The key phrase "rest a BG overnight"
Corrrect.. they also are supposed to recover to a lesser extent during daylight.. don't have figures on that though as they have never been made available.... really a bit like pulling teeth.

Post by Andrew Williams »
The key phrase "rest a BG overnight"
Post by SteveMcClaire »
Post by Andrew Williams »
Cohesion and fatigue use an internal system in the game engine called a 'trait'. When you adjust a 'trait' value the amount of increase / decrease is scaled based on the magnitude of the current value and the magnitude of the change. The closer to the maximum the current value is, the less of any increase is applied, and vice-versa.
As an example, if you rest a BG overnight it should recover about 1/3 the amount of cohesion it is down from the maximum. If your BG is at 50% cohesion and your rest overnight it will be at about 66%. If it rests overnight again it will be at about 77%. Resting a 1% cohesion BG over night should take it to ~33%.
tLD example: Resting for one day turn in TLD (with 4 turns per day) will only get you back ~4% cohesion if you're at 50%.
Note: There are only 10 graphical states in tLD/WaR so a 4% increase may not register graphically
Resting for a day turn will restore about 20% of the full night's amount.
Post by SteveMcClaire »
ORIGINAL: xe5
If a BG sits in place on a map and engages in no activity, does it accrue any benefits similar to Rest?