IJA rifle squad

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btbw
Posts: 379
Joined: Tue Nov 01, 2011 7:23 am

IJA rifle squad

Post by btbw »

I have question why IJA rifle squad have very low anti-armor and anti-soft rate, which even go down in 1943?
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: IJA rifle squad

Post by Alfred »

And this is relevant to tech support sub-forum how?

All that you are raising is at best a database issue. There is no code malfuntion presented.

Please transfer to main forum where it is more likely to be read by more people able to answer.

Alfred
btbw
Posts: 379
Joined: Tue Nov 01, 2011 7:23 am

RE: IJA rifle squad

Post by btbw »

And who will answer to me on main forum? Gamers? Thank you for assistance but  i looking for help from someone who fix game.
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: IJA rifle squad

Post by Alfred »

Anyone who knows anything about the game knows that this issue is beyond michaelm's authority to fix.

Nor is it appropriate to change the database just to accommodate an individual's opinion. Even if it fell within his purview, which database changes do not, michaelm is not your dedicated servent. So unless you can convince those you claim to be mere "gamers" of the merits of your case, you are whistling dixie.

Alfred
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JuanG
Posts: 906
Joined: Sun Dec 28, 2008 8:12 pm

RE: IJA rifle squad

Post by JuanG »

While Alfred is correct that this isnt really the place for this, to answer the 'issue'; there is nothing really wrong to begin with.

The 'large' IJA squads (loadcost 19 - device #709) that some units start with downsize to the smaller (loadcost 17 - device #707 & 710) that is present in some units at the start, and that these larger squads upgrade to.

This reflects a historical reorganisation of IJA forces at an operational scale, and just like several of the other 'downgrades' present in the game (including downgrade airgroup paths for some airgroups, changes to the Aus/NZ land forces, etc.) is a reflection of historical changes. So there is nothing to be 'fixed' in the first place.

Also note that while loadcost drops by 2, so does soft attack, meaning the squad actually has more firepower per loadcost than before. Likewise the AV for the squad still remains 1, so it is also more effective AV/loadcost wise than before, and also cheaper to produce/replace (less manpower and armament points).

The merits of this matching history or if the squads should have more hard attack should ideally be confined to the war room (incase you want to discuss how to handle it and any gameplay effects), the scenario forum (incase you have suggestions on changes or data that shows this is incorrect), or the OOB issues threads (if you think theres something that needs to be 'fixed').

If you want a more realistic reflection of these sorts of issues, have a look at some of the scenarios, specifically the Da Babes series.

Regards,
Juan

btbw
Posts: 379
Joined: Tue Nov 01, 2011 7:23 am

RE: IJA rifle squad

Post by btbw »

Ok, thank you.
Where i can shoot question about this?
http://img841.imageshack.us/img841/2472 ... hot8wc.jpg
Alfred
Posts: 6683
Joined: Thu Sep 28, 2006 7:56 am

RE: IJA rifle squad

Post by Alfred »

ORIGINAL: btbw

Ok, thank you.
Where i can shoot question about this?
http://img841.imageshack.us/img841/2472 ... hot8wc.jpg

Open a new thread in this sub-forum. That is a display glitch (at least) and is something which michaelm can look at and try to fix.

You will need to provide aditional details such as game version and the circumstances in which the problem arose. A save of the game should also be provided.

Alfred
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JeffroK
Posts: 6430
Joined: Wed Jan 26, 2005 4:05 am

RE: IJA rifle squad

Post by JeffroK »

ORIGINAL: btbw

I have question why IJA rifle squad have very low anti-armor and anti-soft rate, which even go down in 1943?

What rating doyou give a guy in a foxhole with a 250lb bomb between his knees?
What range has a Pole Charge?
Interdum feror cupidine partium magnarum Europae vincendarum
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