ORIGINAL: jpwrunyan
I'd like to see them introduce the concept of ponies.
Yes spammer eating space ponies. An old weapon of the extinct civilisation. Besides silver mist and kaltor this was one of their better inventions!
ORIGINAL: jpwrunyan
I'd like to see them introduce the concept of ponies.
ORIGINAL: ASHBERY76
Food and water is too low ball and fiddly for this scale and I doubt Elliot would want to code it anyway for an expansoin pack.Galactic Emperors do not buld farms.
ORIGINAL: ASHBERY76
Food and water is too low ball and fiddly for this scale and I doubt Elliot would want to code it anyway for an expansoin pack.Galactic Emperors do not buld farms.
They did in Master of Orion, and ask the roman emperors about those pesky grain shortages and the resulting riots.ORIGINAL: ASHBERY76
Food and water is too low ball and fiddly for this scale and I doubt Elliot would want to code it anyway for an expansoin pack.Galactic Emperors do not buld farms.
ORIGINAL: the1sean
They did in Master of Orion, and ask the roman emperors about those pesky grain shortages and the resulting riots.ORIGINAL: ASHBERY76
Food and water is too low ball and fiddly for this scale and I doubt Elliot would want to code it anyway for an expansoin pack.Galactic Emperors do not buld farms.
ORIGINAL: ASHBERY76
Food and water is too low ball and fiddly for this scale and I doubt Elliot would want to code it anyway for an expansoin pack.Galactic Emperors do not buld farms.
ORIGINAL: Fetrik Snubbe
If they add food and water they simply must add the option to have another race as food.
ORIGINAL: Fideach
I didn't consider the effects it could have blockades. If they add that as a element to it, I'd definitely like it.
But yeah, since they would have to add different types of food and drink per race.. I think it be easier to just simplify it as "supplies'. And leave it at that.
ORIGINAL: Sarissofoi
Imagine. Just imagine green poor in metal planets whose grow cheap large amount of food supplies and then sell it to barren but rich in mineral worlds.
The big circle. Problem isnt food production but cheap enough and easy food production.
So there should be places where food grow without much work and there places where growing food need great amount of money and work.
Blockading planets with low(and not enough for population) food sources will add more to strategy. Disrupting flow of goods by pirates will have bigger effect on economies.
Also I will add some resources used by civilian population for development.
It is sad that they acctually dont need anything.
ORIGINAL: Malevolence
ORIGINAL: ASHBERY76
Food and water is too low ball and fiddly for this scale and I doubt Elliot would want to code it anyway for an expansoin pack.Galactic Emperors do not buld farms.
I'm not so sure about that too low ball and fiddly. We are talking about a game filled with commercially owned ships moving freight all over the place with zero player interaction (or even a screen that displays the queue).
Adding a food and potable water resource isn't that far fetched. My only argument against it is that it would conceivably require different food resource objects for each race (or possibly family of races). It will add to the burden of the existing freighter AI system, which I would think would slow the game down.
In terms of gameplay, it adds all kinds of cool wrinkles to blockades... where you starve the colony into submission, bugs start eating the soft meaty races to survive, etc.
).ORIGINAL: feelotraveller
Nooooo!!! I want it horribly complicated.
Of course we could just have a 'win' button. [:D]
