Where JTCS went wrong
Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich
- marcbarker
- Posts: 1213
- Joined: Sun Jul 06, 2008 4:58 pm
RE: Where JTCS went wrong
would this be a gimmick?
games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
-
- Posts: 62
- Joined: Thu Jul 22, 2010 5:59 pm
RE: Where JTCS went wrong
ORIGINAL: barker
would this be a gimmick?
Yes! [:D]
but not a useless one! [:'(]
Thanx!
Hawk
- marcbarker
- Posts: 1213
- Joined: Sun Jul 06, 2008 4:58 pm
RE: Where JTCS went wrong
cool...glad i could be of help in this matter.....lock and load boys the hill needs to be taken
games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
RE: Where JTCS went wrong
Nice, Marc!!! Nothing wrong with a bit of levity!!
Mike
Mike
-
- Posts: 240
- Joined: Fri Jan 05, 2007 9:24 pm
RE: Where JTCS went wrong
HI
I ve stated my opinion and I am content with it! You dont like it fine your entitled to your opinion..but I stand by what I said however unpleseant it may be. I said what needed to be said. If you cant tolerate disagreement about the direction the game is going and how its been mismanaged by the company so be it. You only showed that disagreement on this forum of any kind is essentialy not welcome. You allow us to post but then you attack people for it..
I wanted to start a conversation about where the game is going and yes some things I said were not pleaseant but need to be said. Instead I was told I was rude...I was not rude for essentially saying that the designers/developers and the company made some royal screw ups..it needed to be said and if your playing the role of body guard well thats your problem
And you were completely wrong about OPAW!! read the patch update (FEB 2011) and who created it (and someone got paid to do it) and why do I bring this update up because IT INCLUDEDs improvements to AI and Graphics!!!-Nobody made patches for OPAW since it was re-released and out of the blue in 2011 it gets a total facelift the entire OPAW community was stunned by the update because we knew nothing about it
So there you go if MATRIX wants they can upgrade JTCS anytime they want and they have the ability to get the resources to get it done..as I have said before 4 years ago maybe we shouldnt be making too many patches and instead we should be pushing MATRIX to give the game a complete facelift....and dont say we tried..nobody tried at all..who do you think tried to get John Tiller Software and MATRIX to work together on the upcoming new panzer battles???
Im betting we will get a face lift for SPWAW and a windowed version of it from MATRIX (probably in collaboration with another company JUST LIKE THEY DID FOR OPAW) before we get anything for this game from them
rene
I ve stated my opinion and I am content with it! You dont like it fine your entitled to your opinion..but I stand by what I said however unpleseant it may be. I said what needed to be said. If you cant tolerate disagreement about the direction the game is going and how its been mismanaged by the company so be it. You only showed that disagreement on this forum of any kind is essentialy not welcome. You allow us to post but then you attack people for it..
I wanted to start a conversation about where the game is going and yes some things I said were not pleaseant but need to be said. Instead I was told I was rude...I was not rude for essentially saying that the designers/developers and the company made some royal screw ups..it needed to be said and if your playing the role of body guard well thats your problem
And you were completely wrong about OPAW!! read the patch update (FEB 2011) and who created it (and someone got paid to do it) and why do I bring this update up because IT INCLUDEDs improvements to AI and Graphics!!!-Nobody made patches for OPAW since it was re-released and out of the blue in 2011 it gets a total facelift the entire OPAW community was stunned by the update because we knew nothing about it
So there you go if MATRIX wants they can upgrade JTCS anytime they want and they have the ability to get the resources to get it done..as I have said before 4 years ago maybe we shouldnt be making too many patches and instead we should be pushing MATRIX to give the game a complete facelift....and dont say we tried..nobody tried at all..who do you think tried to get John Tiller Software and MATRIX to work together on the upcoming new panzer battles???
Im betting we will get a face lift for SPWAW and a windowed version of it from MATRIX (probably in collaboration with another company JUST LIKE THEY DID FOR OPAW) before we get anything for this game from them
rene
RE: Where JTCS went wrong
Sorry dude, I wouldn't count on anything being done with SPWAW either. You can't just go into the game engine and throw "improvements" around at will, doesn't work like that. Mike Wood pretty much made it clear with SPWAW that what was done was about all that can be done with it, sometimes trying to change code around in one area would mess up something in another sector. Wyatt has done what he can with EF, WF, and RS, but alas only so much can be done with these engines. But hey if your programming skills are so much better than these guys, hell, let them know, I'm sure they would like to know what they are doing wrong...
Mike
Mike
- Jason Petho
- Posts: 17503
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Where JTCS went wrong
I would be curious to know what kind of graphics should be implemented in the game? Let alone who is going to spend the thousands of hours to replace each and every unit graphic?
Jason Petho
Jason Petho
RE: Where JTCS went wrong
Dig that, again Jason, someone who knows nothing of the mechanics of a game wouldn't realize the undertaking...
Mike
Mike
- marcbarker
- Posts: 1213
- Joined: Sun Jul 06, 2008 4:58 pm
RE: Where JTCS went wrong
Heck you don't to understand the mechanhics look at the sheer volume of bit map files, scenery, vehicles etc. That in itseld is a massive undertaking
games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
RE: Where JTCS went wrong
Hell, I ain't touchin' it!!!! Sorry Jason![:D][:D][:D][:D][:D]
Mike
Mike
-
- Posts: 240
- Joined: Fri Jan 05, 2007 9:24 pm
RE: Where JTCS went wrong
HI Jason
In June 2011 I came up with the crazy idea of contacting MATRIX and telling them about the new panzer battles and why dont they collaborate with John Tiller Software on it..Well that simple e-mail lead and e-mail from MATRIX go ahead and try!!...so I did and connected with JTS..unfortunately the timing was late so it didnt pan out.
My point being we always come back to its too much this and too much that and i agree your totally correct in your assessment that its too massive of a project hence thats why this project could not be done by volunteers and needs a buisness approach..
If MATRIX can collaborate with TOAD on a out of the blue update on OAW in 2011 then is not concievable that someone like yourself who is more connected to MATRIX and other companies can find someone who would be willing to collaborate with MATRIX on this project?
I did it with a simple idea and e-mail and I have no where near the connections that you may have and my approach was if you dont ask you wont get..whats the worse they could do...say NO???
whats the harm in approaching this problem from a different way and suggesting a alternative solution like a collaboration project that I proposed with John Tiller Software?
rene
In June 2011 I came up with the crazy idea of contacting MATRIX and telling them about the new panzer battles and why dont they collaborate with John Tiller Software on it..Well that simple e-mail lead and e-mail from MATRIX go ahead and try!!...so I did and connected with JTS..unfortunately the timing was late so it didnt pan out.
My point being we always come back to its too much this and too much that and i agree your totally correct in your assessment that its too massive of a project hence thats why this project could not be done by volunteers and needs a buisness approach..
If MATRIX can collaborate with TOAD on a out of the blue update on OAW in 2011 then is not concievable that someone like yourself who is more connected to MATRIX and other companies can find someone who would be willing to collaborate with MATRIX on this project?
I did it with a simple idea and e-mail and I have no where near the connections that you may have and my approach was if you dont ask you wont get..whats the worse they could do...say NO???
whats the harm in approaching this problem from a different way and suggesting a alternative solution like a collaboration project that I proposed with John Tiller Software?
rene
- MrRoadrunner
- Posts: 1323
- Joined: Fri Oct 07, 2005 5:25 pm
RE: Where JTCS went wrong
ORIGINAL: wings7
ORIGINAL: Warhorse
OMG, here we go again.... And I play against the AI, BTW... This always coming from people that actually don't do anything constructive to perpetuate the game, just complain, try doing something.
Mike
+3
+4
RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
― Marcus Aurelius, Meditations
- MrRoadrunner
- Posts: 1323
- Joined: Fri Oct 07, 2005 5:25 pm
RE: Where JTCS went wrong
ORIGINAL: osiris
I ve stated my opinion and I am content with it! You dont like it fine your entitled to your opinion..but I stand by what I said however unpleseant it may be. I said what needed to be said. If you cant tolerate disagreement about the direction the game is going and how its been mismanaged by the company so be it. You only showed that disagreement on this forum of any kind is essentialy not welcome. You allow us to post but then you attack people for it..
rene
This coming from a scenario designer (of unbalanced dreck) that had his stuff included in the version upgrades?
LOL!
And, for your information. You made me look like Mr. Etiquette. You took rude to a most high level.
You complained about Extreme Assault as being offered optionally? If it wasn't the game might have died when half the diehard players would have dropped out. Or, those who do not like it would have posted more rudely than you have.
I've come to live with EA. But, only in scenarios designed with it's use in mind. I cannot watch early scenarios become so unbalanced because of it.
Overall. Wow. [X(]
Credit to Jason, once again, to allow this crappy thread to go on and on. (BTW, for anyone who says I spam the forums ... this is my first post).
RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
― Marcus Aurelius, Meditations
- MrRoadrunner
- Posts: 1323
- Joined: Fri Oct 07, 2005 5:25 pm
RE: Where JTCS went wrong
ORIGINAL: tide1530
never mind [;)]
+1
RR
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”
― Marcus Aurelius, Meditations
― Marcus Aurelius, Meditations
- Jason Petho
- Posts: 17503
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Where JTCS went wrong
ORIGINAL: osiris
HI Jason
In June 2011 I came up with the crazy idea of contacting MATRIX and telling them about the new panzer battles and why dont they collaborate with John Tiller Software on it..Well that simple e-mail lead and e-mail from MATRIX go ahead and try!!...so I did and connected with JTS..unfortunately the timing was late so it didnt pan out.
My point being we always come back to its too much this and too much that and i agree your totally correct in your assessment that its too massive of a project hence thats why this project could not be done by volunteers and needs a buisness approach..
I eagerly await your $75,000 USD cash injection to cover my expenses for a year plus another $75,000 USD to hire a dedicated programmer for a year and I'll get on it right away!
ORIGINAL: osiris
If MATRIX can collaborate with TOAD on a out of the blue update on OAW in 2011 then is not concievable that someone like yourself who is more connected to MATRIX and other companies can find someone who would be willing to collaborate with MATRIX on this project?
I did it with a simple idea and e-mail and I have no where near the connections that you may have and my approach was if you dont ask you wont get..whats the worse they could do...say NO???
whats the harm in approaching this problem from a different way and suggesting a alternative solution like a collaboration project that I proposed with John Tiller Software?
rene
And what did Matrix say to your idea? You have just as many connections as I do, with the exception of being able to "moderate" the forum.
Jason Petho
-
- Posts: 240
- Joined: Fri Jan 05, 2007 9:24 pm
RE: Where JTCS went wrong
HI Jason
MATRIX was okay with me contacting them to see if they were interested which I did..I would not have contacted them had not MATRIX approved it so that tells me there might be some interest from MATRIX if the right party can be found...
As I have mentioned in my post the timing was late and hence the whole idea from the point of view of John Tiller Software was not feasible but I think MATRIX would have been interested had there been a positive response...you know the Director of Ops for MATRIX better then me
The whole purpose of a collaborative project is for the 2 sides to share the costs and thats in the hands of others
rene
MATRIX was okay with me contacting them to see if they were interested which I did..I would not have contacted them had not MATRIX approved it so that tells me there might be some interest from MATRIX if the right party can be found...
As I have mentioned in my post the timing was late and hence the whole idea from the point of view of John Tiller Software was not feasible but I think MATRIX would have been interested had there been a positive response...you know the Director of Ops for MATRIX better then me
The whole purpose of a collaborative project is for the 2 sides to share the costs and thats in the hands of others
rene
- Jason Petho
- Posts: 17503
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Where JTCS went wrong
And why would Matrix want to split any small profits they would make from such a game (considering those who want it upgraded have bought it already), when they are getting all the labour for free now? A partnership over pennies doesn't make a lot of sense to me.
Jason Petho
Jason Petho
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- Posts: 223
- Joined: Sat Sep 03, 2005 12:41 pm
RE: Where JTCS went wrong
You know something, whether osiris is right, wrong or just a plain pain in the ass is no reason for developers, contributors, volunteers or whoever to treat him like a piece of dirt. I've read this whole discussion and all I've seen are people like Warhorse, Hawk, barker, Jason and Mr. RoadRunner belittle this guy for his opinions. If he's that much of a pain in the ass why are you people even responding to him? Why not just ignore him? That's the biggest problem with Matrix' version of JTCS. There are a select few who think their opinions matter more than others. I own JTCS and quite frankly some of osiris' ideas/suggestions make sense to me. The graphics do need an overhaul. Not so much the 3D but the 2D graphics are really hard on my 50 year old eyes. While the game is a joy to play PBEM, the AI is atrocious. It was when it was a Talonsoft product and it still is under Matrix. In all the years that this game has been a Matrix title little to no work has been done on the AI. I don't know if I agree with osiris opinion about patches but he is entitled to his opinion. I just use the latest patch and let it go but that doesn't mean he's wrong. And flouting game moddding or design credentials doesn't really add anything to the discussion. Some people buy the game and volunteer to help work on it. Others just buy the game and want to play. The point is nobody should be required to design, add or contribute anything just because they purchased the game. And as a paying customer, I believe people should have the right to express their opinions, likes or dislikes without catching hell from the so-called volunteers or those close to the developer or even the developer. I believe this is my first post ever to the JTCS forum but I've read practically everything here. For a moderator to allow a customer to tell another customer to shut up and go away is appalling to me. For a moderator to basically agree with attacks made on a customer is also appalling. It isn't right. It not only puts Matrix in a bad light but also the developer. Quite honestly if I didn't already own this game there's no way I'd buy it just because of garbage like this.
- Jason Petho
- Posts: 17503
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact:
RE: Where JTCS went wrong
HAL is useless, no arguement there.
I just need a programmer that can fix it.
Jason Petho
I just need a programmer that can fix it.
Jason Petho