human or no?

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

Moderator: doomtrader

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freeboy
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human or no?

Post by freeboy »

Playing a gc as German.. I save and load and option of ai or human for list of countries..
BUT
as Allies I cannot open same list and I want to include USSR in game again ai..
how do I do this ?
"Tanks forward"
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freeboy
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RE: human or no?

Post by freeboy »

ok.. So on the gc playing as German, loaded and changed axis to ai, and then allies to human..
so maybe this is something to look at..
I backed out to desktop and relaunched game.. still stuck with initial settings on "allies" game while other saved game allows changes.. odd
"Tanks forward"
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freeboy
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RE: human or no?

Post by freeboy »

I stil am trying to figure this one out, anyone???
"Tanks forward"
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freeboy
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RE: human or no?

Post by freeboy »

ok.. if the game starts as custom, you are free to play with the ai/human sides..
that threw me..
Other than not liking the inteface, gameseems much better than its predicessors..
fun,easy, yet with enough bells and wistles that pbem should be interesting
"Tanks forward"
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doomtrader
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RE: human or no?

Post by doomtrader »

freeboy, it looks like I need some screenshots to get the point :|
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freeboy
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RE: human or no?

Post by freeboy »

when yo coose a scenario.. and save it and load it you do not get the same screan choices if you load scenario as custom, that gives you choices to change ai settings for each nation
nice to know
"Tanks forward"
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