Saving the Game for AARs

Command Ops: Battles From The Bulge takes the highly acclaimed Airborne Assault engine back to the West Front for the crucial engagements during the Ardennes Offensive. Test your command skills in the fiery crucible of Airborne Assault’s “pausable continuous time” uber-realistic game engine. It's up to you to develop the strategy, issue the orders, set the pace, and try to win the laurels of victory in the cold, shadowy Ardennes.
Command Ops: Highway to the Reich brings us to the setting of one of the most epic and controversial battles of World War II: Operation Market-Garden, covering every major engagement along Hell’s Highway, from the surprise capture of Joe’s Bridge by the Irish Guards a week before the offensive to the final battles on “The Island” south of Arnhem.

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nate25
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Joined: Tue Sep 20, 2011 6:17 pm
Location: Fishers Indiana

Saving the Game for AARs

Post by nate25 »

When you save your game at intervals for AARs, does this also provide you with a detailed disposition of enemy forces? As in the end of the scenario or a surrender?

Never tried it, just curious.

Thanks,
Nate
I have a subtle and cunning plan.
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Deathtreader
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Joined: Tue Apr 22, 2003 3:49 am
Location: Vancouver, Canada.

RE: Saving the Game for AARs

Post by Deathtreader »

Hi Nate,

No, it doesn't. It's just a standard savegame file.

Rob.
So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
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nate25
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Location: Fishers Indiana

RE: Saving the Game for AARs

Post by nate25 »

Thanks Deathtreader.

Nate
I have a subtle and cunning plan.
Phoenix100
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Joined: Tue Sep 28, 2010 12:26 pm

RE: Saving the Game for AARs

Post by Phoenix100 »

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