Various problems

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Melli
Posts: 11
Joined: Fri Feb 10, 2012 9:40 pm

Various problems

Post by Melli »

Good Morning,
My name is Massimo, I'm italian (and sorry for my english...).
I bought recently Time of Fury.
Sorry, but the game has a lot of bugs or playlability problems.
A little list:
1) If you choose 3 o 4 nations (for example, all axis countries) like human player, IA think you are only the major power. For example, I play with Germany and Finland, but if the russian move against finnish troops (in russian turns) the screen do not move on battle, troops movement or other. Only at Finnish turn I can see the situation (for Germany is different, I can see all attack by English and French).
2) Naval combat is a "Mistery". No report, no informations, nothing. Now I am in June 1940: 0 u-boot damage, 0 ship damage, etc etc. In Mediterranean sea all Italian fleet is on sea, in the same naval area with English and French ships. No effect!!!!!
3) Italy declare war on Yugoslavia in 1939. It's impossible create a conwoy between Italy and Tirana, for italian troops in Albania. This became possible only after the war between Italy and French/English.
4) Secon round of finnish: in 1940 (i'm playng at level NORMAL) Russia declare war to Finland. Ok. After 3 months Finland has conquered ALL LENINGRAD!!!, Murmansk is under siege by Finnish troops!!! Russia declare war without troops on border!! They are russian, not idiot!!!
5) In june 1940 Russia declare war on Germany (with Finnish at Leningrad!!!!!!). Strange, but possible.
But: no report advise me of this fact (I did a click on unit in Poland and I see... "hey, why I can walk in Russia?"). There are no russian troops on border, Czech units riding on russian grass!!!! Rumenian units (I don't no why, but romania enter in war.....) riding on Odessa fortifications without enemy!!!! Stalin is in his dacia on Black sea??!!???
6) In same occasion I try to upgrade an infantry corps to a Motorized corps. I have 60 production points. The cost of action is 50 p.p.. But a message tell me "...you don't have enough production point...."
7) Supply: there are no rules about the railways conversion. May you explain how the conversion work? Sometimes the conversion is "automatic", sometimes no. Why? A little paragraph in manual can help..
8) When a bomber attack a fleet, the damage is every time similar at a Pearl Harbor......

In the end..... This game has been tested????!!???? In my opinion now is a "beta version", the playlability is, more or less, 0,0001%.....
Pelease, may you work quicly to resolve bugs?
Thanks
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Razz1
Posts: 2560
Joined: Sun Oct 21, 2007 3:09 pm
Location: CaLiForNia

RE: Various problems

Post by Razz1 »

1) This was reported in Beta and is a BIG problem for me.
Currently you can only play countries that are in the Axis, otherwise you will not be able to see the correct replay of combats. :(

2) Go to preferences and turn on the Naval combat. Also, click on Reports and all the Naval battle menus to see what happened. :)

3) Interesting... We will have to check that out. For now, please re-read the manual to make sure you are creating convoys correctly. Hit "C" on key board. Click on departure port, ex: Tirana, Then click on receiving port, ex: Albania Then click on convoy route and assign supply or PP

5) is fixed in upcoming patch

6) Have to be in territory originally controlled by you
7) Really? Not in Manual? RR repairs automatically depending upon die roll and weather conditions. I believe the maximum turn you have to wait is 3
8) Your pilots are good. Bombing has been addressed in upcoming patch.

If you want you can upload the beta 1.01 patch.

Many of your questions have been answered and are not a problem with the game.

Melli
Posts: 11
Joined: Fri Feb 10, 2012 9:40 pm

RE: Various problems

Post by Melli »

Thanks!
Some re-answer:
3), it's a bug. I read and re-read the correct procedure, whithout result. And, after the "total war" of Italy, I'am able to create convoys.....
2) Ok, I do that. But is terrible! I spend a lot of time.... It's possible to have a simple report at the end of turn?
4) It's possible a little work on AI? Nov, in the same match, in august 1940 Finnish troops conquered Leningrad, Murmansk and they advance on the road to Moscow.....

User avatar
Razz1
Posts: 2560
Joined: Sun Oct 21, 2007 3:09 pm
Location: CaLiForNia

RE: Various problems

Post by Razz1 »

2) Yes, if you not want to do Naval Combats turn it off. Then at end of turn, Click R for reports and go to Naval Battles etc..
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