Patch: When?

Combat Command is Boku Strategy Games World War II operational game. strategy games played warfare on a hex playing field with turn-based game play utilizing company-sized units. Game design aspects include turn phases, combat resolution, unit design, scenarios and artificial intelligence.

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sabre1
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RE: The Brush Off

Post by sabre1 »

Yep, Max I agree, but I'm no expert on this stuff and have no idea how these changes affect the overall flow and balance of the game. I always felt armor and mechanized units should always be allowed to withdraw, but what the heck do I know, not much. [&:]
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Fred98
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RE: The Brush Off

Post by Fred98 »

This all sounds good
 
I am back on Sunday ( Thats Saturday night your time)  and I'll start testing then
 
Joe
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PirateJock
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RE: The Brush Off

Post by PirateJock »

ORIGINAL: Max 86

Equidistant from the enemy into the terrain requiring the least MPs to enter or into the terrain that provides the best cover? I feel both ways unfortunately. I see a D4 unit as both:

1. a group of guys running for cover ASAP or possibly,

2. a group of guys running any which way as long as they just get the hell out of where they are now!
As a player you can choose either of the above - there's a lot more hexes to choose from as the destination hex. I assume the AI logic for deciding on final withdrawal location will remain as is.

Cheers
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Magpius
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RE: The Brush Off

Post by Magpius »

when
[:'(]

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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sabre1
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RE: The Brush Off

Post by sabre1 »

Checking in to see if there is any news.
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Tim Coakley
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RE: The Brush Off

Post by Tim Coakley »

I have two testers giving things a good look...if they are happy with the withdraw status, we are a go.

Should be very soon.

Tim
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Max 86
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RE: The Brush Off

Post by Max 86 »

Thanks Tim.
No problem Chief!
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sabre1
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RE: The Brush Off

Post by sabre1 »

Yep, thanks Tim.
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Magpius
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RE: The Brush Off

Post by Magpius »

When?
[:D]

(old habits die hard)
Thanks Tim.

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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Magpius
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RE: The Brush Off

Post by Magpius »

Coooeeee Joe!
When?
[:D]

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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PirateJock
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RE: The Brush Off

Post by PirateJock »

Hopefully not too long [;)]

Things are progressing ... Michael has had a good go at the withdrawal code [:)] I'll finish off having a look tonight and get back to Tim/Michael. Not sure how long it takes to move through the Matrix machinery.

Cheers
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Max 86
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Things are looking up!

Post by Max 86 »

I mainly wanted to remove the "Brush Off" title of thread since that is not true and I'm the one who put it there.

So "Things are looking up!" is the new title.

PJ, thanks. Really looking forward to diving back in.
No problem Chief!
Tim Coakley
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RE: Things are looking up!

Post by Tim Coakley »

Not quite there yet. PirateJock and Joe have taken a look but we do still have some work to do. Michael is checking based on the great saved games and examples PirateJock passed on.

Tim
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Wolfe1759
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RE: Things are looking up!

Post by Wolfe1759 »

Tim

Thanks for the update, much prefer to have something soonish and right rather than now and not.

I think I'll have to change Forgotten to Expectant in my signature [:)] (now if I can only figure out how I saved my new signature in the first place)
"In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill." - Winston Churchill
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budd
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RE: Things are looking up!

Post by budd »

I think we got the right guys testing this thing.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
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sabre1
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RE: Things are looking up!

Post by sabre1 »

Yep, and maybe we can start our PBEM game over again, since I'm losing anyway. [8|]
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PirateJock
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RE: Things are looking up!

Post by PirateJock »

Quick update - things are progressing. Michael has made some more changes to the code following feedback from Joe and myself. Currently, units will withdraw as expected as long as their route is not blocked by an enemy unit or its ZoC. If the route is blocked they take a hit; rather than just sit there at Disruption 4.

We've some more testing to do. Don't have any timelines currently as needs to fit in with real life - mine and the others. Just letting you know things are moving and, as soon as I know anything further, I'll post :)

Cheers
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Magpius
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RE: Things are looking up!

Post by Magpius »

[8D]

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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Magpius
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RE: Things are looking up!

Post by Magpius »

(almost near the 1000, although I fear the patch will be released before I get there)[:D]

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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Wolfe1759
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RE: Things are looking up!

Post by Wolfe1759 »

ORIGINAL: PirateJock

Currently, units will withdraw as expected as long as their route is not blocked by an enemy unit or its ZoC. If the route is blocked they take a hit; rather than just sit there at Disruption 4.

Sounds good.
"In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill." - Winston Churchill
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