[AAR] The Catnip Cabal
- Gelatinous Cube
- Posts: 696
- Joined: Wed Oct 26, 2011 2:34 am
RE: [AAR] The Catnip Cabal
As the owner of a really funny cat, I find this AAR fantastic.
RE: [AAR] The Catnip Cabal
Our explorer ship finally gets over to the coordinates provided by the Zenox independent world. Well look at a that, a colony ship just full of frogs. How ironic. We will use this little bit of serendipity to thwart the frog empire with their own denizens.


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RE: [AAR] The Catnip Cabal
And heeding the quickening pulse of the Cabal, a fleet admiral comes forward to lay a heavy guiding paw on the helm of our flagship. Where his talents may lie, we do not yet know.


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RE: [AAR] The Catnip Cabal
At last, with supplies of caslon and hydrogen intact, our scouts press their whiskers beyond the bounds of our influence, desperately seaching for a new stepping stone across the yawning gulf of the abyss between clusters. One such scout investigates an abondoned ship just outside a pirate base and finds another colony ship. This one is full of Zenox colonists, another stoke of luck.


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RE: [AAR] The Catnip Cabal
Immediately, it is sent on a course to colonize the Zenox independent world next door to our homeworld. There is great excitement and caterwauling back home.


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RE: [AAR] The Catnip Cabal
Soon after, other scouts outside our influence sphere at due galactic south report in. Their meows of excitement beam down faster-than-light tachyon comminications to the home world. A new colonizable world has been spotted. Moving in to investigate more closely.


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RE: [AAR] The Catnip Cabal
Truely, these are some cool cats. And very lucky ones too. A second independent race of Zenox have been found. It contains a ruin, but it is empty.
One by one, the long scattered remnants of our ancient fur flung star empire are being found and reunited. Our destiny is manifest. Our fangs are sharp. Our future greatness beckons... But first, it's time for a little cat nap.

One by one, the long scattered remnants of our ancient fur flung star empire are being found and reunited. Our destiny is manifest. Our fangs are sharp. Our future greatness beckons... But first, it's time for a little cat nap.

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RE: [AAR] The Catnip Cabal
In the meantime, we have used the colony ship of frogs we found in deep freeze earlier to colonize a desert world on the eastern flank of the frog empire. As its influence grows, it will thrust into the side of their froggy influence and swallow up the unclaimed stars in the area around it.


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RE: [AAR] The Catnip Cabal
The pirates to our north that have been such a thorn in our paw have made an offer that's interesting. If we pay them a nominal fee, they will attack the frogs. This should weaken the frogs and may well eliminate the pirates. Win, win. We accept.


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RE: [AAR] The Catnip Cabal
The colony ship that was originally intended for the Zenox independents next door has finally finished after being held up for so long due to lack of key resources. We form our first fleet to protect it and send it south. The second independent race of Zenox are being assailed by pirates and that system is rife with the buggers.
For some reason, the protective fleet goes chasing off toward the pirate base leaving the colony ship unprotected as it tries to colonize except for one tiny escort. Bravely, it fights off the larger pirate ship just long enough for the colony to be formed. It survives somehow at the very brink of death. The pilot is rewarded with a sardine and some warm milk.

For some reason, the protective fleet goes chasing off toward the pirate base leaving the colony ship unprotected as it tries to colonize except for one tiny escort. Bravely, it fights off the larger pirate ship just long enough for the colony to be formed. It survives somehow at the very brink of death. The pilot is rewarded with a sardine and some warm milk.

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RE: [AAR] The Catnip Cabal
Time to take stock and review the overall stategic picture. We currently have 4 colonies to the frog's 2. 2 of our colonies are well developed Zenox worlds, giving us 3 of those. The third is a small starting colony of frogs. Most of the stars within the cluster are controled by our influence and we will need to continue to consolidate and expand that.
Our next logical avenue for expansion is either the small cluster to the west of us, or the larger cluster to the southwest. Both appear to be about as close. The small western closter may allow for undisturbed expansion of no empire resides there but the southwestern cluster is the best long term strategic goal. Should we deal with the frogs first before we worry about expanding further? Or is fast expansion and the land grab more important? Decisions, decisions.

Our next logical avenue for expansion is either the small cluster to the west of us, or the larger cluster to the southwest. Both appear to be about as close. The small western closter may allow for undisturbed expansion of no empire resides there but the southwestern cluster is the best long term strategic goal. Should we deal with the frogs first before we worry about expanding further? Or is fast expansion and the land grab more important? Decisions, decisions.

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RE: [AAR] The Catnip Cabal
The frogs don't like us that much. They want our stuff.


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RE: [AAR] The Catnip Cabal
We are ahead on victory conditions.


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RE: [AAR] The Catnip Cabal
But slightly behind in military strength.


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RE: [AAR] The Catnip Cabal
But waaay behind in finances. We need to do something about this.


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RE: [AAR] The Catnip Cabal
That's it for today. I plan to play some more tomorrrow. Until then, what advice would you give our space going cats? How best for them to proceed? I'm sure I've overlooked some things I shouldn't have. Should we attack the frogs while they are still relatively weak? I'm not sure they'll remain so isolated for long.
By the way, I really liked this particular logo because it looks kind of like a cat head with whiskers. Perfect for our Zenox. [:)]

By the way, I really liked this particular logo because it looks kind of like a cat head with whiskers. Perfect for our Zenox. [:)]

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RE: [AAR] The Catnip Cabal
good stuff! Little known cat fact! Cats have sacs near there hindquarters that must be squeezed of fluids by their owners annually lest smelliness ensue!
"The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.'" - Ronald Reagan
RE: [AAR] The Catnip Cabal
And the smart cat owner lets the vet do that! [:D]
- Erik Rutins
- Posts: 39774
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
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RE: [AAR] The Catnip Cabal
Great AAR so far! As a cat owner, I am definitely on your side.
I think you will not have a better opportunity to take out the frogs. Pounce on them now.
Regards,
- Erik
I think you will not have a better opportunity to take out the frogs. Pounce on them now.
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
RE: [AAR] The Catnip Cabal
ORIGINAL: Erik Rutins
I think you will not have a better opportunity to take out the frogs. Pounce on them now.
That's about what I was thinking. I would like to use carriers and fighters in the assault. I have researched fighters but no carrier design is available. Does that only show up when you get cruisers? Or do I still need to research something else to get that design? Also, about how many Zenox troops would be needed to successfully assault the frog home world? Are frog troops tough?



