ORIGINAL: Gräfin Zeppelin
I would agree with you in allowing the allies to "switch" production but not to increase, thats to much.ORIGINAL: HansBolter
Pax, both you and Puhis seem to be the one's missing the point.
It is exactly the hard coded rate of plane production for the Allies that necessitates hard coding of the Japanese.
All the arguments about giving the player the freedom to deviate from history need to swing both ways.
For how long now have Allied players been pleading with the devs to give them an ability to increase plane production rates in response to Japanese player actions? How long now has this plea fallen on deaf ears?
Do you two, as players, truly believe the Allied players should be forced to play with one hand tied behind thier backs by hard coding while the Japanese players continue to have both hands free?
Do either of you truly believe this is fair?
Well, at least you're willing to bend a little. In the face of the inflexibility I encounter from most Japanese players I find it refreshing.
However, if your stance is that it shouldn't be possible for the Allies to "increase" thier ability to kick a** in the late game (beyond historical capabilities), then how can it be fair to allow the Japanese player the ability to "increase" the degree with which they can kick a** in the early game, easily rampaging through India, Australia and China (way, way, way beyond historical capabilities)?
I just can't fathom the equity in such an arangement.




[&o]



