The Power of Inexperience / GreyJoy(A)-Rader(J)

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jeffk3510
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RE: Blood in the skies

Post by jeffk3510 »

God Speed Admiral, this turn could be nasty.
Life is tough. The sooner you realize that, the easier it will be.
Rhetor
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RE: Blood in the skies

Post by Rhetor »

I have finally, after more than a month, managed to read the entire 160-page thread. From the Slough of Despond to the peak of success in less than a year (real time). Well Done, GreyJoy!
Kapitanma
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RE: Blood in the skies

Post by Kapitanma »

ORIGINAL: witpqs
ORIGINAL: GreyJoy

I know it's not a good idea...i ordered my BC and CAs to bombard only with the biggest calibers (30miles distant). Those 200 cm guns have a range of 35miles...so i risk to be badly damaged...i know...and there are mines too.... but i cannot let Ominato stand unchallenged...I have a port with a repair yard 1 hex away (Hakkodate) and i hope to get my damaged ships back still afloat....
And even if i manage to get only a couple of shots on the runaway...full of thousands of bombers....well, it would have been worth the risk!

I cannot night bomb cause it's a night with 0% moon....[:(]...

Dude! 200cm guns (200cm = 2 meters!) shoot tiny battleships for ammunition so they have a range of a lot more than 35 miles! [:D]

Won't be much left of anything if a 200cm shell lands within a few miles of his ships either. [:D]
erstad
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RE: Blood in the skies

Post by erstad »

ORIGINAL: Miller

However, often Jap bombers will use the the special 800kg bomb during these attacks, whilst the Allies are stuck with the crappy 500lb bomb (maybe they use 1000lb bomb as well but I have never seen this happen yet).

I see lots of 1000 lb bombs in port attacks, but mostly starting in late 43 and continuing in 44, so there might be a calendar dependence.

However, the ones I see in port attacks are mostly (maybe exclusively) the 1000 lb GP bombs, not the 1000 lb SAP bombs that will be used in naval attacks.
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GreyJoy
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RE: Blood in the skies

Post by GreyJoy »

Seems like me and Rader we both had the same idea at the same time....
 
AFTER ACTION REPORTS FOR Jul 20, 44
--------------------------------------------------------------------------------
TF 62 encounters mine field at Ominato (119,54) - Coastal Guns Fire Back!
 
180 Coastal gun shots fired in defense.
 
Allied Ships
      DMS Ellyson, Shell hits 18,  heavy fires,  heavy damage
      DMS Hobson, Shell hits 5,  on fire
      DMS Howard, Shell hits 19,  heavy fires,  heavy damage
      DMS Southard, Shell hits 3,  on fire
      CA Louisville, Mine hits 1
 
 
 
Mutsu Bay Fortress firing at DMS Ellyson
Mutsu Bay Fortress firing at DMS Hobson
Mutsu Bay Fortress firing at DMS Howard
Mutsu Bay Fortress firing at DMS Southard
34 mines cleared
 
 
--------------------------------------------------------------------------------
ASW attack near Utsonomiya  at 119,67
 
Japanese Ships
      E Kunashiri
      E No.27
      E Manju
 
Allied Ships
      SS Scorpion, hits 26,  heavy damage
 
 
 
SS Scorpion is located by E Kunashiri
E No.27 attacking submerged sub ....
E Manju fails to find sub, continues to search...
E No.27 fails to find sub and abandons search
E Manju fails to find sub, continues to search...
E Manju attacking submerged sub ....
E Manju fails to find sub, continues to search...
E Manju fails to find sub, continues to search...
E Manju fails to find sub, continues to search...
Escort abandons search for sub
 
 
--------------------------------------------------------------------------------
Night Naval bombardment of Ominato at 119,54 - Coastal Guns Fire Back!
 
Japanese aircraft
      no flights
 
Japanese aircraft losses
      Ki-44-IIa Tojo: 11 damaged
      Ki-49-IIa Helen: 1 destroyed on ground
      Ki-44-IIc Tojo: 3 damaged
      Ki-44-IIc Tojo: 4 destroyed on ground
      Ki-84a Frank: 2 destroyed on ground
 
87 Coastal gun shots fired in defense.
 
Allied Ships
      BC Renown
      CA Exeter
      CA Louisville
      CA Portland
 
Japanese ground losses:
      45 casualties reported
         Squads: 0 destroyed, 1 disabled
         Non Combat: 7 destroyed, 4 disabled
         Engineers: 1 destroyed, 2 disabled
      Vehicles lost 1 (1 destroyed, 0 disabled)
 
 
 
Runway hits 6
 
BC Renown firing at Ominato
Walrus II acting as spotter for CA Exeter
Mutsu Bay Fortress firing at CA Exeter
CA Exeter firing at Mutsu Bay Fortress
CA Louisville firing at Mutsu Bay Fortress
Mutsu Bay Fortress firing at CA Louisville
CA Portland firing at Mutsu Bay Fortress
Mutsu Bay Fortress firing at CA Portland
 
 
 
--------------------------------------------------------------------------------
Morning Air attack on Hakodate , at 119,53
 
Weather in hex: Partial cloud
 
Raid detected at 118 NM, estimated altitude 14,000 feet.
Estimated time to target is 37 minutes
 
Japanese aircraft
      Ki-44-IIa Tojo x 21
      Ki-44-IIc Tojo x 213
      Ki-49-IIa Helen x 90
      Ki-49-IIb Helen x 47
      Ki-84a Frank x 102
 
 
 
Allied aircraft
      Spitfire VIII x 16
      Thunderbolt I x 9
      P-38J Lightning x 41
      P-47D25 Thunderbolt x 112
      P-51B Mustang x 48
      F4U-1A Corsair x 71
      F6F-3 Hellcat x 97
 
 
Japanese aircraft losses
      Ki-44-IIc Tojo: 2 destroyed
      Ki-49-IIa Helen: 17 destroyed, 7 damaged
      Ki-49-IIa Helen: 1 destroyed by flak
      Ki-49-IIb Helen: 9 destroyed, 4 damaged
      Ki-84a Frank: 1 destroyed
 
Allied aircraft losses
      Spitfire VIII: 1 destroyed on ground
      P-38J Lightning: 38 damaged
      P-38J Lightning: 4 destroyed on ground
      P-47D25 Thunderbolt: 5 damaged
      P-47D25 Thunderbolt: 5 destroyed on ground
      P-51B Mustang: 4 damaged
      P-51B Mustang: 1 destroyed on ground
      F4U-1A Corsair: 9 damaged
      F4U-1A Corsair: 2 destroyed on ground
      B-24J Liberator: 11 destroyed on ground
      Beaufighter VIf: 3 destroyed on ground
      B-29-1 Superfort: 8 destroyed on ground
      PB4Y-1 Liberator: 1 destroyed on ground
      Liberator B.VI: 3 destroyed on ground
      P-70A-1 Havoc: 2 destroyed on ground
      TBM-1C Avenger: 1 destroyed on ground
      P-61A Black Widow: 2 destroyed on ground
      OS2U-3 Kingfisher: 1 destroyed on ground
      F-5A Lightning: 1 destroyed on ground
 
 
Allied ground losses:
      11 casualties reported
         Squads: 0 destroyed, 0 disabled
         Non Combat: 0 destroyed, 3 disabled
         Engineers: 0 destroyed, 0 disabled
 
 
Airbase hits 38
Airbase supply hits 3
Runway hits 45
  
--------------------------------------------------------------------------------
Morning Air attack on Hakodate , at 119,53
 
Weather in hex: Partial cloud
 
Raid detected at 117 NM, estimated altitude 13,000 feet.
Estimated time to target is 37 minutes
 
Japanese aircraft
      Ki-49-IIa Helen x 26
 
 
 
Allied aircraft
      Spitfire VIII x 16
      Thunderbolt I x 9
      P-38J Lightning x 38
      P-47D25 Thunderbolt x 105
      P-51B Mustang x 45
      F4U-1A Corsair x 70
      F6F-3 Hellcat x 97
 
 
Japanese aircraft losses
      Ki-49-IIa Helen: 11 destroyed, 6 damaged
      Ki-49-IIa Helen: 1 destroyed by flak
 
Allied aircraft losses
      B-29-1 Superfort: 1 destroyed on ground
 
  
 
--------------------------------------------------------------------------------
Morning Air attack on Ominato , at 119,54
 
Weather in hex: Heavy rain
 
Raid detected at 80 NM, estimated altitude 11,000 feet.
Estimated time to target is 23 minutes
 
Japanese aircraft
      no flights
 
 
Allied aircraft
      Liberator B.III x 9
      Liberator B.VI x 25
      Thunderbolt I x 7
      Wellington B.X x 15
      B-24D1 Liberator x 24
      B-24J Liberator x 94
      B-25C Mitchell x 10
      B-25D1 Mitchell x 30
      B-25G Mitchell x 15
      B-25H Mitchell x 60
      B-25J1 Mitchell x 3
      B-29-1 Superfort x 58
      FM-2 Wildcat x 18
      F4U-1 Corsair x 29
      F4U-1A Corsair x 46
      PB4Y-1 Liberator x 30
      PBJ-1D Mitchell x 43
      PV-1 Ventura x 28
 
 
Japanese aircraft losses
      Ki-44-IIa Tojo: 12 destroyed on ground
      Ki-49-IIa Helen: 6 destroyed on ground
      Ki-49-IIb Helen: 4 destroyed on ground
      Ki-44-IIc Tojo: 15 destroyed on ground
      E13A1 Jake: 2 destroyed on ground
 
Allied aircraft losses
      B-24D1 Liberator: 1 damaged
      B-24J Liberator: 1 damaged
      B-29-1 Superfort: 2 damaged
 
Japanese ground losses:
      38 casualties reported
         Squads: 0 destroyed, 1 disabled
         Non Combat: 0 destroyed, 2 disabled
         Engineers: 0 destroyed, 2 disabled
 
 
 
Airbase hits 110
Airbase supply hits 7
Runway hits 271
 
 
 
--------------------------------------------------------------------------------
Morning Air attack on Ominato , at 119,54
 
Weather in hex: Heavy rain
 
Raid detected at 74 NM, estimated altitude 42,000 feet.
Estimated time to target is 22 minutes
 
 
Allied aircraft
      P-47D25 Thunderbolt x 131
 
 
No Allied losses
 
 
 
--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jul 21, 44
--------------------------------------------------------------------------------
Morning Air attack on Hakodate , at 119,53
 
Weather in hex: Severe storms
 
Raid detected at 112 NM, estimated altitude 11,000 feet.
Estimated time to target is 35 minutes
 
Japanese aircraft
      Ki-44-IIa Tojo x 21
      Ki-44-IIc Tojo x 205
      Ki-49-IIa Helen x 38
      Ki-49-IIb Helen x 18
      Ki-84a Frank x 99
 
 
 
Allied aircraft
      Spitfire VIII x 9
      Thunderbolt I x 8
      P-38J Lightning x 26
      P-47D25 Thunderbolt x 109
      P-51B Mustang x 37
      F4U-1A Corsair x 69
      F6F-3 Hellcat x 96
 
 
Japanese aircraft losses
      Ki-44-IIc Tojo: 5 destroyed
      Ki-49-IIa Helen: 4 destroyed, 4 damaged
      Ki-49-IIb Helen: 1 destroyed, 3 damaged
      Ki-84a Frank: 1 destroyed
 
Allied aircraft losses
      Spitfire VIII: 1 damaged
      Spitfire VIII: 1 destroyed on ground
      P-38J Lightning: 5 damaged
      P-38J Lightning: 1 destroyed on ground
      P-47D25 Thunderbolt: 1 destroyed on ground
      B-29-1 Superfort: 2 destroyed on ground
      B-24J Liberator: 1 destroyed on ground
      PB4Y-1 Liberator: 1 destroyed on ground
      B-24D1 Liberator: 1 destroyed on ground
 
 
 
Airbase hits 1
Runway hits 2
 
 
--------------------------------------------------------------------------------
Morning Air attack on Ominato , at 119,54
 
Weather in hex: Overcast
 
Raid detected at 78 NM, estimated altitude 9,000 feet.
Estimated time to target is 22 minutes
 
Japanese aircraft
      no flights
 
 
Allied aircraft
      Liberator B.III x 11
      Liberator B.VI x 31
      Thunderbolt I x 7
      Wellington B.X x 15
      B-24D1 Liberator x 20
      B-24J Liberator x 80
      B-25C Mitchell x 10
      B-25D1 Mitchell x 18
      B-25G Mitchell x 3
      B-25H Mitchell x 48
      B-25J1 Mitchell x 3
      B-29-1 Superfort x 56
      P-51B Mustang x 5
      FM-2 Wildcat x 18
      F4U-1 Corsair x 29
      F4U-1A Corsair x 60
      PB4Y-1 Liberator x 36
      PBJ-1D Mitchell x 43
      PV-1 Ventura x 27
 
 
Japanese aircraft losses
      Ki-49-IIa Helen: 44 destroyed on ground
      Ki-84a Frank: 20 destroyed on ground
      Ki-44-IIa Tojo: 9 destroyed on ground
      Ki-44-IIc Tojo: 30 destroyed on ground
      Ki-49-IIb Helen: 22 destroyed on ground
      J1N1-C Irving: 1 destroyed on ground
 
Allied aircraft losses
      Liberator B.VI: 1 damaged
      B-24D1 Liberator: 1 damaged
      B-24J Liberator: 2 damaged
      B-29-1 Superfort: 2 damaged
 
Japanese ground losses:
      33 casualties reported
         Squads: 0 destroyed, 0 disabled
         Non Combat: 0 destroyed, 5 disabled
         Engineers: 0 destroyed, 5 disabled
 
 
 
Airbase hits 117
Airbase supply hits 8
Runway hits 378
 

 
 
....can't wait to see how many bombers i lost on the ground...damned CAP that never works [:@]...waiting for the turn....
pat.casey
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RE: Blood in the skies

Post by pat.casey »

His af probably still closed ... You did like 400 runway hits
Yours should be open again I suspect
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JohnDillworth
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RE: Blood in the skies

Post by JohnDillworth »

Yikes!! Big losses on both sides. You guys will be flying biplanes before this is over. Wonder what his Claude pools look like?
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
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GreyJoy
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RE: Blood in the skies

Post by GreyJoy »

Here's the result.... 100-400 on my side. Not bad...but i thought after the first raid the strip would be closed and the second day raid would have been a slaughter in my favour...instead most of his fighters (not bombers) were still flying!

Interesting to detect that our two big raids crossed over each other on their way to Hakkodate and Ominato ...can you imagine the scene?? [:D][:D][:D]

However we killed 100 planes in the air and nearly 250 on the ground...not bad...we have lost only 1 pilot today while he for sure has lost several...

However i still consider my CAP very inefficient...i had taken all my precautions...had several squadrons flying CAP and the air battle, as usual, lasted very few shots despite the raid was detected very early....

My BC bombardment group passed the trial...only some minor sys damage on one CA due to a mine...for the rest those 200 cm guns were able to shoot only my DMSs...

I hoped in something more...but i cannot complain considering the risks i was taking....

Anyway this CAp system clearly means that my fleet is not secure...no matter how many fighters i set on CAP....even on a lvl 9 AF with 20 radars and plenty of air HQs....

BUT....plans aren't changing....we're landing in Honshu by the end of August....[8D]

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Chickenboy
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RE: Blood in the skies

Post by Chickenboy »

ORIGINAL: JohnDillworth
not sure it would be a good idea to challenge 200cm guns!
BTW, I was always unclear about this: Is it possible, by another means besides taking the port, to destroy CD guns? Seem no matter what I do they keep firing until the port is taken
Yes. Aerial "port" bombardment does a good job of disrupting / rendering inoperative CD guns. I'd have to have more data about whether it truly destroys guns per se versus just rendering them inoperative.

ETA: Squeezing off supply to CD guns helps lower their ROF dramatically as well.
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pat.casey
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RE: Blood in the skies

Post by pat.casey »

At the risk of sounding hectoring, what does this op gain you?
Seems like using your twin engine planes like this, especially when resting yur four engines makes sense, but why waste the big boys on a tactical op?
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GreyJoy
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RE: Blood in the skies

Post by GreyJoy »

ORIGINAL: pat.casey

At the risk of sounding hectoring, what does this op gain you?
Seems like using your twin engine planes like this, especially when resting yur four engines makes sense, but why waste the big boys on a tactical op?

IMHO it was a Godsend to have sent the 4Es to ominato. If my 4Es were resting on the strip at Hakkodate their ground losses would have been a lot higher! Instead most of them were flying while the Helens arrived on their first raid and so my day was, imho, saved right because of the decision you're anot agreeing with....
A part from that, which -however- was pure luck on my side, i didn't read Rader's intentions very well....i thought he was going for another run against my fleet...while he went against my bomber fleet... and the chance of destroying the whole japanese torpedo bomber army in one single shot was too juicy not to try it with everything i had.
Overall the operation wasn't a failure. We got a decent 4-1 in terms of losses and we have probably killed some 50/60 japanese pilots.

I've seen on the dedicated thread that many people thinks that the the CAP system as it is modelled right now works perfectly. I don't know what to say...i don't clearly have the experience to argue about that...i just feel that something has changed along the way...our air battles, no matter what, seems to become the less bloody every day...I remember once, over Karachi, we had days where 300 Tojos swept against 500 P-40/Hurricanes and we had at least 50/60 losses on both sides...now fighters seem to avoid each other... but maybe is just a feeling...

However, we carry on! This is not going to stop us!! [:D]
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String
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RE: Blood in the skies

Post by String »

ORIGINAL: GreyJoy

I remember once, over Karachi, we had days where 300 Tojos swept against 500 P-40/Hurricanes and we had at least 50/60 losses on both sides...now fighters seem to avoid each other... but maybe is just a feeling...

However, we carry on! This is not going to stop us!! [:D]

What is the morale of the fighter squadrons like currently?
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castor troy
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RE: Blood in the skies

Post by castor troy »

don't worry greyjoy, you got enough experience (more than many of those saying the world is beautiful and perfectly right) because of the fact you have driven your game well into 44 while the "experts" mostly dump around in 42 never seen a bigger air engagement than 100 ac on one side and 120 on the other side.

Now a 6 year old that roughly got a clue about numbers (and no clue about air battles) would smell the flaw when you see 50 ac shot down when 200 ac clash in the air but only 20 are shot down when 1000 meet each other, of the same types, same pilots, same conditions. But hey, seriously, there can't be something wrong... NO WAY CAN THERE BE SOMETHING WRONG THEN. Heck, people even argued months after the pre Cap flak BUG was squashed that there was no problem. Not even the official statement there was a bug made a difference. Same for strato sweeps, for 12 months, all was so perfectly well and then the official statement it would be an "exploit" to use them which implies there isn't all so perfectly well. Be aware, it seems you either are joining the vocal PBEM minority or the dark side, where you have to close your eyes and ears or shut down common sense.
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GreyJoy
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RE: Blood in the skies

Post by GreyJoy »

ORIGINAL: String

ORIGINAL: GreyJoy

I remember once, over Karachi, we had days where 300 Tojos swept against 500 P-40/Hurricanes and we had at least 50/60 losses on both sides...now fighters seem to avoid each other... but maybe is just a feeling...

However, we carry on! This is not going to stop us!! [:D]

What is the morale of the fighter squadrons like currently?

The morale of my fighter squadrons is everywhere above 80. Most of them have 99 morale.
Those who were involved in the disaster at Uruppu were all crack squadrons, with exp above 60 (a2a skill in the 70s) and morale on 99.

Same goes for those squadrons involved in the latest battle over Hakkodate. The enmy raid was detected early enough to let all the fighters to reach the combat area in time.

Anyway...i get the fact that there's something "hidden" in the code. And i even like this idea that i cannot know everything....but if it's so i'd like to see more variable outcomes...while 9out of 10 times a radi arrived heavily escorted the result (i repeat on BOTH SIDES) seems to be the same: very few fighters engage each other and the bombers always get through.

however...let's pass over guys...i wanna focus on the war and not on the game mechanics!![8D]
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Miller
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RE: Blood in the skies

Post by Miller »

I simply think its down to the fact the engine cannot handle huge a-historical numbers of a/c. Lets be honest, how many times in the real war did 800 fighters face off against each other in one big battle? Never. You will just have to live with it, at least it seems to effect both sides equally.........
yubari
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RE: Blood in the skies

Post by yubari »

ORIGINAL: Miller

I simply think its down to the fact the engine cannot handle huge a-historical numbers of a/c. Lets be honest, how many times in the real war did 800 fighters face off against each other in one big battle? Never. You will just have to live with it, at least it seems to effect both sides equally.........

Yep, it looks like that to me as well. If such a battle was to happen once then it could be explainable as being due to bad weather, bad luck or something else but it has happened over and over again. I almost like the idea of 300 fighter pilots on each side happily waving to each other as the strike passes.

I also don't think that your thread in tech support will change anything. I remember finding a bug in the old WITP that allowed the Japanese player to rerun turns an infinite number of time creating a different result each time. I then spent hours trying to figure out what caused it, how it could be recreated etc and eventually worked out that it was due to the weather being generated differently. My reward for the hours of research? To be called delusional by one of the mods. The lesson, don't challenge the mods. (they fixed the bug for AE).

Edit: Good luck with the invasion, I cannot remember it happening in any AAR before!
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viberpol
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RE: Blood in the skies

Post by viberpol »

ORIGINAL: castor troy

don't worry greyjoy, you got enough experience (more than many of those saying the world is beautiful and perfectly right) because of the fact you have driven your game well into 44 while the "experts" mostly dump around in 42 never seen a bigger air engagement than 100 ac on one side and 120 on the other side.

Now a 6 year old that roughly got a clue about numbers (and no clue about air battles) would smell the flaw when you see 50 ac shot down when 200 ac clash in the air but only 20 are shot down when 1000 meet each other, of the same types, same pilots, same conditions. But hey, seriously, there can't be something wrong... NO WAY CAN THERE BE SOMETHING WRONG THEN. Heck, people even argued months after the pre Cap flak BUG was squashed that there was no problem. Not even the official statement there was a bug made a difference. Same for strato sweeps, for 12 months, all was so perfectly well and then the official statement it would be an "exploit" to use them which implies there isn't all so perfectly well. Be aware, it seems you either are joining the vocal PBEM minority or the dark side, where you have to close your eyes and ears or shut down common sense.

Well, I always thought the Americans are proud of their freethinkers, independency of opinions, freedom of doubts, democracy etc... But it seems that many simply just can't imagine going out of the box and asking questions... [X(]
Don't know why persons who have different opinions are criticised so strongly ? [&:]

Castor... there must be someone/something that is wrong! [;)] I know! If it's not us, not them, then it must be the "combat report that is wrong"... [;)][;)] No.. sorry... not wrong, it's just presenting the right data in the wrong way.... it's not 500 fighters on CAP. The number is just a potential, and there're only 6 fighters in the air. The number "500" is given expecially for Castor to hide in the shadows the fact that the CAP is suffering from the same coordination lacks that the sweep and bombing raids... [;)][;)]It's not 20 fighters "interecepting now" -- it's 20 fighters trying to intercept!
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Crackaces
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RE: Blood in the skies

Post by Crackaces »

ORIGINAL: viberpol

ORIGINAL: castor troy

don't worry greyjoy, you got enough experience (more than many of those saying the world is beautiful and perfectly right) because of the fact you have driven your game well into 44 while the "experts" mostly dump around in 42 never seen a bigger air engagement than 100 ac on one side and 120 on the other side.

Now a 6 year old that roughly got a clue about numbers (and no clue about air battles) would smell the flaw when you see 50 ac shot down when 200 ac clash in the air but only 20 are shot down when 1000 meet each other, of the same types, same pilots, same conditions. But hey, seriously, there can't be something wrong... NO WAY CAN THERE BE SOMETHING WRONG THEN. Heck, people even argued months after the pre Cap flak BUG was squashed that there was no problem. Not even the official statement there was a bug made a difference. Same for strato sweeps, for 12 months, all was so perfectly well and then the official statement it would be an "exploit" to use them which implies there isn't all so perfectly well. Be aware, it seems you either are joining the vocal PBEM minority or the dark side, where you have to close your eyes and ears or shut down common sense.

Well, I always thought the Americans are proud of their freethinkers, independency of opinions, freedom of doubts, democracy etc... But it seems that many simply just can't imagine going out of the box and asking questions... [X(]
Don't know why persons who have different opinions are criticised so strongly ? [&:]

Castor... there must be someone/something that is wrong! [;)] I know! If it's not us, not them, then it must be the "combat report that is wrong"... [;)][;)] No.. sorry... not wrong, it's just presenting the right data in the wrong way.... it's not 500 fighters on CAP. The number is just a potential, and there're only 6 fighters in the air. The number "500" is given expecially for Castor to hide in the shadows the fact that the CAP is suffering from the same coordination lacks that the sweep and bombing raids... [;)][;)]It's not 20 fighters "interecepting now" -- it's 20 fighters trying to intercept!

I think the concern is that "Marianas Turkey Shoot" is not happening for some reason. That is the situation where hundreds of aircraft with wide differences in experience resulted in hundereds of airplanes being shot down ... over a series of engagements quite the opposite is happening .. .Then there is the Coral sea situation where hundreds of airplanes met and so many weere lost it began the crippling of the IJNAAF ..

Big battles of huge pilot losses ends up benifiting the Allies .. in the end .. it was one of the major factors for the IJ defeat. Now we are seeing multiple air battles where the results are just mediocre with planes not getting engaged and attrition numbers are not showing ..

I can see the IJFB's really liking this behavior ..

I do not think it is having a different opinion is the question -- the presentation has little to be desired ...[;)]

MILLER: Battle of Philipine Sea ...is just one example ..
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Miller
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RE: Blood in the skies

Post by Miller »

Philippine Sea? Maybe 150 Jap escort fighters facing 300?? Hellcats.......In a series of 4 seperate strikes. Maybe if the game split these huge air armadas into "chunks" the engine would give better results.
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castor troy
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RE: Blood in the skies

Post by castor troy »

ORIGINAL: viberpol

ORIGINAL: castor troy

don't worry greyjoy, you got enough experience (more than many of those saying the world is beautiful and perfectly right) because of the fact you have driven your game well into 44 while the "experts" mostly dump around in 42 never seen a bigger air engagement than 100 ac on one side and 120 on the other side.

Now a 6 year old that roughly got a clue about numbers (and no clue about air battles) would smell the flaw when you see 50 ac shot down when 200 ac clash in the air but only 20 are shot down when 1000 meet each other, of the same types, same pilots, same conditions. But hey, seriously, there can't be something wrong... NO WAY CAN THERE BE SOMETHING WRONG THEN. Heck, people even argued months after the pre Cap flak BUG was squashed that there was no problem. Not even the official statement there was a bug made a difference. Same for strato sweeps, for 12 months, all was so perfectly well and then the official statement it would be an "exploit" to use them which implies there isn't all so perfectly well. Be aware, it seems you either are joining the vocal PBEM minority or the dark side, where you have to close your eyes and ears or shut down common sense.

Well, I always thought the Americans are proud of their freethinkers, independency of opinions, freedom of doubts, democracy etc... But it seems that many simply just can't imagine going out of the box and asking questions... [X(]
Don't know why persons who have different opinions are criticised so strongly ? [&:]

Castor... there must be someone/something that is wrong! [;)] I know! If it's not us, not them, then it must be the "combat report that is wrong"... [;)][;)] No.. sorry... not wrong, it's just presenting the right data in the wrong way.... it's not 500 fighters on CAP. The number is just a potential, and there're only 6 fighters in the air. The number "500" is given expecially for Castor to hide in the shadows the fact that the CAP is suffering from the same coordination lacks that the sweep and bombing raids... [;)][;)]It's not 20 fighters "interecepting now" -- it's 20 fighters trying to intercept!



If it would be that way I would ask the simple question: why is the game so stupid and out of 500 available, let's say 300 combat ready fighters and 40 min pre warning time, only 5 are attacking? Or is there someone seriously trying to say that if there are 500 fighters only 5 would be combat ready and 495 would be refulling, rearming, being repainted or whatever when there was no engagement before this day? No matter if we are wrong, they are wrong, the combat report being wrong, fact is, the result is wrong and total BS and I will deliberately call everyone braindead who is trying to find a reason why hundreds of fighters would only be able to take down 5 attackers when the conditions are nothing but perfect for the defending fighters and this is only happening in huge battles.

to ask a different question that should not even allow a discussion on those big raids, why on Earth doesn't this happen when small numbers clash? All those funny "explanations" some people bring up to justify this silliness are true for 1000 aircraft in one battle but not for 100? Lol, the world is getting funnier each day.
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