The Wargamer has posted an AAR on the Battle of Verdun using TAOW III

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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pditty8811
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The Wargamer has posted an AAR on the Battle of Verdun using TAOW III

Post by pditty8811 »

The Wargamer has posted an AAR on the Battle of Verdun using TAOW III

Check it out!

http://wargamer.com/article/3157/editor ... ng-history
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Silvanski
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RE: The Wargamer has posted an AAR on the Battle of Verdun using TAOW III

Post by Silvanski »

amazing victory.. I played it twice vs JL Betin and both of us failed to achieve a substantial breakthrough
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shunwick
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RE: The Wargamer has posted an AAR on the Battle of Verdun using TAOW III

Post by shunwick »

Guys,

I wonder how the changes he made to the scenario (from a twelve turn half-day scenario to a twenty turn half-week scenario and apparently these were the only changes he made) affected the overall experience. Hmm...

Best wishes,
Steve
I love the smell of TOAW in the morning...
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Silvanski
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RE: The Wargamer has posted an AAR on the Battle of Verdun using TAOW III

Post by Silvanski »

Increase in movement surely makes for easier exploitation in breakthroughs of course
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pditty8811
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RE: The Wargamer has posted an AAR on the Battle of Verdun using TAOW III

Post by pditty8811 »

ORIGINAL: shunwick

Guys,

I wonder how the changes he made to the scenario (from a twelve turn half-day scenario to a twenty turn half-week scenario and apparently these were the only changes he made) affected the overall experience. Hmm...

Best wishes,
Steve


Good question. He did say the reinforcements kept coming, even though he extended the turns. Is that true?
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shunwick
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RE: The Wargamer has posted an AAR on the Battle of Verdun using TAOW III

Post by shunwick »

pditty8811,

Well... reinforcements would still keep coming but if he really did only change the number of turns and the turn length then they would be arriving on the half-day turn schedule and so would arrive late. Additionally, replacements would be also be arriving on the half-day schedule and so would arrive light.

And that is not even addressing the problem of reinforcements that arrived after the initial six day period. I smell a whole can of worms being opened.

From the article: "So I changed the number of turns (this was the only thing I changed) to 20, at half a week per turn." - Curtis Szmania. It would appear that the changes were minumum.

Best wishes,
Steve

I love the smell of TOAW in the morning...
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