problem with latest beta 59c ..Wite stops and has to be shutdown

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shane56
Posts: 91
Joined: Sat Jan 16, 2010 3:22 am

problem with latest beta 59c ..Wite stops and has to be shutdown

Post by shane56 »

Have updated to latest beta 59c and when load up demyansk scenario the whole program stops with undefined error every time at end of axis logistics phase.
Also had the same problem when I went into the editor.
I have never had this program stop error before, anyone else having Wite program stop on them requiring it to be shutdown ?
Thanks ..shane
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Apollo11
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RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by Apollo11 »

Hi all,
ORIGINAL: shane_056

Have updated to latest beta 59c and when load up demyansk scenario the whole program stops with undefined error every time at end of axis logistics phase.
Also had the same problem when I went into the editor.
I have never had this program stop error before, anyone else having Wite program stop on them requiring it to be shutdown ?
Thanks ..shane

What kind of game are you playing (vs. AI, H2H)?

What side are you?


Leo "Apollo11"
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Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
shane56
Posts: 91
Joined: Sat Jan 16, 2010 3:22 am

RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by shane56 »

soviet AI versus human axis, and the scenario is setup for soviet side to start first, thus the soviet AI starts off first
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Apollo11
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RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by Apollo11 »

Hi all,

Thanks for info... I forwarded this to Pavel and I will take a look myself later as well...


Leo "Apollo11"
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Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
AKCLIMBER
Posts: 78
Joined: Mon Nov 22, 2010 8:48 pm
Location: Juneau, Alaska

RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by AKCLIMBER »

I too just had WITE crash for the first time ever. Playing as Soviet v. German AI, full campaign. I ended my turn 2 and the game crashed during the German turn 3 attacking phase. Playing the latest beta (59c) but started the game with the beta just prior.

Cheers!
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Helpless
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Joined: Fri Aug 27, 2004 3:12 pm

RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by Helpless »

I found the bug which is causing crash when unit surrenders. In fact it may be causing other combat display anomalies and various CTDs.
Pavel Zagzin
WITE/WITW/WITE-2 Development
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Joel Billings
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RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by Joel Billings »

We are testing a fix for a crash bug in the combat display that may in fact be the cause of the problem you are seeing. If you email 2by3@2by3games.com I can send you a test exe.

All understanding comes after the fact.
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Farfarer61
Posts: 713
Joined: Wed Jul 21, 2004 1:29 pm

RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by Farfarer61 »

Don't have a bug but I am amazed how responsive you guys are.
vinnie71
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Joined: Wed Aug 27, 2008 7:32 am

RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by vinnie71 »

I don't know if it is the same thing as above, but I too had 3 crashes in a row. These seem to occur when you force a pocketed unit to retreat in a hex that already has three units in it. Game is turn 2 of Axis (human) vs Soviet (AI) of the full campaign. Hope it helps...
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Helpless
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RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by Helpless »

Sounds as related.
Pavel Zagzin
WITE/WITW/WITE-2 Development
AKCLIMBER
Posts: 78
Joined: Mon Nov 22, 2010 8:48 pm
Location: Juneau, Alaska

RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by AKCLIMBER »

Thanks for taking quick action on this, guys!

Cheers!
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Michael T
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Location: Queensland, Australia.

RE: problem with latest beta 59c ..Wite stops and has to be shutdown

Post by Michael T »

I have the same problem.
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