The Power of Inexperience / GreyJoy(A)-Rader(J)

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SoliInvictus202
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RE: HOkkaido conquered

Post by SoliInvictus202 »

are you sure that you want to land at Ominato??? - have you considered other options?...

personally I perfer either Sendai or Niigata - the latter has the advantage of the island of Sadogashima providing offshore CAP ability....- another unsinkable CV...

I'd rather think that invading up there at the tip would be rather obvious....
Karsten
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RE: SUDDENLY HAIRY

Post by Karsten »

great job GreyJoy,
i took me a few weeks to catch up in this AAR. This i for sure quiet a roller coaster raid for you with all kind of ups and downs.

Keep up the good work. i learned a lot (at least i ope) by reading this

karsten
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Dan Nichols
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RE: SUDDENLY HAIRY

Post by Dan Nichols »

You do not want to land at Ominato. There is a static fortress there that will shred any Amphib TF you send. The location I like is Hachinohe. It is only 3 sea travel hexes from Hakodate and is in short LRCAP range from most of your bases on Hokkaido. It is clear terrain and there are major roads leading in three directions. Take Ominato from the rear, not a frontal attack.
I think that the two obligations you have are to be good at what you do and then to pass on your knowledge to a younger person
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ny59giants
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RE: SUDDENLY HAIRY

Post by ny59giants »

I would land at Hachinoke and Akita and this would isolate Ominato and Hirosaki. Since GJ has air superiority over these bases, his armor would make it almost impossible to for him to be pushed out and then he can destroy the LCUs at his leisure.
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crsutton
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RE: HOkkaido conquered

Post by crsutton »

ORIGINAL: beppi

ORIGINAL: GreyJoy

Ok...i just found out that i'm losing 65 PPs every turn and i'll probably lose lot more.... 4 ships due to withdraw....and they are 10000 miles from the closest withdrawal port[:@][:@][:@][:@][:@][:@].... f*** i was too focused on the strat bombing thing that i lost the touch of the logistic problems.... f*************

Ok...what should i do? I have a brit CA in Hokkaido... better to send her in a suicidal task and have her sunk or to make her do the trip back to SF?[:o][:o]

Sacc them. It is not worth the massive amount of PP you lose. It will be only a small amount of VP which is it worth a 100 times. I would then suggest that you just start to move everything which is <= 100 days back to a big port where you can remove the ship. It is quite annoying if you have a sub somewhere in the nowhere which you have to remove. And if you need to lose a sub, send it somewhere where it gets damaged and then move it around with max speed. This will still take some turns till its lost but still better than paying a 40 days the PP penalty.

Subs cost 10 pps per day. Still, it can get expensive.
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crsutton
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RE: HOkkaido conquered

Post by crsutton »

ORIGINAL: JohnDillworth
again coordination sucks!...the sweeps arrived after the bombers..
A thought on this, and it's a long shot, Have you tried changing you fighter leaders to the ones with the highest Admin rating? Not sure what that rating does but maybe it's navigation and stuff.

I think Admin helps with damage recovery and such. You want high air and aggression with fighter leaders. A little admin never hurts but not to the point where you would sacrifice the others.
I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg
Powloon
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RE: HOkkaido conquered

Post by Powloon »

If/when you invade Honshu I would keep a sizeable reserve if he sends everything forward to contest your landing sites you may get the chance to land behind him and cut off his units.
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JohnDillworth
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RE: HOkkaido conquered

Post by JohnDillworth »

You do not want to land at Ominato. There is a static fortress there that will shred any Amphib TF you send. The location I like is Hachinohe. It is only 3 sea travel hexes from Hakodate and is in short LRCAP range from most of your bases on Hokkaido. It is clear terrain and there are major roads leading in three directions. Take Ominato from the rear, not a frontal attack.
There are about 1/2 a dozen places on the HI that have these static forts. Some of them are massive. I think most of them are in the south on the China Sea side. On the Pacific side Yokahama also has lots of costal defense guns. Lots and lots
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paullus99
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RE: HOkkaido conquered

Post by paullus99 »

Time for another rope-a-dope, it should be pretty easy to convince Rader you're going after one target, then hit him somewhere else. He won't be able to react fast enough, with enough troops, to prevent you from securing a lodgement that can be expanded by the application of overwhelming firepower.
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GreyJoy
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RE: HOkkaido conquered

Post by GreyJoy »

Sorry guys...busy day at work...turn sent btw...
&nbsp;
When i was referring to Ominato i was thinking about the "ominato area"...i can suppress Ominato CD guns with massive air bombings. My idea is to land at Ominato first...so to suck his LCUs there and then land at Aikita and Hachinote and close the pocket...if i manage to have total air superiority (which is possible imho) i think it can be done.
&nbsp;
John is right...CD guns are almost everywhere in Japan...think i cannot avoid them forever.
&nbsp;
However it's still very early to think about that guys. First we need to get supply in place, then we need to take Okkenotan and Paramushiro and then we'll be able to think about operation "Hairy Olympic"[:)]
&nbsp;
Will be back tonight with some updates...
&nbsp;
damned job[:o]
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GreyJoy
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RE: HOkkaido conquered

Post by GreyJoy »

ORIGINAL: paullus99

Time for another rope-a-dope, it should be pretty easy to convince Rader you're going after one target, then hit him somewhere else. He won't be able to react fast enough, with enough troops, to prevent you from securing a lodgement that can be expanded by the application of overwhelming firepower.

easy? even now? I think my best option is to rope-a-dope-that-ropes-a-dope...:-) meaning that i have to hope that he know may go thinking about some weird and strange strategies of mine...that i'm myskoskayaing (SP????) again when targetting Ominato...and that i'm probably landing somewhere like Bonins or Mariannas...while i'm just simply aiming at my easiest and closest target
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GreyJoy
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RE: HOkkaido conquered

Post by GreyJoy »

ORIGINAL: SoliInvictus202

are you sure that you want to land at Ominato??? - have you considered other options?...

personally I perfer either Sendai or Niigata - the latter has the advantage of the island of Sadogashima providing offshore CAP ability....- another unsinkable CV...

I'd rather think that invading up there at the tip would be rather obvious....

You're right but the further south i go the more i go into the jaws of the lion...and the more i get away from my LBA CAP
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Crackaces
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RE: SUDDENLY HAIRY

Post by Crackaces »

ORIGINAL: ny59giants

I would land at Hachinoke and Akita and this would isolate Ominato and Hirosaki. Since GJ has air superiority over these bases, his armor would make it almost impossible to for him to be pushed out and then he can destroy the LCUs at his leisure.

It will be interesting in executing a two prong approach like this how much is required to get ashore and stay ashore .. it would seem that a landing on Honshu would play into the Kami strength? But if a plan like this was executed and successful then it would be over sooner than later ... I am just not sure building bases and proving the Curtis LeMay was right .. it is possible to bomb a nation into submission [;)] even with home rules to prevent it ..
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
FOW
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RE: HOkkaido conquered

Post by FOW »

ORIGINAL: GreyJoy

CA Australia didn't sink!!!! for the first time the synch bug brought me something gooooood!!![:D] she's in bad shape but she should make it[;)]

Yet the raid over Hiroshima went even better than expected...fires were over 25k!!! and we actually bombed the city for 2 days instead of the only one shown in the replay[8D]


No clue where the KB is...no radio message...nada de nada


Result from the last strat bombing turn is really good....look at the 4es losses![:D]


Just spent the last week frantically reading the whole AAR - I must say this is an amazing transformation of player skill (and fortunes) I've seen in an AAR.[&o]

Re the Hiroshima raid on May 27-28.
Three 4e raids on the first day of 373/40/17 planes then the P-38 sweep goes in afterwards with minor losses. What went wrong on the second day to loose 32 fighters against only 11 of the bombers?. GJ do you think that for a base with light CAP it might be better to stop sweeping - the 4e's look able to handle themselves quite well ?

More importantly - WHAT IS KB DOING SPLIT INTO DIVISIONS SAILING NEAR PALMYRA AND AUKLAND [&:][X(]
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GreyJoy
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RE: HOkkaido conquered

Post by GreyJoy »

ORIGINAL: FOW

ORIGINAL: GreyJoy

CA Australia didn't sink!!!! for the first time the synch bug brought me something gooooood!!![:D] she's in bad shape but she should make it[;)]

Yet the raid over Hiroshima went even better than expected...fires were over 25k!!! and we actually bombed the city for 2 days instead of the only one shown in the replay[8D]


No clue where the KB is...no radio message...nada de nada


Result from the last strat bombing turn is really good....look at the 4es losses![:D]


Just spent the last week frantically reading the whole AAR - I must say this is an amazing transformation of player skill (and fortunes) I've seen in an AAR.[&o]

Re the Hiroshima raid on May 27-28.
Three 4e raids on the first day of 373/40/17 planes then the P-38 sweep goes in afterwards with minor losses. What went wrong on the second day to loose 32 fighters against only 11 of the bombers?. GJ do you think that for a base with light CAP it might be better to stop sweeping - the 4e's look able to handle themselves quite well ?

More importantly - WHAT IS KB DOING SPLIT INTO DIVISIONS SAILING NEAR PALMYRA AND AUKLAND [&:][X(]

Hello FOW and welcome aboard![:)]

I didn't report the whole combat report...consider that i had several sweep missions composed of 5, 10 or 12 P-38s....and they got outnumbered 5-1 at least...so i lost a couple of p_38 for every one of those buggy missions and this for two days turn...
probably yes, fighters are becoming a luxury by now...with the P47 production stopping now i'll have to be very carefull in the next months....This is gonna be a damned problem if you ask me...

The 4Es are able to handle themself only when they arrive in a BIG BOX...while the stragglers get their arse badly kicked...always

The KB? I sincerly do not know...lost track of its main body near palmyra last week....while a division (or maybe a single CV) is operating near NZ right now... if he's looking for some jiucy unescorted targets he's looking in the wrong place. If he's trying to lure me down there he's simply losing his time...and a lot of fuel!
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GreyJoy
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RE: SUDDENLY HAIRY

Post by GreyJoy »

ORIGINAL: Crackaces

ORIGINAL: ny59giants

I would land at Hachinoke and Akita and this would isolate Ominato and Hirosaki. Since GJ has air superiority over these bases, his armor would make it almost impossible to for him to be pushed out and then he can destroy the LCUs at his leisure.

It will be interesting in executing a two prong approach like this how much is required to get ashore and stay ashore .. it would seem that a landing on Honshu would play into the Kami strength? But if a plan like this was executed and successful then it would be over sooner than later ... I am just not sure building bases and proving the Curtis LeMay was right .. it is possible to bomb a nation into submission [;)] even with home rules to prevent it ..

I think CRsutton's and others' concerns are right...without the P-47 prod rate my ability to sweep his skies and defend my 4Es will be severly lowered...and thus my strat bombing campaign will slow down in the next months...i gotta hurry up now untill i can...then the only solution will be to advance with my bases and so to invade Honshu itself
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GreyJoy
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RE: HOkkaido conquered

Post by GreyJoy »

ORIGINAL: SoliInvictus202
personally I perfer either Sendai or Niigata - the latter has the advantage of the island of Sadogashima providing offshore CAP ability....- another unsinkable CV...

I'd rather think that invading up there at the tip would be rather obvious....

I know Solinvictus...but to get to Sentai or Niigata i'll have to move there onky counting on my CVEs and CVs...and with the KB around and right in the face of several 9 lvl AFs...not exactly a good place to be found at... better safe than sorry

If i manage to get a base in northern japan...say Ominato or Aikita or hachinote...that will mean that my Corsairs will be in range of Tokyo...and seeing the stopping production on my P47s in june (tomorrow!!!) i badly need those bases
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GreyJoy
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RE: SUDDENLY HAIRY

Post by GreyJoy »

ORIGINAL: Karsten

great job GreyJoy,
i took me a few weeks to catch up in this AAR. This i for sure quiet a roller coaster raid for you with all kind of ups and downs.

Keep up the good work. i learned a lot (at least i ope) by reading this

karsten


Thx mate! and welcome aboard! feel free to comment, criticize, post pictures of naked 70ies women or whatever you prefer[:'(]
pat.casey
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RE: SUDDENLY HAIRY

Post by pat.casey »

ORIGINAL: GreyJoy

ORIGINAL: Crackaces

ORIGINAL: ny59giants

I would land at Hachinoke and Akita and this would isolate Ominato and Hirosaki. Since GJ has air superiority over these bases, his armor would make it almost impossible to for him to be pushed out and then he can destroy the LCUs at his leisure.

It will be interesting in executing a two prong approach like this how much is required to get ashore and stay ashore .. it would seem that a landing on Honshu would play into the Kami strength? But if a plan like this was executed and successful then it would be over sooner than later ... I am just not sure building bases and proving the Curtis LeMay was right .. it is possible to bomb a nation into submission [;)] even with home rules to prevent it ..

I think CRsutton's and others' concerns are right...without the P-47 prod rate my ability to sweep his skies and defend my 4Es will be severly lowered...and thus my strat bombing campaign will slow down in the next months...i gotta hurry up now untill i can...then the only solution will be to advance with my bases and so to invade Honshu itself

Other thing to factor in is the earlier you wreck a factory, the more aircraft production he loses since its a monthly thing.
Think the incentive here has to be to push as hard as you can as fast as you can, with the usual caveots of not throwing away resources.

A factory you kill this month gains you more than killing that same factory in six months.
DTurtle
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RE: SUDDENLY HAIRY

Post by DTurtle »

Why invade the rest of the Kuriles first? The longer you wait, the stronger his position in Honshu will get.
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