Spys - not quite 007 standard?

Share your gameplay tips, secret tactics and fabulous strategies and ship designs with fellow gamers here.

Moderators: Icemania, elliotg

Post Reply
sPOONz
Posts: 23
Joined: Wed Dec 21, 2011 7:44 am

Spys - not quite 007 standard?

Post by sPOONz »

At least my spys performance is lame. Ive been sticking to 90% success rates or higher, usually trying to pinch territory maps or sabotage things. Yet the majority of my spys get caught. Is there something Im missing? Or am I being super unlucky?

When the success rate is shown, I assume this includes my spy penalties and any modifiers from the target nation? Other than doing easy missions is there any other method to train spys?
User avatar
Nedrear
Posts: 702
Joined: Sat Oct 29, 2011 12:43 pm

RE: Spys - not quite 007 standard?

Post by Nedrear »

I am not sure, but I hope the counter intelligence of the enemy is not shown. That would be game breaking... we are not God to know it all.
One Thread To Guide Them All

"Nothing incorporeal wields such power as a word. Though it is the weapon of the smart and cunning it alas needs the same to prevail."
User avatar
jpwrunyan
Posts: 558
Joined: Fri Dec 02, 2011 10:04 pm
Location: Uranus
Contact:

RE: Spys - not quite 007 standard?

Post by jpwrunyan »

Who are you spying against?
I find that at 85% and up, spies might still fail or be detected, but never captured.
If you are spying against the Ketarov, well then there is your problem.
sPOONz
Posts: 23
Joined: Wed Dec 21, 2011 7:44 am

RE: Spys - not quite 007 standard?

Post by sPOONz »

Atuuks are the race im trying to do steal/sabotage missions against. Ive run out of spies now too.

"but I hope the counter intelligence of the enemy is not shown" - I totally agree. I feel also that the spies I have left on the counter intelligence mission gain bad traits. It seems they need to do 'actuall missions' in order to gain skill. Unfortunatley they keep getting captured and killed. I have just noticed tho that in their diplomacy info box (Atuuks) they are getting '15% Better Spies' from humans in their own empire. It would make sense that this 15% is already included in in my spies overall success rate. If not however, that would mean my success rate is acctually around 75% which is what it feels like.

User avatar
Gelatinous Cube
Posts: 696
Joined: Wed Oct 26, 2011 2:34 am

RE: Spys - not quite 007 standard?

Post by Gelatinous Cube »

It's not. That's why a mission of 85% is considered risky.
User avatar
ehsumrell1
Posts: 2529
Joined: Tue Aug 17, 2010 7:53 am
Location: The Briar Patch Nebula
Contact:

RE: Spys - not quite 007 standard?

Post by ehsumrell1 »

As G Cube stated, the enemy nations' counter-intelligence modifiers are not known to you
and are not considered in your Agents' numbers. I always try to send my Agents on missions
at 93% or better for normal missions and 95% or better for dangerous ones. [:)]
Shields are useless in "The Briar Patch"...
sPOONz
Posts: 23
Joined: Wed Dec 21, 2011 7:44 am

RE: Spys - not quite 007 standard?

Post by sPOONz »

Ahh, I see. Good stuff, thanks guys.
Post Reply

Return to “The War Room”