
1.05.42 Axis AI vs fulkerson
Moderators: Joel Billings, Sabre21
- larryfulkerson
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RE: 1.05.45 Axis AI vs fulkerson
This is T105 compared with T110:


- Attachments
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- moves.gif (3.1 MiB) Viewed 269 times
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
RE: 1.05.45 Axis AI vs fulkerson
Section 7.5.2:
Direct attachment thus provides certainty at the expense of flexibility. German Divisions and Soviet Corps can directly attach up to three support units while numbered German regimental and Soviet Tank and Mech Corps brigade break down units (i.e. 3/129 regiment) can attach one support unit, but they cannot attach construction, labor, artillery, mortar, and rocket support units, or support units with the designations LW or PVO.
===========================
So as mentioned in the thread you started in tech support, those artillery, mortar, and construction units can't be attached.
Direct attachment thus provides certainty at the expense of flexibility. German Divisions and Soviet Corps can directly attach up to three support units while numbered German regimental and Soviet Tank and Mech Corps brigade break down units (i.e. 3/129 regiment) can attach one support unit, but they cannot attach construction, labor, artillery, mortar, and rocket support units, or support units with the designations LW or PVO.
===========================
So as mentioned in the thread you started in tech support, those artillery, mortar, and construction units can't be attached.
RE: 1.05.45 Axis AI vs fulkerson
Hi all,
RGR Larry!
I am glad that you find it enjoyable!
Leo "Apollo11"
ORIGINAL: larryfulkerson
ORIGINAL: Apollo11
Do you feel that you can push the AI Axis back soon?
Um......we're trading single hexes here and there. I attack when I can find favorable odds for it. The Axis CV is STILL ( Feb. '43 ) too high to push anywhere. I'm thinking I'M going to be pushed back when spring '43 arrives. It's a good game so far but I would have thought that the Soviets would have gained the TOE's and manpower to start some serious offensives and so far that's not the case. I haven't been able to hurt the Axis in any measureable way, on the ground or in the air, and the CV's of the Axis units are still astronomical so far. There are selected areas of the front where the Axis allies are on the front lines where I might make some progress but all he has to do is move a German unit in there and my offensive stops. Typical Axis CV's are 29=46 ( offensive=defensive) and my CV's are like 14=25 or so. I have to gang up on my targets when I attack........using three 3-stacks I can usually push back the smaller Axis units but those big mothers are a bear to try to push back. I'm loosing thousands of troops when he usually looses only hundreds. Attrition has yet to kick in seriously. I'm thinking that 110% for the Axis side might be a little bit too high for my tastes. I'm creaping up on turn 100 and I was expecting a more docile Axis side when as it is, the Axis side is still a dangerous opponent. I'm thinking I may be running out of time in this game. I'm not at all sure I can capture Berlin by May '45. We'll see.
RGR Larry!
I am glad that you find it enjoyable!
Leo "Apollo11"

Prior Preparation & Planning Prevents Pathetically Poor Performance!
A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
RE: 1.05.45 Axis AI vs fulkerson
Hi all,
I have never seen it - I posted it to developer's forum...
Leo "APollo11"
ORIGINAL: larryfulkerson
What's an infantry air anyway?
![]()
I have never seen it - I posted it to developer's forum...
Leo "APollo11"

Prior Preparation & Planning Prevents Pathetically Poor Performance!
A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
- larryfulkerson
- Posts: 42792
- Joined: Sat Apr 16, 2005 9:06 pm
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RE: 1.05.45 Axis AI vs fulkerson
Yeah, but what can a Soviet player do to have some SU's to pick from when trying to add SU's to a Rifle Corps?ORIGINAL: randallw
...as mentioned in the thread you started in tech support, those artillery, mortar, and construction units can't be attached.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
RE: 1.05.45 Axis AI vs fulkerson
Available stuff to attach: anti-tank, tank, engineer, infantry ( like MG battalions ), assault gun
- larryfulkerson
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- Joined: Sat Apr 16, 2005 9:06 pm
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RE: 1.05.45 Axis AI vs fulkerson
Yeah, but what can a Soviet player do to have some SU's to pick from when trying to add SU's to a Rifle Corps? I'm thinking I need to getORIGINAL: randallw
Available stuff to attach: anti-tank, tank, engineer, infantry ( like MG battalions ), assault gun
STAVKA to purchase them so that they will be available next turn but I'm not sure.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
- larryfulkerson
- Posts: 42792
- Joined: Sat Apr 16, 2005 9:06 pm
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RE: 1.05.45 Axis AI vs fulkerson
I'm still going..............on turn 111 (?) now and I just haven't posted anything here. Um........I thought that a repeat of the same front lines would eventually get really really boring so I'm only doing 1 out of 5 turns or so, just to keep this post fresh enough NOT to go to the second page in the threads. If you know what I mean. And so I'm due to post something soon. Stay tuned. Thanks for reading this thing. Whoa......it's turning into a novella.ORIGINAL: Grotius
Enjoyable read. I hope you keep going!
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
- larryfulkerson
- Posts: 42792
- Joined: Sat Apr 16, 2005 9:06 pm
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RE: 1.05.45 Axis AI vs fulkerson
I did a pure arty bombardment and I noticed that I lost some stuff and the Axis didn't. Evidently they have some counterbattery thing
going on or something. I'm not sure if the results are not skewed by the 110% setting or something. Seems kinky to me ( combat
results seem off kilter ). Maybe I needed to include a lot more tubes. Or maybe I don't do pure bombardments anymore. ???

going on or something. I'm not sure if the results are not skewed by the 110% setting or something. Seems kinky to me ( combat
results seem off kilter ). Maybe I needed to include a lot more tubes. Or maybe I don't do pure bombardments anymore. ???

- Attachments
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- zairlosses.gif (427.19 KiB) Viewed 269 times
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
- larryfulkerson
- Posts: 42792
- Joined: Sat Apr 16, 2005 9:06 pm
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RE: 1.05.45 Axis AI vs fulkerson
The Commanders Report on the battle prompted me to look at the ground losses for the battle and I found out that I lost 13 rocket
launchers at the very least. The losses for that one battle are higher than the losses for the 'current turn' for some reason. I've
asked about that in the tech forum but I don't remember what the answer was.

launchers at the very least. The losses for that one battle are higher than the losses for the 'current turn' for some reason. I've
asked about that in the tech forum but I don't remember what the answer was.

- Attachments
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- zairlosses.gif (227.05 KiB) Viewed 269 times
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
RE: 1.05.45 Axis AI vs fulkerson
Discrepancy between recent battle and non-combat casualties and permanent kills?
Are guns 'damaged' and returned to pool like AFVs, just not listed in the event log?
Are guns 'damaged' and returned to pool like AFVs, just not listed in the event log?
"War is never a technical problem only, and if in pursuing technical solutions you neglect the psychological and the political, then the best technical solutions will be worthless." - Hermann Balck
RE: 1.05.45 Axis AI vs fulkerson
What you may need to do, to get units attached to a rifle corps, is to have them ordered by the corp's HQ, and be sure to set the HQ support level to something other than 0, or those ordered units will head off to a non-0 HQ.
- larryfulkerson
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- Joined: Sat Apr 16, 2005 9:06 pm
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RE: 1.05.45 Axis AI vs fulkerson
This is the end of turn T117 losses: It's starting to look better and better.


- Attachments
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- zairlosses.gif (129.64 KiB) Viewed 269 times
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
- larryfulkerson
- Posts: 42792
- Joined: Sat Apr 16, 2005 9:06 pm
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RE: 1.05.45 Axis AI vs fulkerson
Evidently your guess is probably right although I have no proof one way or another myself. I like your idea a lot though.ORIGINAL: Seminole
Discrepancy between recent battle and non-combat casualties and permanent kills?
Are guns 'damaged' and returned to pool like AFVs, just not listed in the event log?
I'll try that and report on my sucess or failure to get some SU's to the Corps.ORIGINAL: randallw
What you may need to do, to get units attached to a rifle corps, is to have them ordered by the corp's HQ, and be sure to set the HQ support level to something other than 0, or those ordered units will head off to a non-0 HQ.
EDIT: I gave some of the appropriate SU's to the HQ and the next turn they were indeed available to the Corps. Thanks for your help.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
- larryfulkerson
- Posts: 42792
- Joined: Sat Apr 16, 2005 9:06 pm
- Location: Tucson, AZ,usa,sol, milkyway
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RE: 1.05.45 Axis AI vs fulkerson
This is the T120 end of turn counts:


- Attachments
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- zairlosses.gif (614.36 KiB) Viewed 269 times
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
- larryfulkerson
- Posts: 42792
- Joined: Sat Apr 16, 2005 9:06 pm
- Location: Tucson, AZ,usa,sol, milkyway
- Contact:
RE: 1.05.45 Axis AI vs fulkerson
This is T110 compared with T120:


- Attachments
-
- moves.gif (3.07 MiB) Viewed 269 times
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg
RE: 1.05.45 Axis AI vs fulkerson
You can also attach AA type units too.
RE: 1.05.45 Axis AI vs fulkerson
Hi all,
How is it going Larry?
Leo "Apollo11"
How is it going Larry?
Leo "Apollo11"

Prior Preparation & Planning Prevents Pathetically Poor Performance!
A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
- larryfulkerson
- Posts: 42792
- Joined: Sat Apr 16, 2005 9:06 pm
- Location: Tucson, AZ,usa,sol, milkyway
- Contact:
RE: 1.05.45 Axis AI vs fulkerson
Um......I started a PBEM against Richard and he and I have been churning out about 1 turn per day so far and I'm saving this against-the-AI game as just something to do when I get a spare minute. Plus I've been posting stuff only when there's a relatively more important kind of event that happened because of the relative stability of the front line these past 40 turns or so. The game ( and the AAR ) tend to get boring when the front line never changes.ORIGINAL: Apollo11
Hi all,
How is it going Larry?
Leo "Apollo11"
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
https://www.youtube.com/watch?v=T_CtW3GqPQg
https://www.youtube.com/watch?v=T_CtW3GqPQg



