ORIGINAL: terje439
ORIGINAL: Q-Ball
RE: Leadership changes, I think your priority is to work on bad Corps commanders first. These suggestions aren't totally off base, but here are my individual thoughts:
Question
I am contemplating the following leader changes, is this a wise move, or am I way off??
Guderian -> OKH OKH shouldn't be doing alot of fighting; Guderian is a fighting leader. I would keep Guderian as Army commander, and Halder is good for OKH, because Admin is the rating that matters, and that's the one that counts for OKH
Von Kluge -> AGN (That's fine, I wouldn't spend alot of points to do that)
Kesselring -> AGC (Smiling Albert is tempting to use; I prefer him in Luftwaffe, but I can see either way)
Model -> AGS (I think his rank is not high enough yet in 1941, without suffering penalties when you promote him. You don't want to do that. Get him promoted first. Even so, I prefer him as top Infantry Army commander)
Ok, so Halder at OKH and keep Guderian at army level.
To change leaders for AGN/AGC/AGS I HAVE to spend alot of points as the cost was listed as something like 25+11 [X(]
But I will work on corps/army level first then. Thanks for the reply.
Terje
I do not waste many AP's changing leaders during 41. I put Model in charge of I Corp and thats about it. Your best leaders should be at Corp level during 41 not army.
Mainstein and Guard should be head of 2 Corp that have 4 mech units each with allot of SU's. Mech units recover very quickly, unlike panzer divisions which require many turns.
Use your AP's to fill up 18th army with high morale infantry divisions, poineers, artillry and stug's. 18th army then can basicly solo Leningrad vs the stiffest resistance with the help of 2 panzer Corp. that are used to exploit.
Save the rest of AP's for 5 to 10 HQ build ups during 41 summer and snow.
You should have a bunch to switch out a few leaders before blizzard, then by summer of 42 400+ ap's to start building your late war defensive wall and put units in or out of static mode.
At some point late in 43 you can mess around with the leaders. The army leaders seem basicly usless during combat. The Corp leader rolls are a huge. They effect allot of close battles.







