[WIP - Beta 0.8.2] Galactic War, WW II

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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

Actually the United Colonies are the only nation of the 3 that would destroy the enemies "Lebensraum" with a WD yes. But they must be evil... the enemy.

And the racial features fit. America does not need to start a war. It either provokes them or just takes without declaration.
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msnevil
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RE: [WIP] Galactic War II

Post by msnevil »

"Saving the worlds for democracy, one world at the time."
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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

Nedrear presents:

"From each according to his abilities, to each according to his needs."

Vmestezvezdy Korolevstvo
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Gelatinous Cube
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RE: [WIP] Galactic War II

Post by Gelatinous Cube »

Awesome stuff, man. Those are some serious buffs for most of these factions in the bonus resource department. This would be perfect for an epic war on a big map. Which, I think was the intent? Well done! And moving along very speedily, too.
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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

ORIGINAL: Gelatinous Cube

Those are some serious buffs for most of these factions in the bonus resource department. This would be perfect for an epic war on a big map. Which, I think was the intent?

How can we have an all out war for long if all just break down in front of their disobedient people? And what you can't see on these pictures are their race bonuses... well not all... or their fleet specialisation... or else...
ORIGINAL: Gelatinous Cube

And moving along very speedily, too.

I plan to put out an early Alpha version for test playing of the big nations before christmas.
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Gelatinous Cube
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RE: [WIP] Galactic War II

Post by Gelatinous Cube »

I plan to put out an early Alpha version for test playing of the big nations before christmas.


[&o]

After I finish up the Poland AAR, I think a full-blown Galactic War II Comic Book/Montage PDF series might be in order. With your permissions, of course.

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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

If you wait a year you can have 20 nations, edited gametexts, an own galactopedia and if Elliot gives me something to edit the files DIRECTLY without cracking them I would give you new ressources and more too. But until then yes you can make an AAR for the Alpha.

By the way I edited the first post with small additional information.
If you wait a year you can have...

A full release of GW II... the real reason for worlds end in December 2012!
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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

Nedrear presents:

"We deny the existence of two classes, because there are many more than two classes. We deny that human history can be explained in terms of economics. We deny your internationalism."

Get ready to march in self arrogance against and with the mighty of your time. Join the proud national facist monarchy of the stars and bring the end of this dreaded liberty to all.

"The truth is that men are tired of liberty."
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the1sean
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RE: [WIP] Galactic War II

Post by the1sean »

Looking great, interested to see your version of the chinese!
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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

ORIGINAL: the1sean

...interested to see your version of the chinese!

Well of course a nationalistic federal republic under a one party system with inner turmoil... as always.
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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

"Things have their root and their branches. Affairs have their end and their beginning. To know what is first and what is last will lead near to what is taught in the Great Learning.
[...]
When a country is well governed, poverty and a mean condition are things to be ashamed of. When a country is ill governed, riches and honor are things to be ashamed of. "

The Chinese people knew greatness and order and sank to the deepest holes of tyranny.
They liberated people and enslaved others all the while being liberated and enslaved themselves.
They honored nature, tradition and they honored family... they killed it all.

Though troubled in history the Chinese people always strifed for the cultural birth place, following the greater harmony of the mass state they always have and always will represent. Are you fit to lead the turmoiled Chinese people, struggling between freedom and the greater order of all things? Will this sense of order lead to another tyranny or a world full of happy people thriving in their purpose?
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Gelatinous Cube
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RE: [WIP] Galactic War II

Post by Gelatinous Cube »

Oh, I like. China has always fascinated the crap out of me, and I like your depiction of space china!
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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

I am pretty sure you missed the Italians on the previous page...
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Gelatinous Cube
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RE: [WIP] Galactic War II

Post by Gelatinous Cube »

ORIGINAL: Nedrear

I am pretty sure you missed the Italians on the previous page...

Nay, I saw them. They're well-done as well! Italy is one of my favorite nations to play in the Hearts of Iron series, since they're just small enough to be challenging, but still strong enough to take some stuff from the weak (and not-so-weak).
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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

ORIGINAL: Gelatinous Cube

Italy is one of my favorite nations to play in the Hearts of Iron series, since they're just small enough to be challenging...

Read the last victory condition? Has NOTHING to do with that fact of course...
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Gelatinous Cube
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RE: [WIP] Galactic War II

Post by Gelatinous Cube »

ORIGINAL: Nedrear

ORIGINAL: Gelatinous Cube

Italy is one of my favorite nations to play in the Hearts of Iron series, since they're just small enough to be challenging...

Read the last victory condition? Has NOTHING to do with that fact of course...

Hah! How'd I miss that? That's brilliant. I love it.

Will you have "Recommended" settings for this mod, as far as Galaxy Size, Empire Distribution, ect.? Clearly you're doing a lot of hard work creating an intricate mesh of victory conditions. Before I ever played it, I would want to know what settings you intended it to be played on.
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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

The thing about great term simulation is, that the bigger the world, the more likely the outcome will be different... or as goodwins good law tells us. If you start a big game often enough, the nazis will lose at least once.
 
I did not intend to force a way of gameplay on people. I only propose putting pirates on less and average distance and further deactivate space creatures. The rest should be chosen as liked. Just for the "United Colonies" sake... start with more than 1 colony each...
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Gelatinous Cube
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RE: [WIP] Galactic War II

Post by Gelatinous Cube »

Yeah.. I was thinking I'd do all the races manually, if I was to ever make an AAR out of it. I think it would work out amazingly well on a large map, if you pre-made all the enemy empires instead of randomly generating them.

Either way, I just can't say it enough. This is awesome.
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Nedrear
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RE: [WIP] Galactic War II

Post by Nedrear »

Well I offer you one thing in favor of your enthusiasm:
 
Decide one nation and I tell you their race events and periodic changes.
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Gelatinous Cube
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RE: [WIP] Galactic War II

Post by Gelatinous Cube »

ORIGINAL: Nedrear

Well I offer you one thing in favor of your enthusiasm:

Decide one nation and I tell you their race events and periodic changes.

Never! I shall be pleasantly surprised. Keep up the good work!
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