Originally posted by Mogami
Hi, I think I just recognized something.
It's not airgroups hitting Rabaul or what. It's the Airgroup target priority that bothers people.
Rather then go by ship value, you would prefer threat assessment and have airgroups attack in that manner.
CV TF far away is less threat then Transport TF unloading on your base.
Kind of like a "react to enemy" only for airgroups.
yes, thats it !! Call it ATP "Airgroup Target Priority" thats whats missing. we should be able to set what type of targets we want to engage. (could be maybe 6-10 differnt threat assessments . pick your top 2 or pick 1 and only 1) its basically that simple. some of these missions are insane. i mean come on naval attack? way to vague. when you see a wounded CV group , i want to be able to move in for the kill , not have half my pilots mistake my order for killing that group with going hundreds of miles in the wrong direction and getting creamed. should be easy enough , i dont think its asking too much. i do believe its the missing link to greatness.
the game is good but this willy nilly naval strke command is just not the best imo. my 2cents. if we lobby hard enough ?
