Am I the only one who feels the coordination strike is "a lit bit too much"?

Post bug reports and ask for help with other issues here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

hades1001
Posts: 977
Joined: Mon Dec 17, 2007 4:05 pm

RE: Am I the only one who feels the coordination strike is too unrealistic?

Post by hades1001 »

Greyjoy, can you ask radar to run the turn for a few more times(with slight change of settings), just for test purposes?

I feel it's not because you are unlucky. But I'll shut up if the test result support your claim.
Image

As swift as wind;
As calm as wood;
Invasion like flames;
Defense like rocks.
User avatar
Shark7
Posts: 7936
Joined: Tue Jul 24, 2007 4:11 pm
Location: The Big Nowhere

RE: Am I the only one who feels the coordination strike is too unrealistic?

Post by Shark7 »

ORIGINAL: hades1001

Greyjoy, can you ask radar to run the turn for a few more times(with slight change of settings), just for test purposes?

I feel it's not because you are unlucky. But I'll shut up if the test result support your claim.

Unless they change the orders, the turn will play out the same way each time. You have to make an orders change to have the turn come out differently.

Now if they each make 1 change to orders and replay it, you may get a different result each time.
Distant Worlds Fan

'When in doubt...attack!'
hades1001
Posts: 977
Joined: Mon Dec 17, 2007 4:05 pm

RE: Am I the only one who feels the coordination strike is too unrealistic?

Post by hades1001 »

yeah, only change the altitude of the several air groups on Radar's end will do the trick. I do this all the time to run the tests.

But I doubt they still keep the save for that turn.
Image

As swift as wind;
As calm as wood;
Invasion like flames;
Defense like rocks.
Alpha77
Posts: 2196
Joined: Fri Sep 24, 2010 7:38 am

RE: Am I the only one who feels the coordination strike is too unrealistic?

Post by Alpha77 »

Imo, the information is not enough to make final judgements.... Personally I would need some info like TF composition, exp of ships and pilots, skill of pilots, rate of fatigue from both planes and pilots etc. Were planes rebased from landbases to the carriers shortly before the battle ?

The weather in hex was heavy cloud, some of the attackers maybe hid in these clouds and couldn´t be intercepted, but then suddenly dived for the attack run  .. who knows ?
Post Reply

Return to “Tech Support”