ORIGINAL: btbw
ORIGINAL: Erkki
Alot words sorry. My question dont touch how fight with LB.
My question why LB work like DB.
If you see AAR then easy can find similar order of attack like divers.
11 waves = 11 hits
2 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
6 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
2 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
5 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
3 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
5 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
2 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
1 x B-17D Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
7 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
2 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
2 x B-17E Fortress bombing from 13000 feet *
Port Attack: 4 x 500 lb GP Bomb
They don't, as you can see. Hit ratio of 6% in this case is perfectly realistic, as explained by other posters. War is hell and people die. CVs get sunk. Deal with it like the generation that fought in those ships. It's not bug, just you have to understand military realities and stop whining.
People here are the most helpful folks ever to help you to understand how game works, but you are definitely not doing favours to yourself by accusing game mechanics to do things that about 99% of people on this forum (including developers who frequent here) KNOW is not true.