Mash Mod

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Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

Mash Mod

Post by Hairog »

This is a work in progress based on Peter123 and Agent S fantastic work.

1. I changed the saturation and hue of Peters fantastic map to make they hexs pop.
2. Created new port symbols.
3. Took the background from behind the ships.
4. Created a new ocean zone symbol.
5. Made some mountains.
6. Used the "beaches" mod from Agent S.

I think that's all there is.

One problem the first time you try and start the game with map and unit mod it crashes. Then it works after that. Anyway just some pics to wet your appetite or shut it off. :)

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gwgardner
Posts: 7279
Joined: Fri Apr 07, 2006 1:23 pm

RE: Mash Mod

Post by gwgardner »

Love the port symbols. Certainly an easier map for my eyes to read. Ships are way cooloer. Nice work. Thanks!

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Greyshaft
Posts: 1979
Joined: Mon Oct 27, 2003 1:59 am
Location: Sydney, Australia

RE: Mash Mod

Post by Greyshaft »

I like this one... good combination of the best of both worlds
/Greyshaft
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