Convoys - how to know which to set up for PP

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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jjdenver
Posts: 2480
Joined: Thu Nov 01, 2007 11:07 pm

Convoys - how to know which to set up for PP

Post by jjdenver »

Hi,

Let's say that Germany takes Norway. How can you as German player decide whether you need to set up a convoy to ship PP's from Norway to Germany? How would you decide where such a convoy(s) should run (from which port to which port)? How would you know how large the convoy should be?

What I'm asking is how can you look at the info provided in the game interface and on the map to figure out your production - I think we need a production and shipping tutorial or something and if it already exists pls point me to it.

Thanks
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gwgardner
Posts: 7304
Joined: Fri Apr 07, 2006 1:23 pm

RE: Convoys - how to know which to set up for PP

Post by gwgardner »

For a conquered country, no need to have convoys to send PPs. PPs from that country will be included in the home country's production calculations automatically.

Send PP convoys only when you want to lend PPs to another independent country. In that case, you can send from any home port to any port in the receiving country.

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