJacks »

ORIGINAL: PaxMondo

I halt all the SS and CL's.  Speed up all the CV/CVL/CVE's.  Add points to balance so that no other ships are delayed.  Need all the DD/SC/E that are coming ....

The CVE's require merchant points. I tend to cut back on some of the xAK to speed up the CVE's (at least in WiTP).

I normally stop a few of the S-Boats until I've stabalized my production and then I start adding them back in. I've always shut down the RO-subs tho.


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RE: Turn 1 sent 10.18.11

Post by 1EyedJacks »

ORIGINAL: SoliInvictus202

ORIGINAL: PaxMondo

I halt all the SS and CL's.  Speed up all the CV/CVL/CVE's.  Add points to balance so that no other ships are delayed.  Need all the DD/SC/E that are coming ....

you mean no Agano Class CLs and no SS-reinforcements? (don't get the SS wrong please :D) - seems a bit harsh eh?....

you might want to consider the Shinano though... unlike scen 2 (where it is a Taiho CLass CV) its ressource costs are HUGE!!!! - even more so if you accelerate it!

That's a good thought on the Shinano - thanks. In WiTP I used to shut that down for the same reasons you stated.

I need to look at the CLs but while I might temporarily halt S-boats I always bringthem back into production when I've stabalized my ship production. I normally shout down all of the RO-subs tho...

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RE: Turn 1 sent 10.18.11

Post by FatR »

ORIGINAL: PaxMondo

I halt all the SS and CL's.  Speed up all the CV/CVL/CVE's.  Add points to balance so that no other ships are delayed.  Need all the DD/SC/E that are coming ....
The only ships I'd definitely halt are Shinano and RO-100 series subs. Other decisions, particularly halting rest of the subs, depend on the game and the opponent (i.e., if the opponent pays only marginal attention to ASW, I'll continue building subs into 43, if he is meticulous about it, then I'll probably halt all subs that arrive after 42).
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RE: Turn 1 sent 10.18.11

Post by 1EyedJacks »

ORIGINAL: FatR

ORIGINAL: PaxMondo

I halt all the SS and CL's.  Speed up all the CV/CVL/CVE's.  Add points to balance so that no other ships are delayed.  Need all the DD/SC/E that are coming ....
The only ships I'd definitely halt are Shinano and RO-100 series subs. Other decisions, particularly halting rest of the subs, depend on the game and the opponent (i.e., if the opponent pays only marginal attention to ASW, I'll continue building subs into 43, if he is meticulous about it, then I'll probably halt all subs that arrive after 42).

Yuuuuuup! [:D] I've always enjoyed using subs tho so I never really break away from the S-boats. Those with planes make for a great intel platform and I always enjoy tapping into my opponent's shipping in those back-water areas he thinks are safe. [:D]


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RE: Turn 1 sent 10.18.11

Post by bigred »

Questions to all:
Since this is almost a Scenario 1 game, what do you shoot for in your naval production plans? I'm thinking I'll go for carriers (More CV/CVL), both the big-boy BB, and lots of DD. Do you add points to your naval production - and if so, how much and why?

I like the big boys also but they sure seem to use alot of fuel when deployed.
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RE: Turn 1 sent 10.18.11

Post by bigred »

LOL about that cease fire in china.  You might be able to send 3 extra divs or BDEs out of China command to Pearl, then bring them back to china for operations in June42. But not sure u have enough PPs.
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RE: Turn 1 sent 10.18.11

Post by 1EyedJacks »

ORIGINAL: bigred

LOL about that cease fire in china.  You might be able to send 3 extra divs or BDEs out of China command to Pearl, then bring them back to china for operations in June42. But not sure u have enough PPs.

Actually - I bargained this away as I really want to push in China and I was afraid Castor would just spend that time building up his front line and build up his base forts.

PPs is the problem right now - as you noted. I could still pull INF divisions out of Korea if I had enough chits. My hope is that 3 divisions plus air support will do the job. I really need to shut down the airfields and supress his LCU with ground attacks.

I'm wondering about something Mike Soli was referring to with para-units though. I need to do some more research... lol.

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RE: Channeling Cuttlefish

Post by Mike Solli »

ORIGINAL: 1EyedJacks

ORIGINAL: Mike Solli

This looks like a fun AAR. Gotta follow this one.

To me, the air production looks pretty good. The only thing I'd change is to bump up the Oscars by ~20 or so. You want to replace the Nates in the 3 and 5 Air Divisions as fast as possible. Should you decide to increase production more, I'd recommend the Maebashi factory because you'll have that one repaired in 8 days.

I've been toying with the idea of increasing Naval Shipyards a bit, maybe ~50 or so. I've never done this before but I think it might be prudent. I always shut off Shinano, keep the 2 Yamatos at normal and accelerate some CVs and DDs. I'll shut off RO subs as needed but usually turn them back on when I can. We have to learn to use all of our tools because they all have strengths.

I also don't accelerate any merchant hulls, including CVEs.

One other thing. The para units are invaluable. Use them on the turn you attack a base the halve the AV. I tend to try to preserve them to a fault. They don't do any good if you don't use them. I intend to rectify my error next game. [:D]

I'm curious why you don't accelerate the CVEs...

Where did you read about the para units? What happens to AV if I drop them when attacking a base? This is startingto excite me in a good way! [:D][:D]

TTFN,

Mike

CVEs: I don't accelerate them because they use merchant points and we'll need those excess merchant ship points later in the war. A lot of people shut off a lot of merchant shipping and accelerate CVEs and possibly TKs. The CVEs don't have their own air units and AE has drastically reduced the available IJNAF fighters. What's not on the front line needs to be training future pilots. My primary mission for CVEs is to expand air units (short term mission) and follow KB with empty decks when they can. This gives KBs air units extra flight decks should they take damage. I'll take the CVEs as they come for that mission.

I don't accelerate any merchant hulls and bank the extra points for the future. Should I ever think that I have too many of any specific merchant hull, I'll stop building that hull at 1 day. That way, it's available when I need it. Just to let you know, I've never done that. I don't play for victory points so it doesn't bother me to have excess hulls laying around to be sunk later by the Allies.

Para units: When a para drop occurs at a base the same turn as an attack, the defending AV is halved for that attack. If I have a chance, I'll try to find the thread that discusses this.
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RE: Channeling Cuttlefish

Post by Mike Solli »

ORIGINAL: Mike Solli

Para units: When a para drop occurs at a base the same turn as an attack, the defending AV is halved for that attack. If I have a chance, I'll try to find the thread that discusses this.

Ok, I finally got the definitive answer on this one. Here's the answer from AndyMac on whether or not the defending AV is halved when a para drop occurs:


"As far as I am aware does not halve defender AV but does force a bombardment attack by defender"


I guess I heard someone make a guess and say it as fact.

Now we know for sure.
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RE: Channeling Cuttlefish

Post by 1EyedJacks »

ORIGINAL: Mike Solli

ORIGINAL: Mike Solli

Para units: When a para drop occurs at a base the same turn as an attack, the defending AV is halved for that attack. If I have a chance, I'll try to find the thread that discusses this.

Ok, I finally got the definitive answer on this one. Here's the answer from AndyMac on whether or not the defending AV is halved when a para drop occurs:


"As far as I am aware does not halve defender AV but does force a bombardment attack by defender"


I guess I heard someone make a guess and say it as fact.

Now we know for sure.


Thanx for checking Mike. I had visions of USA conquests flitting through my head - lol.


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RE: Channeling Cuttlefish

Post by Mike Solli »

Yeah, I know what you mean. I still think paratroopers should be used aggressively early in the war. They can take lightly held or empty bases. Taking coastal bases is nice so the invading troops can walk in with little disruption or loss. I've never considered using them in Malaya. I wonder if it could be beneficial somewhere over there...
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RE: Channeling Cuttlefish

Post by 1EyedJacks »

ORIGINAL: Mike Solli

Yeah, I know what you mean. I still think paratroopers should be used aggressively early in the war. They can take lightly held or empty bases. Taking coastal bases is nice so the invading troops can walk in with little disruption or loss. I've never considered using them in Malaya. I wonder if it could be beneficial somewhere over there...

Well I sure hope to find out <grin>.


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RE: Channeling Cuttlefish

Post by obvert »

It might be hard to get them to Malaya in time to be of real use to land lower on the peninsula, but they're definitely good for Sumatra as most players try to consolidate troops around major oil centers and leave other areas undefended.
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Suzume Bachi P002

Post by 1EyedJacks »

12.7.41
CL Kitakami
Crew Exp: Day/Night 69/66

Steaming from Yokohama, Japan for the isle of Amami-Oshima, Captain Sajii Norimitsu, aboard the light cruiser Kitakami, felt uneasy at going to war so soon after the modifications to his ship. The Kitakami had left Sasebo, Japan for Yokohama, Japan on the 30th of September after receiving ten type 92 quadruple torpedo mounts for the type 93 “Long Lance” torpedoes.

The torpedo crews of the Kitakami had barely spent two months working out the kinks in the new mounts. Most of the problems with the mounts had been with air pressure couplings and compressor fittings. When Captain Norimitsu had questioned Chief Engineer Bakosabe in regards to the problems with the equipment, Bakosabe had promptly pulled out the as-built drawings to show where almost 2 miles of high pressure air lines were in place between the ten Type 92 mounts. Each mount weighed 18 tons and they were trained either manually or by 10 horsepower, 600 RPM air motors using compressed air at a pressure of 215 lbs per square inch. If the mounts needed to be trained manually there were two large hand wheels, each requiring an operator. The crew had trained day and night on the Type 92 mounts but, with poor weather and the persistent mechanical problems, the torpedo crews had much less night training the Captain Norimitsu would have preferred.

And now they were to serve as part of special task force to provide proof of concept that configuring Light Cruisers as Torpedo Cruisers was as brilliant as Admiralty thought it would be.

Captain Norimitsu thought about the Task Force designation they'ed been given - Suzume Bachi. No pressure there, thought Norimitsu to himself.

------------------------------------------

On the port side number three torpedo mount the crew were resting for a few minutes after having conducted a dry training exercise using only manual control and a fake powder charge. According to the training manual, if the mount lost pressure then in an emergency, it was actually possible to fire the torpedoes with a small powder charge. Section leader Hashi Arimoto fervently hoped that he’d never have to launch the torpedoes manually. There was just something that seemed wrong on so many levels in using a powder charge to blow the Type 93 Long Lance torpedoes out of the tubes…
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Turn 1 of war

Post by 1EyedJacks »

AFTER ACTION REPORTS FOR Dec 07, 41
--------------------------------------------------------------------------------
ASW attack near Laoag at 81,71

Japanese Ships
APD Shimakaze, Torpedo hits 1, on fire, heavy damage
TB Chidori
DMS W-14
xAK Sydney Maru #2
DD Tachikaze
DD Yamagumo
TB Tomozuru
TB Hatsukari

Allied Ships
SS S-36 <== The Americans started the war. Japan wanted peace but the Yanks & Dutch wouldn't stand down...
Japanese ground losses:
17 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled



SS S-36 launches 4 torpedoes at APD Shimakaze
DD Tachikaze fails to find sub, continues to search...
DD Yamagumo fails to find sub and abandons search
TB Tomozuru fails to find sub, continues to search...
TB Hatsukari fails to find sub, continues to search...
DD Tachikaze fails to find sub and abandons search
TB Tomozuru fails to find sub and abandons search
TB Hatsukari fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Sub attack near Kota Bharu at 54,74

Japanese Ships
xAK Asakasan Maru, Torpedo hits 2, on fire, heavy damage <== Japanese were just conducting war games... Honest!
DD Isonami
DMS W-2
xAK Ayatosan Maru
DD Ayanami
DD Shikinami
PB Tatsumiya Maru

Allied Ships
SS KXI

Japanese ground losses:
51 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 2 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled



SS KXI launches 2 torpedoes at xAK Asakasan Maru
DD Ayanami fails to find sub, continues to search...
DD Shikinami fails to find sub, continues to search...
PB Tatsumiya Maru fails to find sub and abandons search
DD Ayanami fails to find sub, continues to search...
DD Shikinami fails to find sub and abandons search
Escort abandons search for sub


--------------------------------------------------------------------------------
Morning Air attack on Pearl Harbor , at 180,107

Weather in hex: Clear sky

Raid detected at 116 NM, estimated altitude 1,100 feet.
Estimated time to target is 38 minutes

Japanese aircraft
A6M2 Zero x 68
B5N2 Kate x 144
D3A1 Val x 126



Allied aircraft
no flights

Japanese aircraft losses
A6M2 Zero: 11 damaged
A6M2 Zero: 6 destroyed by flak
B5N2 Kate: 9 damaged
B5N2 Kate: 6 destroyed by flak
D3A1 Val: 7 damaged

Allied aircraft losses
B-17D Fortress: 79 damaged
B-17D Fortress: 6 destroyed on ground
P-40B Warhawk: 126 damaged
P-40B Warhawk: 13 destroyed on ground
B-18A Bolo: 48 damaged
B-18A Bolo: 6 destroyed on ground
SBD-1 Dauntless: 33 damaged
SBD-1 Dauntless: 3 destroyed on ground
O-47A: 9 damaged
O-47A: 2 destroyed on ground
P-36A Mohawk: 53 damaged
P-36A Mohawk: 7 destroyed on ground
A-20A Havoc: 41 damaged
A-20A Havoc: 2 destroyed on ground
PBY-5 Catalina: 26 damaged
PBY-5 Catalina: 1 destroyed on ground
R3D-2: 3 damaged
R3D-2: 1 destroyed on ground
C-33: 1 damaged
C-33: 1 destroyed on ground
SNJ-3 Texan: 1 damaged

Allied Ships <== All torpedo hits - no 800kg bombs... On most of my CV I used up pretty much all of my fish this turn.
CM Oglala
BB Arizona, Torpedo hits 3, on fire, heavy damage
DM Ramsay
BB Maryland, Torpedo hits 2
CL Helena, Torpedo hits 1, on fire
BB Tennessee, Torpedo hits 5, on fire, heavy damage
DM Preble
BB Oklahoma, Torpedo hits 5, on fire, heavy damage
BB Pennsylvania, Torpedo hits 4, on fire, heavy damage
BB California, Torpedo hits 4, on fire, heavy damage
BB West Virginia, Torpedo hits 3, on fire, heavy damage
BB Nevada, Torpedo hits 6, on fire, heavy damage
AVP Avocet, Torpedo hits 1, and is sunk


Allied ground losses:
31 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 1 disabled


Airbase hits 67
Airbase supply hits 6
Runway hits 132
Port hits 8

Aircraft Attacking:
13 x A6M2 Zero bombing from 100 feet
Airfield Attack: 2 x 60 kg GP Bomb
12 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 18in Type 91 Torpedo
14 x A6M2 Zero bombing from 100 feet
Airfield Attack: 2 x 60 kg GP Bomb
7 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb
25 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 18in Type 91 Torpedo
4 x A6M2 Zero sweeping at 15000 feet
4 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb
12 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 18in Type 91 Torpedo
4 x A6M2 Zero sweeping at 15000 feet
4 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
18 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 18in Type 91 Torpedo
5 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
<== Totally bogus
19 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
<== X 2
14 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb
10 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
10 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
6 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
1 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Clear sky

Raid detected at 32 NM, estimated altitude 6,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 27



Allied aircraft
P-35A x 8


No Japanese losses

Allied aircraft losses
P-35A: 4 destroyed



Aircraft Attacking:
26 x A6M2 Zero sweeping at 21000 feet *

CAP engaged:
35th PG/34th PS with P-35A (0 airborne, 0 on standby, 0 scrambling)
(8 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 5 being recalled, 3 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 33 minutes



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong , at 77,61

Weather in hex: Clear sky

Raid detected at 33 NM, estimated altitude 19,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-44 Tojo x 9



No Japanese losses



Aircraft Attacking:
9 x Ki-44 Tojo sweeping at 15000 feet



--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Clear sky

Raid detected at 75 NM, estimated altitude 9,000 feet.
Estimated time to target is 26 minutes

Japanese aircraft
A6M2 Zero x 18
G3M2 Nell x 36
G4M1 Betty x 54



No Japanese losses

Allied Ships <== 2 subs sunk
ARD YFD-1 Dewey, Bomb hits 1
xAK Si Kiang, Bomb hits 1, on fire
SS Sealion, Bomb hits 2, and is sunk
TK La Estrella Caltex, Bomb hits 1, and is sunk
SS Spearfish, Bomb hits 2, and is sunk
SS Sargo, Bomb hits 1, heavy damage
PT Q-111, Bomb hits 1, and is sunk
xAKL Paz, Bomb hits 1, heavy fires, heavy damage
SS Permit, Bomb hits 1
SS Sculpin, Bomb hits 1, heavy damage
DD Pillsbury, Bomb hits 1, heavy fires
SS Salmon, Bomb hits 1, heavy damage


Allied ground losses:
25 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled


Port hits 7

Aircraft Attacking:
27 x G4M1 Betty bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
27 x G4M1 Betty bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
27 x G3M2 Nell bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb
9 x G3M2 Nell bombing from 6000 feet
Port Attack: 1 x 800 kg AP Bomb

Massive explosion on SS Permit

--------------------------------------------------------------------------------
Morning Air attack on Kota Bharu , at 51,75

Weather in hex: Clear sky

Raid spotted at 9 NM, estimated altitude 5,100 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-27b Nate x 33



Japanese aircraft losses
Ki-27b Nate: 1 destroyed by flak



Airbase hits 18
Airbase supply hits 2
Runway hits 30

Aircraft Attacking:
28 x Ki-27b Nate bombing from 100 feet
Airfield Attack: 2 x 50 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Clear sky

Raid detected at 23 NM, estimated altitude 10,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
Ki-48-Ib Lily x 27



Japanese aircraft losses
Ki-48-Ib Lily: 1 damaged



Aircraft Attacking:
27 x Ki-48-Ib Lily bombing from 6000 feet
Ground Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 8th Indian Brigade, at 51,75 (Kota Bharu)

Weather in hex: Clear sky

Raid spotted at 10 NM, estimated altitude 6,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-21-IIa Sally x 48



Japanese aircraft losses
Ki-21-IIa Sally: 8 damaged
Ki-21-IIa Sally: 1 destroyed by flak


Allied ground losses:
190 casualties reported
Squads: 1 destroyed, 14 disabled
Non Combat: 1 destroyed, 15 disabled
Engineers: 0 destroyed, 0 disabled


Aircraft Attacking:
21 x Ki-21-IIa Sally bombing from 1000 feet
Ground Attack: 2 x 250 kg GP Bomb
26 x Ki-21-IIa Sally bombing from 1000 feet
Ground Attack: 2 x 250 kg GP Bomb

Also attacking FMSV Brigade ...
Also attacking 8th Indian Brigade ...
Also attacking FMSV Brigade ...
Also attacking 8th Indian Brigade ...
Also attacking FMSV Brigade ...
Also attacking 8th Indian Brigade ...
Also attacking FMSV Brigade ...
Also attacking 8th Indian Brigade ...
Also attacking FMSV Brigade ...


--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Clear sky

Raid detected at 39 NM, estimated altitude 9,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
Ki-21-IIa Sally x 18



No Japanese losses

Allied Ships
DD John D. Ford, Bomb hits 1, heavy fires
SS Searaven, Bomb hits 1, heavy damage
SS Swordfish, Bomb hits 1
SS S-38, Bomb hits 1
AS Otus, Bomb hits 1, on fire


Allied ground losses:
8 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Port fuel hits 1

Aircraft Attacking:
18 x Ki-21-IIa Sally bombing from 6000 feet *
Port Attack: 2 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 40th Chinese Corps, at 88,44 (Chengchow)

Weather in hex: Clear sky

Raid spotted at 38 NM, estimated altitude 18,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-30 Ann x 12



No Japanese losses


Allied ground losses:
17 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled


Aircraft Attacking:
12 x Ki-30 Ann bombing from 15000 feet
Ground Attack: 1 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong Fortress, at 77,61 (Hong Kong)

Weather in hex: Clear sky

Raid detected at 102 NM, estimated altitude 20,000 feet.
Estimated time to target is 35 minutes

Japanese aircraft
Ki-27b Nate x 7
Ki-36 Ida x 27
Ki-51 Sonia x 24



No Japanese losses



Aircraft Attacking:
24 x Ki-51 Sonia bombing from 15000 feet
Ground Attack: 4 x 50 kg GP Bomb
27 x Ki-36 Ida bombing from 15000 feet
Ground Attack: 4 x 30 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Kota Bharu , at 51,75

Weather in hex: Clear sky

Raid spotted at 13 NM, estimated altitude 16,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
Ki-21-IIa Sally x 22



No Japanese losses



Airbase hits 7
Airbase supply hits 2
Runway hits 10

Aircraft Attacking:
22 x Ki-21-IIa Sally bombing from 15000 feet *
Airfield Attack: 2 x 250 kg GP Bomb
<== Whoops - missed changing this to Ground attack...


--------------------------------------------------------------------------------
Morning Air attack on FMSV Brigade, at 51,75 (Kota Bharu)

Weather in hex: Clear sky

Raid spotted at 19 NM, estimated altitude 15,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-43-Ia Oscar x 24
Ki-43-Ib Oscar x 6
Ki-48-Ib Lily x 55



No Japanese losses


Allied ground losses:
144 casualties reported
Squads: 0 destroyed, 19 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 1 disabled


Aircraft Attacking:
25 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb
30 x Ki-48-Ib Lily bombing from 10000 feet
Ground Attack: 4 x 100 kg GP Bomb

Also attacking 8th Indian Brigade ...
Also attacking FMSV Brigade ...
Also attacking 8th Indian Brigade ...
Also attacking FMSV Brigade ...
Also attacking 8th Indian Brigade ...
Also attacking FMSV Brigade ...
Also attacking 8th Indian Brigade ...
Also attacking FMSV Brigade ...
Also attacking 8th Indian Brigade ...
Also attacking FMSV Brigade ...
Also attacking 8th Indian Brigade ...


--------------------------------------------------------------------------------
Morning Air attack on 8th Indian Brigade, at 51,75 (Kota Bharu)

Weather in hex: Clear sky

Raid spotted at 10 NM, estimated altitude 7,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-21-IIa Sally x 31



No Japanese losses


Allied ground losses:
89 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled


Aircraft Attacking:
31 x Ki-21-IIa Sally bombing from 5000 feet *
Ground Attack: 2 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Hong Kong , at 77,61

Weather in hex: Clear sky

Raid detected at 56 NM, estimated altitude 14,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
Ki-48-Ib Lily x 12



Allied aircraft
no flights

No Japanese losses

Allied aircraft losses
Walrus II: 2 damaged



Airbase hits 1
Runway hits 12

Aircraft Attacking:
12 x Ki-48-Ib Lily bombing from 10000 feet
Airfield Attack: 4 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 16th Construction Regiment, at 88,56 (Chuhsien)

Weather in hex: Clear sky

Raid spotted at 10 NM, estimated altitude 20,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
Ki-27b Nate x 8
Ki-51 Sonia x 12



No Japanese losses


Allied ground losses:
8 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled


Aircraft Attacking:
12 x Ki-51 Sonia bombing from 15000 feet
Ground Attack: 4 x 50 kg GP Bomb



--------------------------------------------------------------------------------
Naval bombardment of Midway Island at 158,91

Japanese Ships
DD Ushio
DD Sazanami



DD Ushio firing at Midway Island
DD Sazanami firing at Midway Island


--------------------------------------------------------------------------------
Pre-Invasion action off Kota Bharu (51,75)

28 Coastal gun shots fired in defense.

Japanese Ships
CL Sendai
DD Shikinami
DD Isonami
PB Tatsumiya Maru
SC Ch 9
SC Ch 7
AK Sasako Maru
DD Uranami

Japanese ground losses:
8 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
156 casualties reported
Squads: 0 destroyed, 14 disabled
Non Combat: 0 destroyed, 13 disabled
Engineers: 1 destroyed, 1 disabled


CL Sendai firing at 8th Indian Brigade
DD Shikinami firing at 8th Indian Brigade
DD Isonami firing at 8th Indian Brigade
PB Tatsumiya Maru fired at enemy troops
SC Ch 9 fired at enemy troops
SC Ch 7 fired at enemy troops
DD Shikinami fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 4,000 yards
Defensive Guns fire at approaching troops in landing craft at 1,000 yards


--------------------------------------------------------------------------------
Amphibious Assault at Kota Bharu (51,75)

TF 85 troops unloading over beach at Kota Bharu, 51,75



12 Support troops lost from landing craft during unload of 56th Infantry Rgt /2
12 Support troops lost overboard during unload of 12th Engr Rgt /2


--------------------------------------------------------------------------------
Amphibious Assault at Laoag (81,72) <== I thought they'd take the base on day one but I was wrong...
TF 90 troops unloading over beach at Laoag, 81,72

Japanese ground losses:
24 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled



17 troops of a SNLF Squad lost in surf during unload of Sasebo 1st SNLF /4
12 Support troops lost in surf during unload of Sasebo 1st SNLF /2


--------------------------------------------------------------------------------
Amphibious Assault at Laoag (81,72)

TF 96 troops unloading over beach at Laoag, 81,72



7.7mm T99 AAMG damaged beyond repair during unload of 24th JAAF AF Bn /3
17 troops of a IJA Infantry Squad lost in surf during unload of 24th JAAF AF Bn /3
12 Aviation Support troops lost in surf during unload of 24th JAAF AF Bn /3
12 Engineers accidentally lost during unload of 24th JAAF AF Bn /3
12 Support troops lost in surf during unload of 24th JAAF AF Bn /3
12 Aviation Support troops lost in surf during unload of 24th JAAF AF Bn /3
12 Support troops accidentally lost during unload of 24th JAAF AF Bn /2


--------------------------------------------------------------------------------

Ground combat at Pengpu (90,50)

Japanese Deliberate attack

Attacking force 5599 troops, 38 guns, 0 vehicles, Assault Value = 182

Defending force 1491 troops, 18 guns, 0 vehicles, Assault Value = 45

Japanese adjusted assault: 166

Allied adjusted defense: 4

Japanese assault odds: 41 to 1

Combat modifiers
Defender: op mode(-), preparation(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
81 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses: <== I guess they were wiped out? I don't see them on the map. Frees up the rail
1789 casualties reported Line to move the INF 110th Division @ Paoting dowm to Shanghai tho.
Squads: 68 destroyed, 0 disabled
Non Combat: 70 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 22 (22 destroyed, 0 disabled)
Units destroyed 1


Assaulting units:
13th Ind.Mixed Brigade

Defending units:
89th Chinese Corps


--------------------------------------------------------------------------------

Ground combat at Kota Bharu (51,75)

Allied Bombardment attack

Attacking force 3269 troops, 36 guns, 1 vehicles, Assault Value = 93

Defending force 4672 troops, 41 guns, 0 vehicles, Assault Value = 174


Allied ground losses: <== My Ground attacks gave me 0 damage to my forces.
8 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Assaulting units:
FMSV Brigade
8th Indian Brigade
3rd ISF Base Force

Defending units:
56th Infantry Rgt /1
12th Engr Rgt /1


TTFN,

Mike
User avatar
koniu
Posts: 2763
Joined: Mon Feb 28, 2011 4:19 pm
Location: Konin, Poland, European Union

RE: Turn 1 of war

Post by koniu »

Good result in PH.

there is big chance that those 5 BB will sunk
BB Tennessee
BB Oklahoma
BB Pennsylvania
BB California
BB Nevada

Are you planing second attack?

"Only the Dead Have Seen the End of War"
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