ai

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

Moderator: doomtrader

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freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

ai

Post by freeboy »

look, I do not know what people expect, but I just launched a suprise west attack against france.. and Poland blitz against litely held pressia?? Konigsburg and over ran an air unit.. lets just say that move was worth of a human oponent
"Tanks forward"
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doomtrader
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Joined: Tue Jul 22, 2008 5:21 am
Location: Poland
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RE: ai

Post by doomtrader »

I'm rally glad to hear that the AI do the job well.
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lparkh
Posts: 423
Joined: Sun Jul 25, 2004 5:38 pm

RE: ai

Post by lparkh »

You are upping my interest in the game. Please keep commenting on the AI.
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freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: ai

Post by freeboy »

well.. I would not expect it to rampage over my lite defended area for one.. and the defence of France is, well aggressive, i shudder thinnkingabout what the red menace will be like
"Tanks forward"
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Greyshaft
Posts: 1979
Joined: Mon Oct 27, 2003 1:59 am
Location: Sydney, Australia

RE: ai

Post by Greyshaft »

This Red Menace (me playing USSR in Barbarossa with three hex FoW) is not taking any chances against the AI. Sure it makes mistakes from time to time (leaving Budapest ungarrisoned in previous game) but never count on it not surprising you. For fun turn on global view (set FoW to zero) and watch the battle between the two AI playing the other alliances. I was playing USSR and was interested in watching the AI play against itself in North Africa. I didn't spot any obvious mistakes in its playing style.
/Greyshaft
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sveint
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Joined: Fri Jan 19, 2001 10:00 am
Location: Glorious Europe

RE: ai

Post by sveint »

Good AI with occasional mistakes a human would never make. Especially mobile divisions seem to be an AI weakness.
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