Strange crash

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bartomanboy
Posts: 13
Joined: Sat Apr 16, 2011 1:28 pm

Strange crash

Post by bartomanboy »

I seem to get this error all the time after loading my savegame for a while.
I have no idea what it is, but it's kindof sad, since I can't continue my game as the error pops up at a certain time in-game.
A picture is added. The game version is Distant Worlds: Legends 1.7.0.6
I can upload the savegame somewhere if necessary.


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bartomanboy
Posts: 13
Joined: Sat Apr 16, 2011 1:28 pm

RE: Strange crash

Post by bartomanboy »

Just downloaded the 1.7.0.7 beta version and loaded the savegame. Which resulted in the same error. :)
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Kayoz
Posts: 1516
Joined: Sun Dec 19, 2010 10:55 pm
Location: Timbuktu
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RE: Strange crash

Post by Kayoz »

You should ftp upload the offending save game file.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
bartomanboy
Posts: 13
Joined: Sat Apr 16, 2011 1:28 pm

RE: Strange crash

Post by bartomanboy »

Savegame has been uploaded to the server under the name of "Strange crash bartomanboy December 29 (1.7.0.6 & 1.7.0.7).dwg"

P.S. The crashdump :)


Distant Worlds - Crash Dump - 1.7.0.6

21:10:05 Thursday, December 29, 2011


System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.Empire.TakeOwnershipOfColony(Habitat colony, Empire newEmpire, Boolean destroyBases, Boolean destroyTroops)
at DistantWorlds.Types.Habitat.ResolveInvasionBattles(TimeSpan timePassed, Galaxy galaxy)
at DistantWorlds.Types.Habitat.DoTasks(DateTime time)
at DistantWorlds.Main.ophylqQI7sSgmeeKuqI(Object , DateTime )
at DistantWorlds.Main.dh3xvtC4jT(DateTime , Int64 , BuiltObjectList , Boolean )
at DistantWorlds.Main.ProgramLoop()


--- COMPLETE ---
bartomanboy
Posts: 13
Joined: Sat Apr 16, 2011 1:28 pm

RE: Strange crash

Post by bartomanboy »

Just had the same error after playing a long time... In a newly started game. The savegame and error details can be posted, just send me a message.
tomjoolz
Posts: 6
Joined: Fri Dec 09, 2011 8:17 pm

RE: Strange crash

Post by tomjoolz »

I'm getting the same crash in all of my games. Seems to happen whenever an ai empire goes down at the hands of another ai empire.

This sucks. :(
bartomanboy
Posts: 13
Joined: Sat Apr 16, 2011 1:28 pm

RE: Strange crash

Post by bartomanboy »

You know what, I'm happy. Because I'm not the only one... lol
Soso, it's time to fix this, guys. ;)
Wyldwraith
Posts: 2
Joined: Thu Jan 19, 2012 12:38 pm

RE: Strange crash

Post by Wyldwraith »

Getting the error myself. Dunno what more to do personally.
This is a critical issue, as it renders the game completely unplayable...
Hope they come up with a fix soon. These GxHab crashes are beyond old at this point.
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elliotg
Posts: 3932
Joined: Mon Sep 10, 2007 9:32 am

RE: Strange crash

Post by elliotg »

Thanks for the report and savegame. This is fixed in the upcoming 1.7.0.9 update
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