One attack this impulse:

And the results:
Attack on Debrecen: Assault, Roll = Automatic
It was a Partisan . . . what else can be said?
Moderator: Shannon V. OKeets



Unfortunately for the Italians it is the weather in the combat hex that counts for shore bombardment modifiers. So full shore bombardment will help the CW defenders.You can't see it in this image, but as an added bonus, the desert hex where those 2 CW units got stuck is experiencing Fine weather, but the Red Sea has Snow over it. Instead of full Defensive Shore Bombardment, only 4 factors can be applied, so if Italy (and the German LND) can find a way to attack 12 factors at relatively good odds, those 2 units can be sent home (packed in ice, of course).
Really? That's counter-intuitive. If it's the rules, it's the rules, but it seems strange to me that a ship on stormy seas can more easily bombard a hex in Fine weather than it can in Rainy weather (say, perhaps 2 adjacent hexes). I would think it is the conditions from which the shells come from that would matter. But, as I said, if it's the rules, it's the rules.ORIGINAL: Orm
Unfortunately for the Italians it is the weather in the combat hex that counts for shore bombardment modifiers. So full shore bombardment will help the CW defenders.You can't see it in this image, but as an added bonus, the desert hex where those 2 CW units got stuck is experiencing Fine weather, but the Red Sea has Snow over it. Instead of full Defensive Shore Bombardment, only 4 factors can be applied, so if Italy (and the German LND) can find a way to attack 12 factors at relatively good odds, those 2 units can be sent home (packed in ice, of course).
No. If the units screening the Chinese are in zones of control they are not serving as garrison units. The total units in China are the garrison + the screening units. If the Japanese retreat from the Chinese (so they are out of ZOCs and can act as garrison), then the Chinese should advance right up next to them. Surrendering China would be lovely for the Japanese. It should not be done. The only situation where I would surrender China is if doing so brought the US into the war IMMEDIATELY and the Japanese would be caught flat-footed, without their invasion troops ready to deploy. Once the US DOWs Japan I would have the Commonwealth DOW them too, so Japan would get no surprise benefits for their invasion.ORIGINAL: Red Prince
You're very welcome, John.ORIGINAL: BallyJ
Surrendering China!!!!!!!!!!!!!!!!!!!!!!!!!
I can not understand why you would want to surrender China?
USA is close to being in the war.
Once USA is in the war Japan will have to take naval turns.
While China is alive Japan has to keep its army in China.
As soon as China surrenders all those units are free to redeplore to other thearters.
I would never surrender China.
Make him fight you.
By the way I have enjoyed the AAR.
Thanks for taking the effort.
regards John
China now has only 4 units left (including the Communist MTN unit. For the purpose of "keeping the army in China", well, China really isn't alive. The same units that are needed to screen the remaining defenders are the ones that would end up on garrison duty, so everyone else is free to redeploy anyway.
With Suez and Sian now taken, the only remaining actions that might generate US Entry chits are aligning Iraq and taking over Kunming (in which case, China is lost). So, the USA is still probably 2-3 turns away (minimum) from passing War Appropriations. Once that is done, the US still is another turn or two away from actually entering the war.
I mis-stated what I meant by the same units would be needed and that the others are free to redeploy. What I intended to say is that they could redeploy within China without having to stick around to destroy more Chinese units. The ones doing the screening operations can eventually do that if/when Ground Strikes succeed. It's going to take a while for Japan to get most of its units out of China anyway, so it won't have Partisan troubles for a while.ORIGINAL: Shannon V. OKeets
No. If the units screening the Chinese are in zones of control they are not serving as garrison units. The total units in China are the garrison + the screening units. If the Japanese retreat from the Chinese (so they are out of ZOCs and can act as garrison), then the Chinese should advance right up next to them. Surrendering China would be lovely for the Japanese. It should not be done. The only situation where I would surrender China is if doing so brought the US into the war IMMEDIATELY and the Japanese would be caught flat-footed, without their invasion troops ready to deploy. Once the US DOWs Japan I would have the Commonwealth DOW them too, so Japan would get no surprise benefits for their invasion.ORIGINAL: Red Prince
You're very welcome, John.ORIGINAL: BallyJ
Surrendering China!!!!!!!!!!!!!!!!!!!!!!!!!
I can not understand why you would want to surrender China?
USA is close to being in the war.
Once USA is in the war Japan will have to take naval turns.
While China is alive Japan has to keep its army in China.
As soon as China surrenders all those units are free to redeplore to other thearters.
I would never surrender China.
Make him fight you.
By the way I have enjoyed the AAR.
Thanks for taking the effort.
regards John
China now has only 4 units left (including the Communist MTN unit. For the purpose of "keeping the army in China", well, China really isn't alive. The same units that are needed to screen the remaining defenders are the ones that would end up on garrison duty, so everyone else is free to redeploy anyway.
With Suez and Sian now taken, the only remaining actions that might generate US Entry chits are aligning Iraq and taking over Kunming (in which case, China is lost). So, the USA is still probably 2-3 turns away (minimum) from passing War Appropriations. Once that is done, the US still is another turn or two away from actually entering the war.



Some of the air units can be scrapped come 1941, which will improve the overall quality of the force pools.ORIGINAL: Red Prince
If you're now wondering why I haven't tried to produce more NAV units, then, I have another image for you to study. Most of the units I started the game with are in the Reserve Pool now, and they are only good for Convoy protection. There are a few worth building now, but those NAV/ATR units are very expensive at 4 BP each. Starting in 1941 I'll have some more reasonably priced units to work with.
With such a high demand for sealift and cheap land units, I haven't felt the risk/reward value was high enough to justify building my FTR and NAV force in large numbers so far. Add in the destruction of so many of my CVP in early battles, and I figured I could get 2-3 CVP replacements for the price of a single FTR or NAV. Yes, that doesn't take Pilots into account, but as a rule CVP Pilots typically survive their engagements. So, I built a bunch of CVP and some Pilots, trying to fill out my CVs and empty the Reserve Pool of any units that might actually be useful.
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Germany currently has 7 x FTR-2 and 3 x FTR-3 on the map. Italy has 3 x FTR-2 on the map. Whether this is a small number or a big number, I can't say. It's pretty much cleaned out the German force pools, though.The Axis doesn't have very many fighters. It is going to want to position them all over the map to perform various defensive and offensive duties. The goal for the Allies is to stretch the Axis fighters out to the limit of their ranges to cover everything. If you can force Germany to build fighters instead of infantry, then you are helping the USSR. It is the German offensive units that are the real danger to the USSR. [Which is why all those armor units sitting in north Africa is raising everyone's eyebrows. The threats on Baku would be equally effective if there a half dozen Italian infantry in Iraq].

Thank you. I quite enjoyed that move.ORIGINAL: WIF_Killzone
Churchill may be rolling over in his grave but I'm licking my lips waiting for the games release. Nice move with IRAQ CAV.


Two points:ORIGINAL: Centuur
Now: on building strategies. This turn the USSR should build as many INF possible. Gearing limits on INF need to be as high as possible when Barbarossa starts. I don't agree at all on the building of ARM and MECH by the USSR last turn. This is a huge mistake. You need quantity before quality as the USSR. If you have spare build points, build a CAV instead, but do not build a MECH if you cannot build all INF the gearing limits allow for. The builds of last turn are really bad for the USSR (even if they arrive before the USSR goes to war). You need far more INF units to be on the board when the Germans attack. You aren't going to get those in time if your gearing limits on INF are only two. The gearing limit should have been four or five INF type units for this turn and six for the next, so you can empty those infantry pools and build all MIL's the turn the Germans go to war with you. That than means the USSR gets about 10 INF type units in the first reinforcement phase after the war starts to compensate for the losses the USSR wil get in the first few turns of the war. If you keep the INF gearing limit as low as it is now, the USSR is doomed...
Kuwait isn't an important place for the CW at all. Sure, it is nice to have, but it's more important to keep a good hold on Yemen and kick those Italians out of East Africa. Kuwait should only be defended by the CW if he's got the units to spare for that. At the moment, he doesn't have those units or the TRS to get them there, so why burden the CW with another area to defend when he hasn't got the capabilities to do so? I didn't mention it, because of this...
I would also concur, but they just don't have them available yet. I think you guys are forgetting this is still 1940. All the units that would normally help with gearing limits for a 1941 or 1942 Barbarossa just aren't in the Force Pools yet.ORIGINAL: WIF_Killzone
I concur on USSR build strategy. They need way, way more infantry.
