Collisions...

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Cavalry Corp
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Collisions...

Post by Cavalry Corp »

Is it true that ships in REP or TF TF seem more likley to collide in surface actions - I thought I would mention this as I have had a series of collisions in these circumstances and an opponent in another game lost a US DD to a collsion between two DD when they were in a surface fight mixed in with CA/CL AP AK etc.

Do ships collide just when moving or just in surface actions?
Do commanders / ship exp play a role?

The biggest ship I have lost to a collision has been one of the old Jap CL , that was in a T convoy attacked by US ships at PM ( which I own) . It got dispanded into port at PM but still sank.


cav
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crsutton
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RE: Collisions...

Post by crsutton »

ORIGINAL: cavalry



Do ships collide just when moving or just in surface actions?
Do commanders / ship exp play a role?




cav


Both, I think the biggest factors are size of TF and restricted waters. I have had all types of ships collide. Massive invasions where all the ships are in one hex or one TF will give you lots of collisions.

I was moving an ARD in the Pacific and got the message that the tow rope parted. Suffered about 10 sys and 10 flotation.

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jcjordan
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RE: Collisions...

Post by jcjordan »

Mine seem to happen more in cargo/transport but I normally have 25+ ships in those so chances are probably based on #of ships. Though I've had DD's collide in a 4 ship tf before.
Alfred
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RE: Collisions...

Post by Alfred »

Collisions at sea are based on the following factors.
  • number of ships in the TF, the more ships in the TF the increased chance of a collision occuring
  • the speed of the TF, at maximum speed the chance of a collision occuring increase
  • what the TF is doing, a TF engaged in combat is more likely to see a collision than if it is trundling along sedately carrying cargo from A to B
  • random luck

When a collision does occur, the smaller ship of the two involved in the collision usually comes off worse.

Alfred
jmalter
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RE: Collisions...

Post by jmalter »

thx Alfred, i agree w/ your analysis.

(also my thanks for your Ship Repair 101 post, that was awesome!)

my take is that AE introduces these events far less often than was actually the case, & also should have included random events such as running aground, blundering into your own minefield, & the occasional ammo-dump or magazine explosion (Mutsu).

my own personal moan is when a fully-loaded AO or TK goes ka-boom, w/ no explanation! it'd be nice to know if this was a random event, or if (more likely) it got tagged by a patrol-bomber.
kfsgo
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RE: Collisions...

Post by kfsgo »

ORIGINAL: jmalter


my take is that AE introduces these events far less often than was actually the case, & also should have included random events such as running aground, blundering into your own minefield, & the occasional ammo-dump or magazine explosion (Mutsu).

These things can happen, though, they're just situational so the conditions won't necessarily arise - larger minefields increase the risk of friendly ships hitting them as well as enemy ships, reef groundings only tend to happen around actual reefs etc.
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Gunner98
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RE: Collisions...

Post by Gunner98 »

I just had the Adelaide blow up due to a magazine explosion as a result of a Torp hit from a Betty - strange that a Mag explosion is linked to a Torp hit but what the heck - anything can happen. More of this is better - frustrating when it happens but better.

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nashvillen
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RE: Collisions...

Post by nashvillen »

Here are two Aden class xAKs that were in a TF running resources from areas in the area of the Home Islands in a TF of about a dozen with some escorting PBs. From the images, it should be obvious which one ran into which.

Image

Image

Some details have been redacted to protect operational security.

It happened in a port hex with repair capacity, one will be out a week or so, the other a month or so.
Image
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