Ground Tactics 3.0 final version

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davidss
Posts: 377
Joined: Thu Dec 10, 2009 5:24 am

Ground Tactics 3.0 final version

Post by davidss »

ver.3.0
-corrected rate of fire: 7.5cm KwK37
-reduced min. firing range of Panzerschreck and Bazooka
-Panzer Lehr 130 can reinforce one time instead of zero
-several other weapons data corrections

get it here:
edit ... dead link

davidss
Posts: 377
Joined: Thu Dec 10, 2009 5:24 am

RE: Ground Tactics 3.0 final version

Post by davidss »

Further notes:

The Objective Caen Campaign has been designed to try and simulate battle field characteristics common to historical conditions, with respect to strategic map level game play. By balancing Battle Group quantities and placement, some battlefield historical similarities can be realized ... such as:

1.The necessity for German command to establish a line of defense across the Strategic map, so as to not permit Allied Battle Groups access to supply depots, and/or supply lines. This is possible to accomplish, but requires both Battle Group advancement and retreat during move turns, along with defense of specific victory locations. Therefore, knowledge and understanding of the strategic map is critical for overall success ... especially since important German Battle Groups arrive later in the Campaign (June 8, 9).

2. Although Allied Battle Groups out number their opponent's ... they aren't relevant to the outcome unless they can break through German defenses, and gain further access to German held ground. This simulates bottleneck restrictions Allied forces encountered while moving inland through Normandy bocage terrain.

Here's a single page (printable) strategic map using small versions of TLD maps, so players can better visualize map connections and the type of terrain at map entry points. Information about Battle Group arrival dates and the number of times they can reinforce is also included.

Image
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GT2.5Obje..apprint.jpg
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Tejszd
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RE: Ground Tactics 3.0 final version

Post by Tejszd »

Thank you davidss!!!
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Andrew Williams
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RE: Ground Tactics 3.0 final version

Post by Andrew Williams »

I'll include this in the V3 updat?



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davidss
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RE: Ground Tactics 3.0 final version

Post by davidss »

larger version of map
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GT 3.0 Obj..rint big.jpg
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davidss
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RE: Ground Tactics 3.0 final version

Post by davidss »

"I'll include this in the V3 updat?"

?
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Andrew Williams
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RE: Ground Tactics 3.0 final version

Post by Andrew Williams »

david, check your PM's
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CarolusRex
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RE: Ground Tactics 3.0 final version

Post by CarolusRex »

Where to download this 3.0?
 
Rgds
 
Carolus
Deo favente
davidss
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RE: Ground Tactics 3.0 final version

Post by davidss »

ORIGINAL: Andrew Williams

david, check your PM's
Hi,
latest files sent Nov 1 to your email ... thanks

Hi, CarolusRex
should be a link posted soon :)
fmj
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Joined: Thu May 07, 2009 5:01 pm

RE: Ground Tactics 3.0 final version

Post by fmj »

Thanks David,

looking forward to this...waiting to start new GC.

cheers
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