Ron's mod of FiTE

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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fogger
Posts: 1449
Joined: Sun Sep 17, 2006 1:36 am

Ron's mod of FiTE

Post by fogger »

Has anybody played Ron’s Mod of FiTE and are there any bugs in it? Also is V1.1.5_3.2 the latest version?

Thanks
Thought for the day:
If you feel like doing some work, sit down and wait....... The feeling does go away.
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Silvanski
Posts: 2511
Joined: Sun Jan 23, 2005 3:16 pm
Location: Belgium, residing in TX-USA

RE: Ron's mod of FiTE

Post by Silvanski »

where can we find this mod?
The TOAW Redux Dude
fogger
Posts: 1449
Joined: Sun Sep 17, 2006 1:36 am

RE: Ron's mod of FiTE

Post by fogger »

I am unsure now where I downloaded it from. I have sent a PM to Ron Morley asking that he log on and give directions. However it appears that he has not been on the forum for the past 12 months. If you check the Fite Mod 2010 post he last logged on then. If Ron does not come back then send me a pm and I will forward a copy of what I have got.
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John
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If you feel like doing some work, sit down and wait....... The feeling does go away.
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Telumar
Posts: 2344
Joined: Tue Jan 03, 2006 12:43 am

RE: Ron's mod of FiTE

Post by Telumar »

In the FitE Mod 2010 thread i found the following link:

http://www.mediafire.com/?sharekey=d47f ... c9e6d81d20

It's all still there.
loveman2
Posts: 451
Joined: Fri Feb 07, 2003 7:31 pm

RE: Ron's mod of FiTE

Post by loveman2 »

Ihave been playing Rons mod version 1.7, I e mailed him several months ago for his mod and he kindly sent me it. It allows the german Finns to attack early with a few other changes like attacking in the mud season. There is a few minor bugs regarding soviet reconstructed units reappearing in the south of the map, not in russia but the soviet player can always disband them. If you cant get throught ot Ron then I will be happy to supply you with his latest version.[;)]
fogger
Posts: 1449
Joined: Sun Sep 17, 2006 1:36 am

RE: Ron's mod of FiTE

Post by fogger »

Do the Germans need light, normal and heavy rife squads? In my current game the number of light & normal squads in the replacement pool equals 50% of the heavy rife squads in the front line. This places the German player at a disadvantage as there is no way to commit them to the front when every squad is needed. Does anybody have a reason why normal squads should not be converted into heavy squads?
Thought for the day:
If you feel like doing some work, sit down and wait....... The feeling does go away.
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